BobbyStein

BobbyStein



03 Mar

Comment

Originally posted by Swordbreaker925

What a stupid change. Hearing someone as gruff and serious as Rytlock say “clusterfudge” is so f**king goofy and childish.

What a stupid change. Hearing someone as gruff and serious as Rytlock say “clusterfudge” is so f*cking goofy and childish.

It's a bug. The original, processed line cut him off with static so it implied...the other F word. A bulk processing import must've caught a wrong file or two and paved over the old one. It's been logged and sent over for review.

Comment

Originally posted by pushedmynan

Hey, you're that Rytlock Trombone, the revenant, right?

Hey, you're that Rytlock Trombone, the revenant, right?

A classic line from Season 3.

Comment

Originally posted by Rhywolver

Thank you for you answer. I'll do that, but since the "Crane"-thing, which I reported a year ago (as far as I can remember, I won't be mad if you prove me wrong) has never been fixed, I don't have the feeling that somthing happens... but I'll try!

Thank you for you answer. I'll do that, but since the "Crane"-thing, which I reported a year ago (as far as I can remember, I won't be mad if you prove me wrong) has never been fixed, I don't have the feeling that somthing happens... but I'll try!

Is the "Crane" thing also a localization bug? (Loc is a separate department so I'm out of the loop on any issues there.)

Comment

Originally posted by BappieJ

Okay, I just started playing last year and it is WILD to see you link a video I uploaded just cause I loved that line ahaha.

LOL


02 Mar

Comment

Originally posted by Rhywolver

I really hate to bother you, but since you are here and talk about minor details in the voicefiles - could you tell me if it's just a bug or intentional, that half of the voiceovers for the german version of the new story update are missing? For example Rama and the Norn male character are silent during the first chapter while Gorrik is fine, other players are missing more lines in later chapters.

Just asking because I want to be sure if it's just bugged or somehow abandoned, since - sadly - bug reports about bad translations seem to be ignored since EoD release (example: Crane (the bird) = "Kranich", not "Kran")

half of the voiceovers for the german version of the new story update are missing

If that's happening, it's a bug. Can you submit that via the in-game tool, please? Thanks.

Comment

Originally posted by Bionic164

Do the Charr use the same shampoo as humans? If so, how much do they use? I have to imagine it gets real expensive.

Do the Charr use the same shampoo as humans? If so, how much do they use? I have to imagine it gets real expensive.

Whatever they use, it's working. Ever notice how soft Rytlock's fur is?

https://www.youtube.com/watch?v=68pNdjas4uQ

Comment

Originally posted by SamMathias

Haha, do you know/remember if Graham McTavish used the same swear alternative when recording Bangar's "MOTHERF-"?

Haha, do you know/remember if Graham McTavish used the same swear alternative when recording Bangar's "MOTHERF-"?

I don't, but I bet it sounded great!

Comment

Originally posted by Nico_is_not_a_god

That's so much weirder then, if this isn't intended, since the "bug" would be swapping out a single audio file from a years-old story chapter lmao

That's

so much weirder

then, if this isn't intended, since the "bug" would be swapping out a single audio file from a years-old story chapter lmao

Stranger things have happened. We once had an NPC say, "I'm getting too old for this sh*t!" make its way live. That was a fun bug to hotfix.

Comment

Originally posted by Rytlock

Thank you for preventing what would have been a real clusterf**k for us over here.

Thank you for preventing what would have been a real clusterf*ck for us over here.

Do I need to grab the bar of soap, son?

Comment

Originally posted by Nico_is_not_a_god

If it's a bug where the game is failing to "interrupt" the original VA with the static SFX, it's really funny that y'all had Steve Blum say "clusterfudge" in the first place.

The FX are "baked" into the voice file, so it's probably a case of import error. (But a true audio professional will investigate. I'm just theorizing.) But yeah, when we're in the studio we have the actors say a goofy swear in case something like this happens. LOL

Comment

Thanks for the heads up. Bugged it and sent it along to the right folks to look into.


