BobbyStein

BobbyStein



13 Jul

Comment

Originally posted by Jademalo

Is there a good way to get a fairly simple feature suggestion through to the team that would make the Steam Deck experience a lot better?

The deck can quite consistently run the game at 40fps, and with the 40hz mode of the display this leads to a great experience. However the Deck's frame limiter adds input lag, and the ingame frame limiter can only be set to 30 or 60.

Is there any chance of either a customisable frame limiter or at the very least a 40fps option for it? It would make a world of difference to how the game feels.

Best bet would be posting on the official forums and perhaps someone from Engineering would take a look. No promises or guarantees, but I think that's likely the best way to get it noticed by the right person.

Here's the US/English site for reference.

https://en-forum.guildwars2.com/


27 Apr

Comment

Always enjoy your detailed thoughts and analyses, Deeg. Thanks for sharing them with us and for being in our community.


19 Apr

Comment

Originally posted by Lumipanda

This has kinda been my feeling too. I know it's more than that, but when the newer player find out one chapter is basically putting down roadmarkers.. haha.

There's a whole story behind that element that I hope to share in the future. ;)


08 Apr

Comment

Originally posted by noshirdalal

๐Ÿคฃ Youโ€™re amazing, Bobby. Please give all my love to the rest of the team - yโ€™all are just incredible.

<3


07 Apr

Comment

Originally posted by PantherCaroso

I wonder how this will be framed. Will it be in EotN's scrying pool?

I wonder how this will be framed. Will it be in EotN's scrying pool?

Nope. It'll be in the journal just like any other LW season and should feel like it's happening now, not like a flashback.


04 Apr

Comment

Originally posted by noshirdalal

Yes you should, Bobby. Don't you dare leave me here all by myself!

Yes you should, Bobby. Don't you dare leave me here all by myself!

I got you bro.


01 Apr

Comment

Originally posted by mossti

To clarify, you are more than welcome in this thread for as long as it suits you ๐Ÿ˜‚

To clarify, you are more than welcome in this thread for as long as it suits you ๐Ÿ˜‚

๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚


31 Mar

Comment

Originally posted by bigcat98

Then get out

Then get out

Too late.

Comment

I shouldn't be here.


22 Mar

Comment

Originally posted by Anon_throwawayacc20

Looks like GW2 will be on Steam before most of us get our Steam Deck. Nice! :)

Related: has anyone played GW1 on Steam Deck? And if so, what controller mappings do you use? Or do you mostly use the touch pads?


04 Mar

Comment

Thanks, Izzy. Miss you, dude!

Comment

Originally posted by Bethlen

Totally get that you're not on the right team for this request, or that this is perhaps the right forum for it; but Hi! I'd love to see the game release on Google Stadia :) IRC they may require controller support, but perhaps that can be discussed with them ;) Or worked on :) Also, while it is a Linux based OS that they use, they do have a talk on their upcoming developer summit about how to run windows games unmodified, on Stadia. Could be worth looking into! Would love to have it available on every screen. And considering it's free for 1080p streaming, could be a good entry point for new customers. I know the ESO community on Stadia is pretty happy. Obviously, crossplay :)

Sorry, just had to :)

Totally get that you're not on the right team for this request, or that this is perhaps the right forum for it; but Hi! I'd love to see the game release on Google Stadia :) IRC they may require controller support, but perhaps that can be discussed with them ;) Or worked on :) Also, while it is a Linux based OS that they use, they do have a talk on their upcoming developer summit about how to run windows games unmodified, on Stadia. Could be worth looking into! Would love to have it available on every screen. And considering it's free for 1080p streaming, could be a good entry point for new customers. I know the ESO community on Stadia is pretty happy. Obviously, crossplay :)

Haha. You're right in that I'm not the correct person to handle this. I certainly wouldn't mind GW2 on more platforms, but this is far outside my realm of expertise or influence. :)


03 Mar

Comment

Originally posted by SomethingMatter

I was only joking. I thought it was pretty obvious but that doesn't appear to be the case as it seems like a lot of people think I was being serious. I edited the post to make absolutely sure that it can't be construed that way.

I was only joking. I thought it was pretty obvious but that doesn't appear to be the case as it seems like a lot of people think I was being serious. I edited the post to make absolutely sure that it can't be construed that way.

Thank you! Yeah, I knew you were joking and then felt bad when you got downvoted. Sometimes nuance, jokes, etc. get lost on the Internet. Anyway, it's all good. I just wanted to be clear about my interest in this topic, and not create confusion or false hopes within the community. :)

Comment

Originally posted by IzzyOwnz

haha ^^ Bobby i have a question not releated to this. Regarding writting and ur work. im just curious, you do just the writting of the lore or more things? and also, you really need that many writers for EoD? i saw like crazy at least 8-10 in the credits!

I manage the entire narrative department (as of December 2021). The job is a mix of management and creative direction.

We (the Narrative Department) handle story breaking (i.e. developing the narrative in partnership with Design and Cinematics), writing it, light narrative design implementation (heavier stuff is done by our story designers and content designers), VO prep, casting and recording (with our outsourcing partner), interfacing with Design, Audio, Art, Loc, Cinematics, Tools, and QA, etc.

I also handle my team's recruiting, new hire onboarding, craft development, budget stuff, and help with studio-level initiatives.

Not sure if this answers your question. Apologies if I threw a lot of info at you all at once. :)

Comment

Originally posted by Yakushika

Up now. Control scheme can definitely improved, but should give a general indication how it runs.

Watching now!

Comment

Originally posted by Vortelf

For me, it works flawlessly through steam with Proton 5.3. The question is when will Guild Wars 2 be officially arriving on Steam.

Not for me to say.

Comment

Originally posted by SomethingMatter

So that's an official confirmation of this and many other features :D

Please don't get me fired. (I know you were joking, hence the :D. No need to get downvoted!)

Comment

Originally posted by Theantlersorg

omg does that mean official gamepad support is on the way? :D

I'm posting here as a fan of Steam Deck and someone who is interested in seeing what it'd feel like to play the game using a gamepad. Me doing this has nothing to do with any current or future plans for the game, and even if it did I wouldn't be the person to talk about a feature like that. :)

Hope that clears it up!

Comment

Originally posted by Yakushika

Only played for around 10 minutes so far. FPS were around 35-45 for areas without many other players. Lowest I've seen was 23 with a crowd of other players in view. This is mostly high settings though, without any optimization on my part. Will probably turn some settings further down.

I'll see if I can take a video once I've optimized the settings and controls.

Yes! Please post video once you optimize.

Comment

Originally posted by CondiMesmer

Do you plan on installing the game through something like Lutris and emulating through wine, or are you going to install Windows on it? I can say as someone who games on Linux quite a bit, Gw2 works on wine quite well!

That's a great question that I don't have an answer for. If Proton doesn't support it I'll probably create a Windows partition so I can play GW2 and also Game Pass for PC/game streaming.