Avanya

Avanya



23 Mar

Post
    Avanya on Steam - Thread - Direct
Hello! Welcome yet again to another Cities Skylines: Sunset Harbor Dev Diary! So please, stay a while and... read!

In this Dev Diary, we'll be taking a look at the Waste Transfer System and Inland Water Treatment features coming with the Sunset Harbor DLC!

Waste Transfer System The Garbage city service is getting expanded with a Waste Transfer System feature. Players have at times experienced difficulties with the Landfill site's reach or the fact that it creates highly polluted areas in the middle of the city. The Waste Transfer System is an upgrade to the base game's garbage service, and it focuses on solving these problems and improving the gameplay in relation to the Garbage city service. While the base game Landfill Sites and Incinerators, along with Green Cities DLC Recycling Centers, can be used alongside the new Waste Transfer System, the new system's core idea is to make handling garbage easier and more flexible without compromising the city layout as drasti... Read more

22 Mar

Comment
    Avanya on Steam Forums - Thread - Direct
Parallel Road Tool is the absolute easiest way to do this.

https://steamcommunity.com/sharedfiles/filedetails/?id=1440928803

Alternately you can use Move It. It can align the height of things (and a bunch of other handy stuff), which is super useful.
Post
    Avanya on Steam - Thread - Direct
Greetings, fellow city-builders, and welcome to another Sunset Harbor Dev Diary!

As the previous diary was dedicated to Trolleybuses, we think it's a good idea to follow it with even more public transport services coming to you in Sunset Harbor.

Intercity Bus Service Intercity Bus is a public transport service that opens up a new outside connection. In addition to transporting tourists, the Intercity Bus Service also makes traveling easier for your citizens and ultimately decreases traffic, as people leave their own vehicles at home.


There's something to it when you travel by night, with home waiting in the distance.

The Intercity Bus Service unlocks at Milestone 6, but you can already see intercity buses on the highways at the start of the game. The new intercity bus station and terminal are located in the ... Read more
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    Avanya on Steam Forums - Thread - Direct
At the top hover over your username, from the dropdown menu pick "Friends" and then on the sidebar of that page you can see who you follow. :)

21 Mar

Comment
    Avanya on Steam Forums - Thread - Direct
Originally posted by NewMasterChoco: I wait about a week or two. Too bad since I just got back into the game but until then, I can play every night and work on my city little by little. I am definitely looking forward to the next DLC and the Creator's Pack for "Modern Japan". I am going to create my Little Tokyo!

Hopefully it won't even take that long. The last 2 patches it was a couple of days before we could play heavily modded cities again. :) I will update this post after release, so you can always check this to see if your mods have been updated and you can get back to building. :)



Originally posted by ...
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    Avanya on Steam Forums - Thread - Direct
Originally posted by ilmibear.88: what about vehicle assets in mom, will it follow with the sunset harbor?

Any that were made as metro vehicles will be useable with Sunset Harbor without mods. Any that are trains, which MOM converts to metro will need a mod to be used with the new metro in Sunset Harbor, or would need to be remade as metro vehicles. We will just have to see what options we will have once the DLC releases and mods update or are made for it. :)



Originally posted by ...
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    Avanya on Steam - Thread - Direct
Greetings fellow city-builders and welcome to another Sunset Harbor Dev Diary!

Ever since Cities: Skylines was released, we have received hundreds of requests for one specific feature: Trolleybuses! And to go along with every one of those requests, vivid debates took place within the community about whether or not trolleybuses are too hard to implement, if the feature is “too niche” or if “they” actually ever even read the suggestions posted on the forums.

Let us assure you that we are indeed constantly listening, and every single idea is considered when we are deciding what to do next! Also, we are just as enthusiastic about public transport as you are, and you would have to be very creative to suggest something that we would consider to be “too niche”

The reason trolleybuses have never been added is their technical complexity. Trolleybuses are basically “trackless trams”: electrical buses that draw their power from overhead wires. Unlike trams, they ... Read more
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    Avanya on Steam Forums - Thread - Direct
Originally posted by urban dave: Any information about the free patch? What will bring, or just some general improvement of the game?

