Temtem

Temtem Dev Tracker




23 May

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Some platforms allow us to set regionalized prices, while others don't (it's the case, for example, with Steam and PS5 which you mentioned in the comment). I'm not sure if packages like Novas can apply themselves to regionalized pricing, but it'd put PS5, Xbox and Switch users at a disadvantage. I can look into it, but if the latter happens it'll probably remain as is.

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Originally posted by AndyMazaky

Thanks, I would appreciate it if you could confirm since on the day that I made the post YaW replied in another thread but since I didn't get any reply on mine (at least nodding that they read/will read the thread) I was not sure if the devs were aware of it or the long format was the problem.

Hey friend! We don't reply on all posts because we don't always have time to do so, or anything "useful" to say, but we read it too and we're aware of all posts. Depending on the time we have available that day we'll read it completely or quickly scan over it, not going to lie, so formatting and organizing it in a way that the most important points are clear is a good thing.
We've historically had issues with feedback posts only being considered addressed when they received a reply, but we can't always keep that up so we try to let people know that we don't reply all the time, but we read it. The thing with the feedback implemented is that it never happens right away, and usually doesn't happen the exact way the players suggested, so saying "oh yeah we'll do this" under a post is a rare (albeit wonderful) experience.


20 May

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    /u/xYaW on Reddit - Thread - Direct

The game running cost are minimal, yes, and the servers could be sustained for years right now thanks to how the game is built and how the team is structured (being a very very small team for what the game is).

I’ve personally always loved battle pass in a lot of games I’ve played, for me they add a lot of value to the game and entices me to keep playing them to earn the cosmetics which I can use in the game, etc. So we wanted that for Temtem. That’s simply why we did a BP.

Also at the last months of Temtem 1.0 development we ran into an “issue” where most of our art team wasn’t occupied and the tech team was, it was still early to start working on something completely, so supporting the battle pass was a good fit.

As for why most of the new cosmetics are paid and not free is simply because otherwise those cosmetics wouldn’t exist. There’s a full team dedicated to creating them and the revenue for the battle passes + store barely covers the development co...

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    /u/xYaW on Reddit - Thread - Direct

Thanks for the suggestions! I've been looking for things to improve housing for quite some time, but due to all the technical limitations it has it's complicated. Housing was designed as something simple (like it is right now) so all the codebase supports that, changing it drastically would just simply take too much time.

We explored the idea of creating battle bots as you suggested, we even had some concept art done (https://i.imgur.com/2Hh6syG.png

), but we haven't found a way to implement it in a way that is interesting for the userbase. Sadly, we can't add a feature that is "for fun" in Temtem because no one wants that in this game. And adding rewards to this is complicated due to the freedom users would have to se...

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19 May

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Originally posted by Phoresis

People can support the game by buying the $45 game surely lol

Its a "Live service game" where the live service is MTX and pretty much nothing else?

Surely you can appreciate that it is greedy to expect consumers to pay $45 for a game, then another $10 for a battle pass, $20 per mount in the store, $10 per item of clothing they like, $5 per dye they like, etc etc

We've always said we're supported enough by buying the game and playing it. That's why the MTX are all cosmetic-only, so as not to force anyone to buy it because the game can be equally enjoyed with it. We don't expect anyone to do anything. If people want to only buy the game we're super cool with that, if they want to buy a mount, that's cool too.

We're working on new updates, we keep balance going, we fix stuff and we add events and new cosmetics. Saying MTX and nothing else is unfair and not accurate.

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Originally posted by Nms67

I’d like to agree but when I want to carry on the game I have on ps5 to switch I have to pay an extra £15 just to make that possible, it’s the kind of game that pushes for post game more than the game itself for the competitive players not the solo 1p games :\ (although just an opinion)

Hi! That shoulnd't be the case. If you already have the game on Switch you don't have to pay an extra 15 to cross-progress.
If, and only if, you're game-sharing on Switch and have to buy Temtem+, but in that case you didn't purchase the game and saved around £30, which also sounds pretty convenient.

