Temtem

Temtem Dev Tracker




17 Jun

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Hello once more, Tamers of Reddit, and welcome to the last day of the very exciting Golden Week, a week where we spoil content and changes coming to version 1.0 or close to it! We close the week on a sweet note, with a couple of changes made to improve your shopping activities, rewards finally coming to Kudos, and a new Breeder route, here to delight Water enthusiasts.

No disclaimer today either, so let's dig in!

Pansuns, or the lack thereof, and current activities

With the changes done in ...

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Post

Hello once more, Tamers, and welcome to the last day of the very exciting Golden Week, a week where we spoil content and changes coming to version 1.0 or close to it! We close the week on a sweet note, with a couple of changes made to improve your shopping activities,...

Read more
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Originally posted by Chupsterla

Thanks for the hype sneak peek and for all the wonderful work everyone is doing for endgame loop! It looks so good!! As a clarification, for the 5 free tokens given every week, could we in theory run one activity 5 times each week with the free tokens for full rewards?

No! You can run each activity once with the 5 tokens freely given. But if you decide not to use them, eventually you'll save 5 of each, which will mean you can run one activity 5 times for free. Tokens you purchase with Pansuns can be used in any activity, so there's that too

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Originally posted by TheDtzcrptr

This is more than i could have hoped for, i was just expecting a battle tower and thats it, but you have really outdone yourselves here. My only question is what tems are the exception tems in regard to the battle tower? does this mean species clause or does it mean mythicals? what tems are the exceptions and why?

They are defined per week, and per run, so as to spice it up a little and add to the challenge. It's not a generic category of tems.

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KS items and titles remain between resets. You'll find the items in the vault after you reset your game, and you should have the title from the get-go.


16 Jun

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Originally posted by Namoiram70

So do they reward you less if you repeat them then? That's what I kinda meant by "soft cap".

no, no, there's no change. There is no cap.

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Originally posted by Namoiram70

That is fair enough and while programming and making a game is far out of my league I understand. I'm fine with running just the co-op mode however it seems we get a soft reward cap after the first completion if I'm understanding that correctly? (Activities’ rewards are balanced towards only running them once per week, so that should be enough for most users.)

I feel like that discourages people from picking and doing their favorite activities and forcing them to do things they don't want to do. I might want to play just Roguelite if my friend isn't around and play co-op if he is around etc.

No, no, not a cap! Just that they already reward generously the first time because most people will run it just once.

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Originally posted by Fordringy

You have to use your own temtem right so does SVs and TVs matter here or will they have perfect SV's when we start a challenge?

SVs and TVs matter in the challenges where you use your own Tems. Check carefully because some of the new activities don't use your own tems

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Originally posted by Namoiram70

That's a wee bit saddening... My friend and I have exclusively played co-op the entire game together. It has been nice to be able to do pretty much everything together so far since your game hasn't held back with what can and can't be done in co-op that interests us.

The other modes do sound really fun but I feel like we're gonna be spending most of our time in the only co-op activity there is.

I totally understand. Since the co-op method was done at the very beginning of temtem, we've faced a lot of difficulties trying to implement it to the new systems, with it ultimately resulting impossible. We're super sorry :(

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    Tsukki on Steam - Thread - Direct
Hello, Tamers! Welcome to the fourth day of our Golden Week[crm.gg], a golden celebration of 1.0 content and improvement. As the week ends, we're ready to bring out the big guns: today we'll be talking about the very rumored, very expected Tamer's Paradise, as well as Feathers. This content is planned to arrive right with 1.0 launch, and today, for a change, I have no disclaimer to make.

Let's dig in!

Welcome to Tamer’s Paradise
Been spendin' most their lives livin' in the Tamer's Paradise... In the 1.0 patch, we’re introducing the last island in the Archipelago: Tamer's Paradise (also previously referred to as the endgame island). This man-made resort will be the delight of the most experienced Tamers, holding new activities and a whole new economy with more reliable rewards.

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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Originally posted by Teneelux

Is that the only content that can be done in co-op. I play majority of the time in 2 player.

Natively, yes. You can still be with your friends as you both battle your each Tower, etc

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Basically what everyone said, but here to confirm you can! Just send a message at [[email protected]](mailto:[email protected]) from the mail account you used to back the project.

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Originally posted by IndianaCrash

Since it's mentioned that the reward are balance around the fact you do them once a week, do the reward vary between the modes? For example, will I have the same reward, in average if I do the roguelite 5 times than if I did each one once?

I am not 100% sure, so I'll wait until I have a solid answer to confirm this. Details are still a bit up in the air, some of these are still being developed.

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Originally posted by Grahaaam123

Will we get respectively given feathers for things we've done in the game so far in early access? Loving the reveals this week.

I don't think so, as this isn't exactly Early Access content but 1.0 content

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Originally posted by Teneelux

My only question is if any or all of this content can be done in co-op?

Is this something you can answer?

the new Lair!

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Originally posted by M3merCS

Does the amount of feathers scale with difficulty? And I see that the price for radars changes based on encounter rate, but have any of the prices been set yet?

No prices seen yet. Amount of Feathers you earn does scale with difficulty, yes :)