Alistair_Mc

Alistair_Mc



04 Sep

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Originally posted by ohsama_

All the sounds muffled except for hit markers and moving stuff in inventory

Thanks, we've released an update to correct this issue.

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Please can you direct message me the server name in question and we'll make sure this gets resolved ASAP.

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This was an oversight and not intentional, we're currently exploring how this issue was introduced. We believe it was one of the optimization changes.

We'll have a fix out shortly to rectify this issue.

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Originally posted by IAmLeBaker

[BUG] Gunshot sounds are bugged/were changed, hopefully and oversight because the new sounds are AWFUL.

Pls dont do this helk.

Thanks, we're currently investigating this.


03 Sep

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Originally posted by DropNationalism

[BUG]Multiple players on my modded server reporting the sound sounds like it's at a lower bitrate. It's irritating, please fix fast. Restarting did not fix it. Love you/Hate you *FIXED*

Thanks, we're currently investigating this.

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Originally posted by kalgary

[BUG] Kayak can't be placed in the ocean if the ocean level has been changed.

For example, raise ocean level with 'sv oceanlevel 5'. Kayak can't tell that the water level is higher. If you want to place it, you have to go underwater to where the old shore used to be.

Same is true for boogie boards and inflatables. Has been like that since summer DLC came out. Am I the only guy who messes with the ocean level? Lol.

Thank you - we'll see what we can do.

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Originally posted by hunted5

I thought fishing villages wouldn't be in the cold biome? well shit.. https://imgur.com/a/k48t88s

Poor seed - Could you please post the worldsize and seed please.

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Originally posted by darkrence

Last wipe we had this issue and thought it was map seed. But there is an instant kill spot at water treatment plant. It's all along the walls of the two I'll call them holding vat with rusted mixing things. We run a modded server so I used ubertool to box the death areas off.

Thanks this is a known low priority issue, we'll get it fixed shortly.

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Originally posted by Euphoric_Jellyfish85

Why does it happen on offi servers then ? :)

Many non Facepunch official servers run Oxide/umod.

All Facepunch servers are unaffected by this issue.

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Originally posted by presidentsnow10

invalid packet

This is a known issue with the currently Oxide/Umod build - They're working on a fix now.

If you're a server owner please try the following:

https://ci.appveyor.com/api/buildjobs/35hf87td9lnim055/artifacts/Oxide.Rust-develop.zip https://ci.appveyor.com/api/buildjobs/35hf87td9lnim055/artifacts/Oxide.Rust-linux-develop.zip

Please note Umod/Oxide is a third-party server modding and out of our control.

Update - this issue is now resolved in the latest Oxide/umod update.


06 Aug

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We're currently investigating this issue.


30 Jul

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Originally posted by Xploud

I wanna see the value change, maybe the change is so minor it will not matter

0.33 to 0.22

For reference, normal arrows are 0.1

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This is usually common if you have a controller plugged in, please try unplugging any controllers and relaunch Rust.

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Originally posted by Fgit6969

Gotta love when they add stuff nobody asks for and don't fix things everyone asks for

Unbelievable, the nerve these developers have to implement stuff to their game without holding a public referendum first.


24 Jul

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Strange one - I'll look into it!


22 Jul

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Pookie bears along with other unobtainable holiday items can be acquired on Hapis, there is a number of hidden easter eggs.

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Yeah - We'll take a look at this,


20 Jul


16 Jul

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Just to spreading the workload out and reducing any nasty spikes on the server.

Example of the current issue: https://files.facepunch.com/Alistair/July/16/11R421/chrome_jEFp1Dg5wN.png

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Just to say we're reading these and we'll be considering them.