Thanks for the heads up. Looks like there was an issue with the schedule after the update today that caused it to disappear. We are investigating right now and I'll be posting about it in the announcements section shortly.
We've tested this today and "Devour" started correctly on cooldown when the phase began,
which is what the details state: "This ability in on cooldown when the phase begins.".
We've checked it today and it is working as intended. As stated already, it is a heal over time effect, so it doesn't heal immediately but next turn.
Can you PM me your ally code, please, so that we can have a look? Thanks!
We've tested this today and the thermal detonators were applied correctly if the Jawa Scavenger was alive and another Jawa ally was damaged by an attack. Please keep in mind, that it has an 80% chance to apply those at maximum ability level.
Hi there. A guest account can't be transferred since it is solely connected to the device it is on.
The option for an iOS account to be transferred to a new iOS device is to create a (new) GameCenter account and link it to the existing SWGoH account. After that, once you have your new phone, simply log into the same GameCenter account and the progress should be available on the new phone.
More information can be found here: Move your Star Wars: Galaxy of Heroes account using this tool
We confirmed that those points are legit. He got a Bye in the first round (as some Redditors correctly pointed out).
Read moreThis is a list of comments made by the EA developers in this thread:
To what Tier did you level up "Motivate"? (I assume to Tier 7 since you were talking about an 8% damage penalty, but want to make sure) Also, can you ...
Meant Tier 6 of the ability. Sorry for any confusion caused.
We have flagged this...
Meant Tier 6 of the ability. Sorry for any confusion caused.
To what Tier did you level up "Motivate"? (I assume to Tier 6 since you were talking about an 8% damage penalty, but want to make sure) Also, can you PM me your ally code, please?
We've tested this today with maxed "Motivate" and the damage from the assists was not reduced as expected.
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Hey folks, was just chatting with Cyanides about this and to clarify, we are still planning to update the Mod Challenges at some point in the future. He was referring to keeping older events, like Tier 1 of Forest Moon for example, with mod rewards the same and not the Mod Challenges that Cyanides was referred in the previous Q&A. Apologies for the confusion
Can you please send me your Ally Code via PM so I can look into it? Thanks.