CodeofBear

CodeofBear



17 Sep

Comment

Originally posted by baaabuuu

Hey /u/CodeofBear I have a few questions and comments regarding Clash and its rewards.

First of all, I just wanna say that I’m super happy with Clash and its overall state, having played in all but 4? Clash tournaments, I can honestly say that it revitalized my love for the game. Overall I’m a fan of the rewards given that it fits well with the nature of Clash, as we’ve already been rewarded.

For next years Clash, do you plan on reducing the VP required for hitting the higher ranks as the number of monthly Clash games have gone down from two weekends per month to once in recent months?

Is there also a reason for the frequency of Clash games going being reduced? Will it differ on a monthly basis, or was there some special reason recently?

How will Preseason Clash and VP work? Will VP simply be reset at the start of the Season

So we're still working through what the next iteration of Clash is. This includes revisiting what it means to progress, frequency of tournaments, and what Victory Points actually mean as far as rewards and end of season.

I'm hoping to get a. Clash specific blog out before December with some clear updates, but not sure just yet.


28 Aug

Comment

We're slowly rolling out changes to the way our penalty system interacts with players who AFK and Intentionally attempt to lose the game.

Some changes are already live that make it less forgiving for AFKers, including first time Afkers. But we're not done here by a long shot.

Will be keeping the community continually posted, monthly.


22 Jul

Comment

Yes, changes are out in 10.15


12 Jul

Comment

Originally posted by titisos

We are 2 tier 1 players. My friend plays mid and I can adc/jg. IGN : TheWorstPlayrNA

Hmm our ADC and Jungler can only play ADC/Jungle/Mid combos -- I think at Tier 1, they would get wrecked in an off-role.

Comment

Slots filled thanks everyone

IGN: Riot Codebear

LFM: 2 Spots Open
Roles: Top/Mid or Fill

Current Tier 2

Looking for chill people to fill the open roles and hopefully get a win. Feel free to DM or add me in game.


04 Jul

Comment

This is sick.


07 Jun

Comment

Don't let others bring you down. Getting to Masters is not a coin flip and is an amazing accomplishment. In 1.3k games, you really earned that.

Congratulations are in order! Cheers!


12 Apr

Comment

Originally posted by AnataBakka

i'll just tell you what happened in my case (don't want to make a ticket)

  1. client was very slow.
  2. i traded with friend n1.
  3. shortly after or at about the same time friend n5 traded with me
  4. i declined his trade since i had traded with friend n1.
  5. friend n5 tried to trade with friend n1, however friend n1 was unable to accept. nothing showed on his screen, and he was locked in doing anything. he couldn't choose his summoner spells either.

that's all i got, hope you guys will manage to fix it.

Thanks for the details. Let's see if we can reproduce with those instructions.

Comment

Hey, this is no doubt one of the worst feelings in League. If you're able, can you send in a support ticket with your logs attached. You can just zip up the whole folder I'll make sure they get to the right people.

Issues like this are hard to track down, and logging won't always tell us what happened, but any little piece of information helps.

Best info to provide: * this video * pc specs * log folder zipped * network provider info and if you're wired or wirelessly connected

Comment

Originally posted by jm24

I couldn't figure out how to get the scouting phase from the API endpoints. I saw the new Clash APIs but I didn't see one for brackets. Is it part of the "Current Game Info by summoner" endpoint that it counts?

Bracket api isnt out yet unfortunately. You can likely use roster to pull it out.

Comment

Originally posted by CodeofBear

IGN: Riot Codebear
Rank and Tier: Gold I and Tier II
Looking for One More: Mid Laner for Tier II lock-in

Champ Pool: Pref control mages and teamfight champs

Filled. Thanks all!

Comment

IGN: Riot Codebear
Rank and Tier: Gold I and Tier II
Looking for One More: Mid Laner for Tier II lock-in

Champ Pool: Pref control mages and teamfight champs


11 Apr

Comment

This is great! Really excited to see how this evolves. Will definitely be using this tonight with my team to enhance the experience. Well done!


15 Mar

Comment

IGN: Riot CodebearTeam Ranks: BII --> G1 (We have 4)Tier: IIILF Role: Bot, Support, or TopWe need: 1 Player

EDIT: All set! Bears going to be dancing to DinosaurMusic tonight :)


28 Feb

Comment

Originally posted by detroitmatt

are you looking at the thing where person A will go e.g. mid/adc and person B will go top/fill and person A gets assigned support and B gets mid?

Yes, were currently testing this. Just waiting for our first round of changes to soak a bit before rolling this out next.

Comment

Originally posted by pyrofiend4

I'll believe the second half of 2020 section when I see it. Remove promo series between divisions and tell me my MMR.

Right now I'm cautiously optimistic.

We'll take "cautiously optimistic". I think the strongest strategy here is to be upfront with the problems we're trying to solve, and very deliberate about how we solve them. Making meaningful changes continuously and communicating with you all every step of the way will help us land in a hopefully better place in the long term.

Some of these things are definitely difficult to solve in totality, but that doesn't mean we can't make measurable improvements in the short term.

Comment

Originally posted by SelloutRealBig

Does it take into account that a duo bot is stronger than say a support and top who duo. Because playing solo bot into a duo bot it's the worst feeling ever

Unfortunately, not yet. We're exploring ways to be able to bring in position related info here, but we have to keep a close eye on the trade-offs between additional matchmaking limitations and the overall quality and queue times in matchmaking.

Comment

Originally posted by Spideraxe30

I'm personally excited for duo balance, feels atrocious playing with a team of solos against a duo bot or top and jungle duo

We've been seeing good test data on duo balance and are excited to roll it out to everyone. We're being cautious on rolling out too much too fast to avoid crushing matchmaking times and sacrificing match quality.

Tentatively, though, the results look good so far.

Comment

Originally posted by cubonelvl69

I think the goal is auto fill top vs auto fill top, etc. I know they mentioned having equal number of autofilled players on each team, so my guess is this means they'll try to match position of autofilled on each.

This is pretty much where we're looking. We're being cautious with how fast we tune the autofill knobs, because there are some pretty clear trade-offs in match quality and matchmaking queue times if we go too big too fast.


22 Feb

Comment

Originally posted by ModsArePathetic

Is the lag connected directly to clash? Otherwise its an odd circumstance, since they always work otherwise.

The issues are not directly tied to Clash. That said, it's important that we considered the additional impact Clash would have had on everyone's experience if we had launched without total confidence we had fixed the problem.