CCP_Falcon

CCP_Falcon



15 Jul

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Originally posted by commisionar

Should add pirate faction to fw. Remember you guys mentioned adding a pirate faction back at pax east think that was 2012 sad it never got added

Eh, I'd far rather go a completely different route if it was up to me.

  • Split FW into a four way war with each empire considering the other three enemies.
  • Split empire into four seperate highsec islands with a band of lowsec that separates them all.
  • Collapse CONCORD and make the Genesis constellation a lowsec landmark.
  • Have the faction navies take on CONCORD's role in their respective areas of space (with the power of current CONCORD).
  • Have militia NPCs act as faction police and customs (with the power of current faction police and customs).
  • Have each empire at odds with its traditional pirate enemy.
  • Both PvP and PvE focused content for FW so that you can focus on either, or a combo if you want.
  • I'd also heavily intertwine the NPE with factional identity in EVE to give people a feeling that their starter empire is "home", and get rid of the current NPC starter corps, everyone would go into one per faction s...
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It’s 3 months of MCT added to your account.

If it was 3x Multiple Pilot Training Certificates, then it would be advertised as that.

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Originally posted by RikenVorkovin

I had zero clue you were that guy haha. I remember watching a q & a at a eve fest and it seemed like every dude who got up was in your corp.

Good to see ccp is still using some vet players over there.

Yeah, we held the record for the longest time of the most people from a corp at Fanfest.

I still have the t-shirts, it was insane haha.

I think we got to the point where we had more than 50% of our active members at Fanfest one year.

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Originally posted by EliseRandolph

Oh f**k you're super right

haha, the more you know!

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Originally posted by crockett5

Yea will have to look for it, is it one I can just search for or do I need some super secret password

Sent you a DM! :D

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Originally posted by IamSoGreedy

To be fair, how we would move super caps/titans in Lowsec without who is there?

I love this idea, but to move these through lowsec, i NEVER jump into a system that i dont know about EVERY pilot that is there (afk, in station or whatever).

Its just impossible to me, i dont know.

In my opinion, the best way for it all, is to delay the local chat in 15 second for every 0.1 security status. Instant for a 1.0 system and 300 seconds delay for a -1.0 system.

It would not f**k the game, as intel would take a "long time" and we would be good to "deal" with cloak campers.

Cloak camp still there, stronger than ever now.

o7

To be fair, how we would move super caps/titans in Lowsec without who is there?

You wouldn't. If it were up to me I'd ban supers from lowsec. As for regular caps, HTFU, grow some balls, and roll the dice like everyone else - or have a friend scout for you, it's not rocket surgery. There's two Ms in MMORPG for a reason, use them.

I love this idea, but to move these through lowsec, i NEVER jump into a system that i dont know about EVERY pilot that is there (afk, in station or whatever).

Then you're highly risk averse, and part of the problem.

Its just impossible to me, i dont know.

It's not impossible, you just want a safety blanket. That's fine, but if changes like that were made you'd want to consider flying something else.

In my opinion, the best way for it all, is to delay the local chat in 15 second for every 0.1 security status. Instant f...

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Originally posted by Man_whosoldthe_world

What about gimping/removing JFs and adding DST style freighters with "defense only" guns, unique EWAR, etc. We'd actually have "trade routes" in the game that people would fight over.

http://evenews24.com/2018/08/19/remove-jump-freighters-introduce-force-freighters/

  • How do you define defense only?
  • What is unique EWAR?
  • What class are these?
  • What niche do they fill?
  • How do we balance them?
  • Are we prepared to wait a substantial amount of time for new ship designs?

These are just a few questions that come to mind in like 10 seconds of thinking - this is why it's often best to look at what you already have and iterate, change things up, work with what's already there.

Dumping new ship classes into the game shouldn't be something we just "do". There's enough ship classes right now that are struggling to find their roles.

We should use them.

Apart from FAX, which I'd just delete if it was my call, lol.

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Originally posted by BraveOthello

You do understand that both having those ideas and realizing they might go too far is what makes you perfect for the job, right?

haha not my call :D

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Originally posted by crockett5

Hi, Verone this is Mutnin I didn't know you were out of the closet now.. lol but I always knew it was you "because of falcon".. Anyway can you please fix this game so small groups can play again.. It's just lame all the blue shit and bigger and bigger groups..

Also can we just have the drifters delete all titans & super carriers in low sec? End that whole bit of nonsense...

Holy sh*t dude it's been so long - you should speak to Demetri and join us on the Veto veterans discord we have going :D

Super nice to hear from you man, hope you're well <3

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Originally posted by Exilierator

I know of at least four players who would play it that way so your logic is invalid!

Damn, math has foiled me again.

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Originally posted by Malchia7

Highsec Incursions have needed the nerf bat forever.

Are there metrics about what type of ship people are using to rat? I think it would be really interesting to know if the reason bounties are so incredibly out of hand is because supers/titans are viable and extremely efficient for ratting, or if its the thousands of VNIs that are responsible for the majority of the faucet.

And I'm curious, if you got your wish, and the ISK faucets in null dissapear, what do you envision would be the allure of null? I imagine there's some magic number(25% better than low, 30%, etc) where people would live there anyways, but is that known?

Highsec Incursions have needed the nerf bat forever.

Yup.

Are there metrics about what type of ship people are using to rat? I think it would be really interesting to know if the reason bounties are so incredibly out of hand is because supers/titans are viable and extremely efficient for ratting, or if its the thousands of VNIs that are responsible for the majority of the faucet.

Yep, we have a lot of data to hand, and it's obscene how safe cap ratting is in null. It's not even funny, it's just depressing and needs to be fixed in my opinion.

And I'm curious, if you got your wish, and the ISK faucets in null dissapear, what do you envision would be the allure of null? I imagine there's some magic number(25% better than low, 30%, etc) where people would live there anyways, but is that known?

I'm not advocating for them to dissapear, or for them to necessarily chang...

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This was not tongue in cheek.

Permanent. Lowsec and nullsec.

Actually, to be more specific, I’d go with delayed local in nullsec and constellation chat in lowsec.

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Originally posted by Ohh_Yeah

Have you gotten to roam during Blackout any with your undercover Non-CCP account? Shit is cash money my dude

I can neither confirm nor deny whether I've been shooting the sh*t out of people in nullsec.

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Originally posted by Malchia7

Just to be clear about my intent. I'm not raging, I'm hurting.

I brought math into it was to give you a clear example of how I'm being hurt, because 'feelings' should never be acted on.

At the end of the day I'm not asking for local to be returned, nor am I crying about losing ships. I'm giving you a reasoned argument about how & who this change hurts so that you see that there is actually another side to this discussion other than the incessant furor on this sub about how this is the best thing ever

I agree that there's another side to this, not denying that at all.

I just don't believe that ISK should come so easy in nullsec, and that the ISK faucets need to be hammered into the ground.

That said, I also think I'd take a serious look at the amount of ISK made from highsec incursions too.

Nullsec isn't the only issue.

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Originally posted by Exilierator

Make EVE into your hellscape vision of yours please falcon.

Do you want three players online, because that's how you get three players online :D

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Originally posted by HonJudgeFudge

This gif is simultaneously the best and worst thing ever.

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Originally posted by computertechie

liquorice here almost certainly meaning traditional black liquorice, not sweetened red 'liquorice' like red vines

yup!

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Originally posted by Elowenn

Of course, if it was up to me I'd also ban supers from lowsec and only allow covert cynos, forcing regular capitals to use stargates if they wanted to move around. They're big and tough, why not make them a little more vulnerable?

How many alcohols do you need? I'll spare no expense.

I'm actually not really drinking much these days to be perfectly honest, just the odd bit of scotch here and there haha :)

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Originally posted by Ryvaal

Is there any way we can get a an update on your updates webpage? Even something as vague as "Dec 2019 Lowsec Revamp" if it's one of the larger updates would be nice. I love EVE, but feel our community is in the dark compared to other games. I have some ideas on how to resolve that as well, have a Reddit post I was going to make here soon regarding that.

I'm not handling EVE Updates any more since the end of Q1 this year, but I'll pass this on to the team that take care of it now and see what we can do for sure :)

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Originally posted by h4l1n4ll3

Hard to implement in a way that things just go broken or just paper work?

I think it's a lot of things to be honest, there's some serious process that goes on during game design that I won't pretend to fully understand.

Then there's the actual work of design, programming, quality assurance and everything related to making things ship.

It's an incredible machine, and I've got endless respect for our guys and girls who do it :)