@ScokR6S @Mugen_971511 Thanks for playing! :)
@RighteousConco1 These guys don't seem very nice!
@enlightenedlibr Thanks! We do love hearing the stories our players experience in our game! :)
@Paligorius @DerBaude @VityViktor We can, but it's not something we'd do without consulting the mod creator first anyway. Legal rights are one thing, courtesy is another. :)
@CMDR_BLOBFISH Hey! You need to make a request like that here:
@_Kirill_Pavlov You mean something like an endgame summary or a graph showing the empire's development over time?
@Malek94Rayan Is this a request for some other way of organising mods? In that case, all we'll say is "stay tuned" :)
@noahhuls Not exactly. There are less Districts but they're more efficient than others and can specialise in things other Districts can't. However, if you feel another balance pass is necessary, just drop us your suggestions here:
@Chilliebooi Don't get discouraged! That feedback helps. :)
@GrosserDummi You're welcome. :>
@Muhrks That will not happen. In the end, the devs need time to develop the game, and just maintaining regular activity on our social media channels, only for Stellaris, is in itself almost a fulltime job. :)
@OscarUzura Thanks! You're certainly welcome to! <3
On occasion, we get asked how it is to work with the community at Paradox. It's mostly like that tbh. :)
@VityViktor There are well over 100 species in our game right now, and that number is very likely to keep growing. There are only so many work hours we can dedicate to art, and we're afraid that is unlikely to happen.
Hey Community! Check out this cool mod by Vehk! It adds 5 cyborgized variants for humanoid species! :)
Link:
@KranoNetwork Start praying. :)
@Slavecutter New @XCOM trailer looks pretty good!
@KranoNetwork @magmamaster1801 @DUSKdev @Wendys Glad to be a part of this unholy trinity tbh!
@HelianLiadon @TemplinEdu No. They also vary quite a bit, since not every PDX employee works with the same, or even similar hardware. There aren't really any patterns to look for there.
@OliverHulesch @NineofBlades @TemplinEdu All bugs are different and have different kinds of blockers and challenges connected to them. Trying to list them ahead of time would be irresponsible on our part. We will make appropriate patch notes once they're fixed, but not sooner. :)