Cashmiir

Cashmiir



18 Oct

Comment

Originally posted by Aries_Zireael

Did you research any other West African countries for inspiration?? Or did the idea of basing K'Sante on Ghana come early in the development?

The team wanted to create a West African-inspired champ from early on, and Ghana was chosen very early. West Africa isn't a monolith of culture, but there's some overlap between some of the countries--especially considering much of the modern borders in Africa were drawn by white European nations and ignored a lot of the differences between different groups of peoples.

They did look at the region overall, and highlighted a lot of the regional traditions, but tried to stick closely to Ghanaian inspirations.

Comment

Originally posted by RiotMaxw3ll

His mana is alright. You definitely can’t waste your W, but unless you spam q AND e you probably aren’t running out.

His laning is strong. Not top class early game champ but can definitely fight you and trade effectively. With his ult, he can definitely turn around a 1v2 if the enemy doesn’t respect the angles of the knockback

unless you spam q AND e you probably aren’t running out.

😰

Comment

Originally posted by TabaCh1

what is the asian group called? how many groups are there?

There is FAR, the Filipinos at Riot RIG, who recently put on a Night Market in partnership with Riot Unidos, the Latino Rioter RIG. API is for Asian & Pacific Islander Rioters. There's one for underrepped genders and gender identities, and also one for veterans. I think there could be more, but I'll admit I'm not super active with RIGs.

Comment

Originally posted by Hellioning

I appreciate Riot having RIGs for their minorities, but did you really need to name them Riot Noir and Rainbow Rioters?

The RIGs (ERGs) name themselves!

Comment

Originally posted by IcyColdStare

That point about how all the other black characters in League are defined by their struggle is one that I've never considered. Yes, character problems drive growth and create interesting story opportunities, but that doesn't mean that's all they have to have (nor does it make the ones that do bad characters by any stretch of the imagination).

I'm an African-American kid who's grown up around stories where very rarely do people who look and talk like me get to be the protagonist or hero just because, especially in fantasy and fantasy adjacent settings. K'Sante is a well crafted and interesting character beyond the color of his skin of course, but when you add that in the first feeling I get is "See! People like you are welcome here! You've got every right to exist in this place." It may seem trite or unnecessary to some but I can't tell you how much I wish I had this type of character to identify with growing up.

Representation matters.

I'm sorry that entertainment media has failed you and other BIPOC folks so holistically in the past (and will probably do so in the future). K'Sante isn't, and can't be, the solution to all the missed opportunities for diverse and inclusive storytelling. But I hope this is a step in the right direction.

These stories matter. Diverse stories matter. I'm glad you've found representation in K'Sante, and I know the team will be as well. They put so much care and thought into him, and it's such an honor to be able to help show that.

Comment

Originally posted by Merchyy

Kinda lame they don't show they alternative champion concepts like they used to, seeing the different "could have been" versions of champions like sett was cool

We didn't include it here but the exploration for K'Sante was mainly focused on his weapons, hair, and costuming. They knew they were going to make a Black, West African-inspired man from the start. So there wasn't the standard three direction spread we've shared in the past.


04 Oct

Comment

Originally posted by ahris00

updating patch notes text styling is unexpectedly nontrivial work because it involves multiple teams (at least, that’s what i thought during my time writing them). kudos to u/Riot_Riru ^_^! this is a huge win for accessibility, too!

OMG I MISS YOU COME BACK


16 Sep

Comment

Originally posted by OrionWingSouth

I have a question about stuff at riot. Is it okay if I DM you? No troll.

Ya


15 Sep

Comment

Originally posted by firewall245

Put this in the game you cowards

Comment

Originally posted by TypicalDelay

Wait...

Why is the pixellation so long in the front view???

😏


08 Sep

Comment

Originally posted by NocaNoha

And that Guardian Angel attack change is interesting, we are going to throw gold at people? D:

Ya everyone's just changed into Samira


07 Sep

Comment

Originally posted by Riot_Riru

The health change actually got pulled from the patch but this part was left in by accident. It should be removed soon!

sweats in editor


29 Aug

Comment

Originally posted by MrWedge18

They speedran the development. They did it in something like 6 months as I recall. They were only able to do that by reusing league assets.

The reason for the speedrun was people were unsure about the longevity of the genre. They wanted to get in on the hype before it died down, and they didn't want to dump resources into a game they weren't sure was going to last long.

It took 18 weeks.


13 Aug

Comment

Originally posted by Ghisteslohm

Thanks for the write up, interesting to glimpse behind the curtains.

We filmed at the end of June, so months is kinda right if you go by months but date-wise it was about a month and 2 weeks!

That seems reasonable. Phroxzon tweet made it sound like it was filmed in the beginning of the year.

When Reav3 says in the beginng "for some reason they choose me to talk about all of LoL this time" is that something that comes from Reav3 or do you carefully place each individual word onto his lips? Or is that something he chooses as introduction in step 4?

Because it sounds genuine but seems like everything is planned.

Thanks Phroxzon lol. Ya tbf when we started the process it was months since scripting and prep work is probably another 4 weeks. But the filming was about 6 weeks ago.

Reav3 writes his own scripts. And we were kind of trying to imply that he has his new role of Lead Producer of Gameplay (sorry I don't remember if this is 100% the correct title now).

In previous videos he was always Lead Producer of Champions, but he got a promotion this year to this new role so he oversees all of League gameplay initiatives including Champions team! So he was implying that now he doesn't just get to talk about champions, but ALL of League.

Comment

Originally posted by A_Very_Horny_Zed

A few MONTHS ago?

The yearly update was filmed a few MONTHS ago?

What?

Hi yes. A senior person who handles the scripts for these here!

I am not a League dev. I don't make the game. So I have no idea what the teams are working on until I talk to them. The process is:

  1. Talk to League leadership to understand a high level view of what we want to talk about. (This is a week or so to account for schedules and PTO.)

  2. Reach out to the development teams themselves to fill in the details. This takes a pretty big chunk of our time because we want to make sure we're not too disruptive of their time. For example Phroxzon is the lead on Summoner's Rift Team, and his team does active game balance, Preseason, midscopes, and they write stuff like Quick Gameplay Thoughts and Patch Notes. They're busy folks and I gotta give them space to do their jobs!

  3. My fellow writers and I get started actually writing the thing. We take everything the devs give us and put it into a script that sounds cohesive, coherent, and has ...

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Comment

Originally posted by BurrStreetX

A dog of sorts.

BARKIN for a Darkin

HOUNDing them about a new darkin

Throw me a BONE here

Are y'all so young you don't recognize Austin Powers jokes? Damn

Comment

Originally posted by dance-of-exile

are you in danger? Do they have you at gunpoint? [redacted] twice if you need help

No way haha. I genuinely do mean it. Working with the devs is the best part of my job!


12 Aug

Comment

Originally posted by Hyoudou

But than why keep releasing skins for champs that are in dire need of a VU/ASU/VGU?

People who make skins are not always the people who work on ASUs, and they are 100% not the same people who work on VGUs.

Comment

Originally posted by AmWhaleIRL

And they have to update everything. Model, animations, VFX, SFX, rigging, splash,

Even the Splash-Arts? Wow I had no idea ASU's were going to be THIS extensive, though I'm glad for it! I can see now why it's taking a bit.

I am 99% sure that Caitlyn had some splash updates with her ASU!