Are Tiamat and the Hydras intended to be available for ranged champions now?
Edit: Also upon upgrading Ixtali Warstone I appear to lose my control wards stored
That seems like a bug, thanks for the report!
Are Tiamat and the Hydras intended to be available for ranged champions now?
Edit: Also upon upgrading Ixtali Warstone I appear to lose my control wards stored
That seems like a bug, thanks for the report!
The item icons are smaller? But yeah the art just seems smaller compared to the box on some items. Hard to see.
The item icons are smaller? But yeah the art just seems smaller compared to the box on some items. Hard to see.
They are currently smaller than on live. We are experimenting with different sizes and paddings to find the best balance between readability and density.
Hello, I am here.
Will there still be tabs for specific stats?
Yes, that’s coming a bit later on.
Just wondering can y’all give an update what’s going to happen with ornn and items
Oh snap we totally forgot about Ornn! JK Ornn is being accounted for :)
Is there aa reason why the own items sets wont have the consumables and boots tabs on the side. I wanted to reduce my own sets to be less crowded and this looks so good.
In addition to these pages, we’re introducing Quick-Buy sidebars. These sidebars appear in both the Recommended and All Items views
For me it makes no sense to not extend this to the items set tab, too.
It will also be on the item set page, but will not prevent item sets from containing boots or potions.
It seems that Wild Rift has had a major influence on item theme. I hope the gameplay design of the items didn't follow the same pattern.
Wild Rift and League have some design pillar in common but also some that are divergent. This is pretty natural given the platform differences. I think our new items feel pretty League-y.
I noticed there is/are no page/s for ap fighters and assassins. Will they be grouped with the ad counter parts, together, or have individual pages?
The current design has items broken down by class. This works for most champions, but some don't fit neatly into the existing class structure (Looking at you Shyvana). For these champions, the popular filter should serve their needs. The popular filter will look at all the times players build on that champion and display them and their components.
Giga glow down for doran's ring if I've ever seen one
Our goal for basic and starter items was actually to make them more diminutive. As the items increase in power, their imagery can become more impressive. Current Doran's Ring looks way more powerful than it actually is.
Less than 2 weeks for the new item system in pbe? I really want to try it, also not sure why they didn't update Rod of Ages icon, it is so old.
This is definitely what league needed honestly. Im liking Riots new stance with the items and it gives a giant breath of fresh air. With items and runes, you can easily op.gg or professor everything if you wanted, now it's definitely going to take time for people to see what items are good and what path to go for.
We are updating every icon in the game pretty much, that one just didn't make the cut from mockup in the article.
Part time president, part time AAA game designer.
Nah its a smol indiana studio.
I'm waiting for the system to suggest Morello in every situation only to make LS mald.
Morello first item every single time on every character.
I like 98% of them but some feel too lacking in color & too “smooth”, if that’s the right word.
Specifically what I’m thinking of is zeal, bramble vest, and BF sword.
They smooth af
Actually looks like a tooth. I love it.
🦷🤺
Just a heads up, the image of the shop with the prices/items is totally made up. Don't try and infer anything about prices from it lmao.
Thanks BarackProbama
You're welcome digitsabc
If you have any sort of authority in this, let it be known, that the people want Rabadon's to keep it's face!
Hmmmm....HUFFLEPUFF
These are neat :)
Important to note that the versions teased are not finalized. This means that detail work can still happen, things can be sharpened, or changed entirely as we gain more data from playtests.
I like the new Tooltip system but i think there should be something to differentiate between Bonus and Total scaling because most stats have both and it would be good to see why the total value is how it is because between 100% bonus and 100% total is a huge diffrence
We're actually going to create new icons for those types of scalings, got your back ;)
FWIW: Here are the colors used in the new tooltips/stat panel.
Some of the goals were: