@Jonatha39324045 We're leading up to the release of Overlord.
It's time to make subjugation a more valuable and viable system for our console players with changes to vassalization mechanics! Get all the details in Console Edition Development Diary #51 - "Changes to Subjugation": https://t.co/IlysWHu8hg https://t.co/j826QOVtxf
@Jonatha39324045 First Contact will not be available on console on March 14th.
@e_h_274
The First Contact Story Pack will be released on March 14th!
First Contact offers new origins and mechanics that tell stories about your civilizations’ early encounters with visitors from the stars - and whose intentions are unknown.
Pre-Order today:
@Supreme97696583 Here's a thread from our forums that might help you troubleshoot:
Are you as excited for archaeotechs as @A_Spec and Game Director Stephen?
Watch their full interview and catch up on cloaking!
@masterk77 We hope you enjoy playing in Korean! Please let us know if you run into any issues.
@masterk77 Yes! Korean and Japanese!
It's time to make subjugation a more valuable and viable system for our console players with changes to vassalization mechanics!
Get all the details in Console Edition Development Diary #51 - "Changes to Subjugation":
@PyroLead You can read our latest Console Edition development diaries here! We're on a weekly update schedule as we get ready for the next release.
@TilFolkvang Yeah, I think re-adding them and adding more natives could for sure make more sense gameplay-wise now.
@HobbitPipeSmoke
My stars? Stellar.
@StellarSoda You could ask our friends on Reddit!
How could our community resist the urge to beautify their own universes?!
Happy to see the @StellarisGame community embracing the beauty of Horatio in this mod🚀 https://t.co/e6pxNbEGCs https://t.co/Ucl86CCPSe
Ever expect to see the phrase "Corporate Vaporwave" in a Dev Diary? MSI's style is what Concept Artist Lloyd Drake-Brockman calls "a combo of bright neon, classical architecture & modern corporate sensibilities."
Read Dev Diary #287 -- The Art of MSI:
@Hypnosqueak I think we need to introduce you to Evil Snowball...
@ViolateGeneva In @StellarisGame, it's more of a Geneva Suggestion.
"One of the major things about First Contact is that we really want to give you more reasons to NOT just invade the planet..." #Pacifist
Game Director Stephen chatted with The Red King about new precurser techs, cloaking, and more!
@seththepotate 👀
Our intelligence agents have uncovered this design document from the files of Minamar Specialized Industries! Check back on Thursday to see what else they can share in this week's Dev Diary focusing on the art of First Contact.