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Originally posted by Bricc_Enjoyer

Live Service game with like.. less than a handful of activities that are actually with other people. With a paid battlepass. Without any plans to actually give service to the game other than mostly paid cosmetics.

We've already said there's more features we're working on beyond the battle pass and that service to the game includes that.

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Hi! I think it's still really valid to play the story with friends, and Temtem can be enjoyed in many ways. There's more content to come beyond battle passes, and player numbers only show Steam numbers, it's not counting PS5, Xbox and Switch.
Just wanted to point out that Temtem's price was gradually increased as new content was added, never doubled, and the jump from 0.9 to 1.0 was $3. It's not AAA territory, it's not $60. And it's $30 again thanks to the Humble Sale.

As for us showing "our true intentions to milk the game", the Tamer Pass and cosmetic-only MTX were announced as far back as 0.5, 3 years ago, here: ...

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18 May

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Originally posted by TheParzival

When you say "for now", do you mean it will eventually be able to rng into the daily feather slot or that it will be achievable in a different way?

They’ll be added to the Daily Store pool in a year’s time

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Originally posted by Phoresis

Absolutely crazy that all of the cool cosmetics are microtransaction purchases. Super greedy from a game like this that already costed most people like $45

When are we getting actual good cosmetics that arent paid purchases?

The game feels like its only online and supported/updated to sell new cosmetics every so often :/

It’s a live service game that has continuous costs. Cosmetic-only, totally optional mtx is a way for people to support the game and afford its costs. There are many cool cosmetics in the free option of the pass.

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Originally posted by Nms67

Yeah this game cost me £35 all being said for switch and the things I want are behind even more paywalls, game freak can’t get the look right and tem-tem for more than one platform is overpriced, one day the game companies might get it right? -_-

Nothing is paywalled in Temtem. The £35 are the game’s price, and everything premium is cosmetic only and doesn’t stop you from enjoying the game.

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Originally posted by vyrael44

Oh ok! Any idea on the date cause it is well worth buying and I don’t want to miss out when it cycles away

next week, but don’t tell anyone I said this!

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Originally posted by No-Beautiful-6924

Will it be cash only?

Yes for now, it’s in the premium section.

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Originally posted by vyrael44

Where do you get the costume samurai?

In the store very soon!

Post
    Tsukki on Steam - Thread - Direct
Hello, Tamers!
Season 3 is still in full-blown, but, following community feedback, we're showing you the end-of-season rewards a bit earlier this time, so you're encouraged to aim for the rank you want.
This Season's rewards are themed around victory and glorious laurels, to commemorate the competitive theme of the Clash of Tamers Season.

Seals:



Banners:



These rewards will be given out when Season 3 ends and Season 4 begins, expectedly on June 19th, so you still have time to grind the ladder if you want to aim a bit higher!

Remember that you'll obtain a title that displays the highest rank you achieved, a seal for each rank you achieved, and a ... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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Hello, Tamers! Season 3 is still in full-blown, but, following community feedback, we’re showing you the end-of-season rewards a bit earlier this time, so you’re encouraged to aim for the rank you want. This Season’s rewards are themed around victory and glorious laurels, to commemorate the competitive theme of the Clash of Tamers Season.

Banners:

...

Read more
Post

Hello, Tamers! Season 3 is still in full-blown, but, following community feedback, we're showing you the end-of-season rewards a bit earlier this time, so you're encouraged to aim for the rank you want.

This Season's rewards are themed around victory and glorious laurels, to commemorate the competitive theme of the Clash of Tamers Season.

Season 3's Ranked Banners

Season 3's Ranked Seals

These rewards will be given out when Season 3 ends and Season 4 begins, ...

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    Tsukki on Steam Forums - Thread - Direct
The core idea behind Temtem is to build a classic adventure game with a focus on the story campaign, but with online elements added around it (seeing other people online, interacting with them to battle, trade, or just to talk and share experiences).
So if your main focus is the playthrough then yeah, you'll probably like it.