Originally posted by tsuki-komori
Thank you so much for all of this insight, Tsukki!
I can totally understand your struggle, and the weight that comes with speaking on behalf of Crema. While I believe it's important to correct misinformation, I also think that allowing the community to discuss ideas more openly can inspire even better ideas. Either way, more people are talking about your game.
Allowing some (moderated) discourse is healthy for the community. When you come in and shut down ideas, it stops being fun and people get bitter about it. When you respond to anything, it validates an expectation that this type of communication will get attention and a response from the devs. Honestly, I think the best way to navigate this is to respond to things that spark your interest and you want to see more of. You're already doing this, but IMO you could ease up on the shutdowns :D
For me personally, if I made a suggestion that didn't get approved with the devs, I don't need to know that. I'd ra...
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This was very refreshing to read, thanks for going into all that detail and being so empathetic!
From reading your posts and others' I realize there's not really a consensus on whether to shut down ideas or not, though haha I'm unsure of whether I should really ease on the shutdowns or not, but I'll do my best to reply to the things I like or find neat.
I always feel whiny when I bring up the "I'm a whole person" argument, although it's true, but if I'm being honest reading all that negativity about you or your colleagues can really bring one down. I wish people would remember that even if I don't say so.
I love the idea of having everyone take part in the challenges, and I'll let them know!
And we have a contest in the works rn :)) I hope to be able to post it this week. I like contests too :))
It has always been my goal to create safe and open spaces, but it's definitely been a hard balance to maintain these days.
Thanks for all your o...
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