I do appreciate your response, truly. Don’t get me wrong, HLL is one of my all time favorites. I think the devs have made something special, which is really tough to do with a WWII game. With that being said—if you’re relying on security through obscurity to protect against cheating/exploits you’re doing it wrong. I think that is a weak excuse, and UE cheats are going to be written that affect HLL either way (opaque GSP servers or allowing community servers).
I am not changing anyone’s mind on that. My issue is in that we are locked down in the ability to administrate these servers. No point selections, no timer start/stop/set/reset, requiring a slot for admin cam. No way for competitive players to set map/game parameters for matches. There is still no training mode for the new players. Is the plan really to ignore the competitive side and let it die?