Greetings Everyone,
We really appreciate all the feedback and conversations that have been going on regarding the new anti-fence stacking feature introduced in the 2.8 Testlive version.
Here is a bit of additional information on why we decided to add this feature in game and we hope it will answer some of the concerns you’ve raised.
Why walls instead of doors?
By adding the pickup feature, we realize we made this strategy easier but it’s important to note that this has always been an option.
By removing the pickup cost, it’s a more accessible option, but buildings still have to be built with stability in mind in places where you want to execute the wall swap.
At the moment we don’t have any plans to change this, but please feel free to keep the feedback coming our way as this keep the conversation going and we are always working on additional solution or balance changes for the game.
Why anti-fence foundation stacki...
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