Imagine adding an additional barrier to returning players being able to dive back in and enjoy the game. It's pure lunacy. The frequency of posts raising this as an issue shows how much of an annoyance it is.
Server space does not come out of nowhere, and we made the barrier as easy to overcome as possible, with the quests having no battles and requiring little effort given there's now teleport. We explained why the quest is the way it is and specifically went into why we had to do it this way to be able to provide more space free of charge for everyone. I can totally understand it being annoying, but damaging words like stupid or lunacy are really out of place here
No. The game requires online and will always do.
You can now request a content creator key for Temtem, in preparation for our September 6th launch!
๐ธhttps://www.lurkit.com/campaigns/temtem/
You'll be able to choose any platform and region after you've cleared out the requirements! Our publisher, Humble Games, will be managing and approving the requests, and the keys will be delivered around 1.0, so please be a bit patient.
Have fun and Temtem up!
External link โA handful of peeps already said this, but we're saving our bigger marketing efforts for launch and post-launch, as the game right now has a lot of its Early Access flaws and there are many great changes coming. I have seen people getting Temtem ads online tho!
It's unlikely that we'd be showcased in a Nintendo Direct, for industry reasons, although we'd love to. As for a PS showcase, we appeared in one iirc! And we've appeared in a couple of PS videos, plus they post us on their socials when we launch trailers and stuff. We even have TV ads in certain countries.
So the point is that more marketing will come and you're right that it'd be nice, but also to keep in mind that we're a small company with a small-ish publisher, and not to expect billboards or a Times Square ad.
It does require NSO. Only F2P games are exempt from needing platform based online subscriptions.
Boots is correct. Try as we might, our game is not exempt from requiring NSO.
I'm just hoping its well optimized and we don't have to deal with server issues and another massive queue lol
It's very very very deeply optimized, but that will not protect it from server issues or queues, as those are different issues and unrelated to the Switch. Our server is more prepped now and has been improved since the Early Access launched, so we're hoping it'll go smoothly!
Are there any trailers showing how the game will run? I definitely want to play this portably or on the couch, but I'm not sure if I want to buy it now, or wait until I can grab a Steam deck.
Like some people in the convo said, it runs at 30fps. It has been optimized -a lot- and we believe we've squeezed the platform's possibilities, but we will be posting a video soon so you can judge yourselves and make an informed choice :)
congrats on the switch release!
thank you but it's not until September 6th! Please wish us luck for now โญ
Now that I have the Deck, I have no use of buying it on the Switch๐
It's understandable! I don't own a SteamDeck so I'll get it for the Switch :B
Temtem is now on the Nintendo eShop and ready to be pre-ordered!
Here are some links to make your life easier, but a quick search on your local eShop will do!
Read more External link โ