The 25th will have a dev diary detailing all the goodies we get in the free patch, but for now yesterdays dev diary confirmed a few things that will be in the free patch:

The free part of this DLC, includes a majorly overhauled metro system. You can now adjust the height of metro tracks, which means tracks and stations can be underground, street level, or even above ground on elevated platforms! Included in the free content update are also the new Healthcare facilities. After building them, you may notice more children being born in the city and some...
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20 Mar

Comment
    Avanya on Steam Forums - Thread - Direct
No, you can make a backup of the save like that. I suggest moving it out of the savegames folder and keeping it somewhere else. Then you can open the save and see how things are and if something breaks, you have the backup to use.
Comment
    Avanya on Steam Forums - Thread - Direct
BadPeanut also confirmed on Twitter listing some of the stuff MOM offers (and will continue to offer): https://twitter.com/CS_badpeanut/status/1240746577456771073
Comment
    Avanya on Steam Forums - Thread - Direct
Make sure you keep up with what mods need updating. I will make a post here on Steam next week with some general instructions and it will update with known broken mods, which ones get updated and such, so you know when it's safe to load your modded city again. :)

Most mods can be removed from a save without problem, so it's just a few that you need to be able to load the save again. And they will most likely be updated - or if the creator isn't active anymore - taken over by a new modder and updated. It might just take some time.

As for assets I definitely recommend removing any you don't need. From the amount and your load time, it sounds like you are way over what your RAM can handle, which means you might have the game crash after the patch (as it adds some new content).

You don't need everything that's listed as a dependency for a building. Props and trees are always optional - they just affect how the building looks. It's totally fine to leave any ... Read more

19 Mar

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    Avanya on Steam - Thread - Direct


⛵ Available on March 26th on PC, Xbox One and PlayStation 4 ⛵

Cities: Skylines - Sunset Harbor introduces the fishing industry, new mass transit options, and important city services. Increase the entertainment of your city by taking flight with helicopters and private planes. Create cities across five new maps and build fishing infrastructure to develop your agricultural industry.

Sunset Harbor will cost $14.99 / €14.99

... Read more
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    Avanya on Steam Forums - Thread - Direct
The best place to get help is the official forums[forum.paradoxplaza.com]. When posting there try to include as much information as you can about when the game crashes, what error you get etc. And make sure to attach the files mentioned in this post[forum.paradoxplaza.com] to get the best help.
Comment
    Avanya on Steam Forums - Thread - Direct
Most buildings use Ploppable RICO because they are larger than 4x4 tiles, which is the size limit for growables. Most buildings that are 4x4 or smaller are already growables, or come in growable versions too. Check the creator's workshop page to find the growable versions if you have some that are small enough to be so, but aren't.
Comment
    Avanya on Steam Forums - Thread - Direct
I suggest posting about this on the official forums[forum.paradoxplaza.com]. And make sure to attach the files mentioned in this post[forum.paradoxplaza.com].
Comment
    Avanya on Steam Forums - Thread - Direct
The best place to get help is the official forums[forum.paradoxplaza.com]. When posting there try to include as much information as you can about how far in the game you get, if you get errors, when the game crashes etc. And make sure to attach the files mentioned in this post[forum.paradoxplaza.com].

18 Mar

Comment
    Avanya on Steam Forums - Thread - Direct
I'm guessing we're talking about missing and failed assets reported by the Loading Screen Mod.

Missing are typically props or trees used to decorate buildings. These aren't needed for the buildings to work, but without them the buildings will not look exactly like in the screenshots. It's up to you if you want to fix these. Not having some props or trees can be a good idea to save some RAM usage. If you want to get some missing assets, the Loading Screen mod makes a handy list with links to the workshop pages - you can see where that report is saved (and change that) in Options and by finding the mod on the list on the left.

Failed assets are not working for some reason and these should be fixed. Sometimes they are buildings missing a network, that you should subscribe to for them to work, sometimes they are broken assets that should just be removed. Again the Loading Screen Mod report will show you what's wrong and if you can fix the problem.
Comment
    Avanya on Steam Forums - Thread - Direct
Where do you get the error? With Steam or with the launcher?
Comment
    Avanya on Steam Forums - Thread - Direct
Please use the existing thread for discussing the launcher.

https://steamcommunity.com/app/255710/discussions/0/1742265315845302132/

17 Mar

Comment
    Avanya on Steam Forums - Thread - Direct
The save keeps track of this and has a "Subscribe All" button you can use to grab all mods and assets that you had subscribed while playing that save. It does grab things you might have removed, so if you switched a mod or removed some assets you didn't use, those will still be subscribed. So if you do this, it's a good idea to have a look through things and remove anything you don't want.

https://steamcommunity.com/sharedfiles/filedetails/?id=2023107131

Alternately you can use the output log (player.log on Mac and Linux) to find the mods used. To do this you just load the save (which might not work since you're missing mods). Then you open the log and find a list... Read more