TOPIC: Art/Sound
Q: Something with GL Rey's face looks off, why is it so hard to capture female faces?
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[*] A:
CG_RagingSpaniard - This is a good chance to talk about process and to clear up a few misconceptions. Lets get into it
Female faces are challenging with low poly budgets. Even though we increased our poly count by double, our direct competitors literally use 3x the amount of polys our new models do. Your follow up would be "then why dont you do the same” and that comes down to a decision we made a long time ago to make sure that Galaxy of Heroes would be playable on a very wide variety of devices. The more we push into higher poly count, the more we exclude some Star Wars fans. It’s a delicate balance and we err towards letting more players play.
To give you a concrete SWGoH example, the WIP model for GL Rey that was shared in our State of the Galaxy reports is the exact same model and texture ...
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