Stormgate

Stormgate Dev Tracker




10 Jun

Comment

Originally posted by socknfoot

Pretty sure the three resources you're referring to are the ones from the released screenshots:

Blue (main resource like minerals), pink (more limited, high tech resource like vespene) and bread (supply). Devs have said they're happy with how warcraft and starcraft's resources work but they are exploring having multiple ways of gathering them, like how AoE gives you many ways of earning food or gold with different pros and cons.

We know the resistance has a building called "therium refinery", but I assume therium = pink resource and infernals will likely also have a way of harvesting it.

There's also "anima" that the infernals are looking for on earth, but they haven't revealed whether that's just a lore thing or an actual resource.

But yeah, it's possible that creeping gives blue and pink money. Possible it gives some exotic other resource. Who knows.

Blue and pink were temp resources. Now we have new temp resources. :D

Comment

Originally posted by DigitalRoman486

can we not just get another RTS that is built for Esports and competitive top end play? I don't care about maximising APMs and the best counters to any stat. I just want to play a fun RTS game with a load of sides and a big bunch of cool units with unique abilities.

We aren't building Stormgate just for the competitive players -- we aim to be the most approachable and fun-to-play RTS for everyone, including the 75% of SC2 players who never touched the ladder and just enjoyed beating up on the AI in co-op, playing the campaign, and trying out custom games.

Comment

Originally posted by HINDBRAIN

Their dude wants to go somewhere. You put your dude in front of their dude so he can't.

Have you considered a career in writing instruction manuals?

Comment

Originally posted by Daymjoo

can someone explain to me the hype around this game considering that we haven't seen an ounce of gameplay yet?

I work for Frost Giant, so I won't comment on any hype, but this article begins to explain who we are, what we're building, and why I left Blizzard to join this team. https://t.co/LYIyRqR1x3


09 Jun

Comment

Originally posted by hazikan

I'm so impressed. I had my doubts but the 2 animations they showed crushed them! This game is going to be epic!

<3 <3 <3

Comment

Originally posted by AlexO6

I get what - I think it was ZG? - said about the shadows of units not looking like they’re attached to units. You can see it in this video of the Vulcan.

We’re in pre-alpha—please remember this is not a final product.


08 Jun

Comment

Originally posted by ZacMedivh

no its not. their official Social network are Reddit, twitter and youtube. thats whats showing on their official page anyway.

It’s an official account.

Comment

Just wanted to add here that Lowko was supposed to have audio as part of his Medtech reveal, but we had a mix-up with the files (my bad!)


05 Jun

Comment
    FrostGiantGerald on Steam Forums - Thread - Direct
We're starting with one, then adding another, and then . . . who knows what happens next!

We have confirmed that we're going to have more than two, in case that helps.
Comment

We haven't announced a release date yet, so "To Be Announced" feels pretty accurate to me.

Comment

Originally posted by Envy_Dragon

They could do what Dwarf Fortress did, which is to list on Steam for a billion years with the release date of "time is relative"

lol, I love that.


04 Jun

Comment

Originally posted by Eserai_SG

Hi, i think for tiktok, it would be cool (after june 11) if you made spotlights of devs' favorite (announced) characters and skills. I think it would be a fun way to tease the player base on mechanics and gameplay digestible content!

That would let us get to know the team in depth, not only as a person, but i know for a fact each personality has preferred strategies and go-to tactics. That would let the player base identify and create rapport with the dev, and they would start getting their brain juices flowing on what strategies and tactics they would like to play in the game as well!. the fact that it would be short and sweet, leaves a lot for the imagination, which is a great way to create hype.

Thanks for the suggestion!


03 Jun

Comment

Originally posted by JonasHalle

Be honest, O' Gerald of Trivia, is the gameplay reveal actually two chicken armies battling like it was a custom map in WC3?

Where were you when we were recording the game?

Comment

Originally posted by JonasHalle

Stormgate devs intentionally adding a random chicken to the reveal knowing full well the community will spend the next two weeks completely ignoring the game in favour of chicken memes.

Don't dare us. We'll do it.

Post
    FrostGiantGerald on Steam Forums - Thread - Direct
Hi, everyone. We were recently notified of an error on our Steam Store page. It incorrectly showed that we were planning to provide full audio voice over for every language we will support (even for languages that only exist in written form!) This was a human error, and I'm sorry that this set the wrong expectations around our localization plans for some of you.

We want to one day localize Stormgate with full voice over in as many languages as possible. That said, voice over localization is a time consuming and expensive process, so this may happen long after our official launch—and we may not end up being able to provide it at all.

For our official launch, we aim to provide subtitles for even more languages than we currently have listed, but that is still to be determined. We will update our Steam page again if and when we’re ready to confirm support for those languages.