The message that you don't have enough SIM tickets or energy indicates that your client was out of sync with the server. Restarting the game should fix that and get your game back into sync.
The message that you don't have enough SIM tickets or energy indicates that your client was out of sync with the server. Restarting the game should fix that and get your game back into sync.
Not a bug, but a result of the turn-meter changes a while back.
Full post can be found here: https://forums.galaxy-of-heroes.starwars.ea.com/discussion/234241/turn-meter-speed-overflow-changes
We are aware of IG-11 not counting towards that feat and are already working on it.
We are aware and looking into it. You should be able to complete everything without it.
As for the feat "Full Throttle" keep in mind that bonus turns/attacks and assists don't count towards completion.
I didn't see it on Trello. Is there another place where GC bugs are listed?
We update the Trello board only once a week, so it will probably be added in the next update.
We are aware and looking into it. Luckily, you should be able to complete the event without using it.
We are aware and looking into it. Luckily, you should be able to complete the event without using it.
Yeah, IG-11 doesn't count towards the "Beep-boop-beeeep!" feat when he should. We flagged it as a bug already.
Yeah IG-11 doesn't count towards the "Beep-boop-beeeep!" feat when he should. We flagged it as a bug already.
PM me your ally codes and we can have a look at our logs.
How about posting it on the official forum's feedback section to garner more attention?
thank you.
No problem at all!
Okay I see now, thank you for sharing the link! I must have been thinking of something else, thanks for the info, I really appreciate it!!
My pleasure!
I thought when masteries were first announced as well as these kits that it was said that the lowest masteries could go is 0, and they couldn't go negative. Anyone out there remember this or am I mistaken?
To the contrary as announced back in the days: Note: Most characters have a base Mastery of 0 regardless of if they have their Relic unlocked. Mastery can go negative, and when it does, the stats that it affects for that particular character will be decreased rather than increased.
Could you please elaborate what the % of mastery exactly is that Kylo siphons with each stack?
1% per stack, as his ability "Brutal Assault" states.
We had a look into this and it is working as intended. Once SLKR starts siphoning mastery off JKL his overall accuracy can go negative, making him miss SLKR all the time.
I know it used to reset when you hit 85 or somewhere in there if you just did
We figured it out: If you completed Tier 1 of the event below level 80 it will show you 3 stars but if you finish it again at level 80+ you will get the first-time completion rewards for the level 80+ event tier. Not a bug but rather a welcome surprise I'd say.