27 Feb

Comment

OK, now we need them to play bass, drums, and horns. :D


17 Feb

Comment

Originally posted by IzzyOwnz

"Something special like a raid" when Urgoz raid? ;) kappa

TBH I have raided on Steam Deck. Did it for Extra Life back in November. :)


16 Feb

Comment

Originally posted by garpu

That makes me feel relieved for proton/steamdeck and the new CEF update, if the steamdeck is already being used by devs. :) (Which one did you get? It's a nifty thing, but I think I'm saving up to upgrade my video card/cpu instead.)

That makes me feel relieved for proton/steamdeck and the new CEF update, if the steamdeck is already being used by devs. :) (Which one did you get? It's a nifty thing, but I think I'm saving up to upgrade my video card/cpu instead.)

I got the 512GB model, but I'm pretty sure it works on all of them! I did pick up a 1TB microSD card for additional storage, but I installed GW2 on the internal nvme drive.

Enjoying it a ton, actually! Been using a community template that one of our QA embeds made (SamCW's soulslike) since it uses the triggers and buttons for skills and uses face buttons or the bottom buttons to "shift" skills. Been playing my warrior on Deck since it's less complex to play than my ele.

So, even though Deck is technically unsupported currently it works pretty well IMO. I've limited frames to 45 to conserve battery life, and in most cases will get 30-45, except in busy fights or really elaborate environments with lots of...

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14 Feb

Comment

Originally posted by Artaica

Time zone issue, I see devs all the time. I just did DE with Roy a few weeks ago, a full EoD meta train with Bobby Stein a few days before that, and I have both Complement the Creator and Carry the Creator achievements for doing strikes/raids with an Anet employee. Every other day I see an Anet tag in Mistlock or Arborstone.

Are they super high-end players? Not really, but I wouldn't reasonably expect people who spend 8-10 hours a day working on something to be super enthusiastic or engaged with it during their free time.

I play the game every night. Only do raids and fractals on special occasions. Mostly do open world stuff, metas, story, etc. since it's casual friendly and easy on steam deck.

There are actually a lot of devs who play the game but some choose not to tag up, and others may play on alt accounts. We're in there.


13 Feb


10 Feb

Comment

I am insanely jealous.


06 Feb


18 Jan

Comment

Originally posted by Spittinglama

That's a role with pretty good pay. Looks like you guys are trying to attract top talent for this project. Excited to hear about it!

That's a role with pretty good pay. Looks like you guys are trying to attract top talent for this project. Excited to hear about it!

That's the hope! Note that I'm not the hiring manager but would likely interface with this person a bit.

Also of note: the salary range of any job posting coming out of WA state typically represents the bottom and top of a band, and the final agreed upon rate is determined by a variety of factors including years of experience, cost of living, etc. that will fall within those two numbers. Just something to keep in mind when applying.

Comment

Originally posted by Turkeyspit1975

We are open to remote work in AZ, CA, CO, FL, GA, ID, IL, MA, MD, NC, NV, NY OR, TX, UT and WA

That's kind of interesting? Like, why would they accept someone working remote from NC but not SC? MA but not NH or VT?

West Coast only would make sense, (time zones, easy to travel if required), but if they open it to East Coast states, why only those?

That's kind of interesting? Like, why would they accept someone working remote from NC but not SC? MA but not NH or VT?

West Coast only would make sense, (time zones, easy to travel if required), but if they open it to East Coast states, why only those?

Note: I am not an HR professional or a lawyer so if you want to know more you should consult a professional. But here's how I understand it. The TL;DR is that local/state labor laws vary from place to place, so a company has to navigate those issues to be compliant to be able to hire people who live there but work remotely for a company headquartered elsewhere. We previously could only hire in WA, CA, and TX but have expanded to more states.