I understand your concern when it comes to communicating timelines and we do publish Roadmaps, but when it comes to PTR, it’s meant to be a way to test new and upcoming features/fixes. It would be nearly impossible for us to track when each of those changes are going to be moved into the live game now that we have the PTR constantly open, mostly because it’s ever-evolving. The reality is that it’s a cycle, with layers of dependency. We do our best to provide information as soon as we are certain in order to not incorrectly promise timelines.
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