Star Wars: Galaxy of Heroes

Star Wars: Galaxy of Heroes Dev Tracker




03 Jun

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We tested it today and couldn't reproduce both issues. It could be a missing asset or a weak/unstable internet connection. You can try a fresh installation and then leave the game open at the main cantina screen for 15-20 minutes so that all assets can be downloaded correctly. Make sure you have a strong and stable internet connection when doing so and when going into the battle.


02 Jun

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[Developer Insight - Kit Reveal]

Hi Holotable Heroes,

The Imperial TIE Bomber is making its way to the Holotables, ready to enforce the Empire’s will on those who dare to rebel. Often serving in the first line of attack, TIE bombers drop vast quantities of munitions, delivering devastating attacks with frightening accuracy.

Although the crewless TIE bomber is the first ship in Galaxy of Heroes to apply Burning, its main strength lies in being a defensive stalwart for Imperial factions. Crippling the enemy’s Offense and exhibiting bravado b... Read more

29 May

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We've tested it and the correct number of attempts are available. Maybe you did them before and had only 2 attempts left on each of them?

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Looks like a game crash or lost connection.

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Originally posted by ankirae

I started at the beginning of p3 with Hux lead, Thrawn, Traya, SLKR, FOO.

when I entered p4, I realized I could not click the ultimate buttton even though it was glowing. So, I used my W. But also noticed I was getting 80 stacks of siphon. So I began recording and noticed that annihilate and isolate did nothing. I wasn't paying that close of attention during this run but wanted to record in case it was helpful to anyone

Thanks for the additional details, good stuff! We have a look and see what we can find.


28 May

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Hi Holotable Heroes!

Today’s Scheduled Update concludes several #StayandPlay events and the return of the General Skywalker event, Clash on Kamino.

EVENTS
  • Clash on Kamino Returns - 06/04/2020 7:00 UTC


CHANGES
  • We have reverted the Challenge Event caps to their previous amounts
  • We have reverted the Hard Node cap from 8 to 5

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You can also try switching from WiFi to cellular or the other way around but yeah, a phone restart might help as well.

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Hi /ankirae,

Can you provide some more details? What was your full team and did you start a solo run from the beginning?


27 May

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Hi all,

We are already looking into this.


26 May

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You can try switching your connection from WiFi to cellular or the other way around.

How to contact support for STAR WARS™: Galaxy of Heroes

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Originally posted by ItsDeflyLupus

Thanks for the reply and affirmation. By chance is their a master list available of known bugs and their status?

Unfortunately, there isn't. Have a look at the Dev Tracker Trello board, that should cover some information: https://trello.com/b/vgQhKHMf/swgoh-developer-tracker


25 May

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Thanks for the report. We have already flagged this as a bug.


22 May

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That is working as intended since Courage is consumed until the target is dead or no stacks of Courage left.

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It is stated in the description of "Self Destruct": "...or has no active allies, the cooldown of this ability is set to max....". Not a bug.


21 May

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Hi Holobles Heroes,

Many of you have been asking about the drop rate during the Galactic Chase for the Rebel Y-wing and why it differs from previous Galactic Chases on Fleet nodes. We wanted to move Galactic Chases back to Fleet nodes for narrative purposes as well as knowing that players were already farming Fleet nodes at an accelerated rate due to gearing characters for the Galactic Legends. Back in July of last year, we changed the refresh rate and cost of Ship Energy to match regular Energy. This cut the refresh rate and cost of refreshes for Ship energy in half and Galactic Chase drop rates on Fleet nodes were adj... Read more