Dmg was asking for pics and vid’s of bad lighting spots yesterday and a lot of people showed that exact spot, pretty sure it’s at least on their radar
If y'all have more images or videos to share, please do! We're happy to pass along to the team.
Dmg was asking for pics and vid’s of bad lighting spots yesterday and a lot of people showed that exact spot, pretty sure it’s at least on their radar
If y'all have more images or videos to share, please do! We're happy to pass along to the team.
Hey all,
Over the last few weeks, we've been watching (and engaging with) combat in the Crucible and taking some notes.
We've recently taken a pass on Bolt Charge due to higher damage than intended in PvP, and are just about to release (or already have depending on when you read this) some changes for Redrix's Estoc, Lightweight Pulse Rifles, On the Prowl, and Smoke effects. We have a few more weapons and abilities to tune, and we wanted to give an early heads up on where our heads are at.
Team is aware of this - once we have more details, we'll let you know.
The new guardian games activity looks cool and armor looks great too, the one thing I’m confused about is that they said that there’s a new seasonal aggressive frame fusion coming in act 2, but the fusion is adaptive?
Yes, correct. It's Adaptive. Thanks for the catch. Updated the mention the TWID.
If you could change one thing about Gambit, what would it be?
Heavy ammo? Invader spawns? Bosses?
We've been collecting feedback over the years, and fully acknowledge the lack of big updates. While we don't have any major shakeups to talk about, the more feedback we get, the better.
Many thanks.
Counterpoint, i put down the barricade and now the warlock can do damage with div without needing to reload due to Xenotaph :)
Counterpoint, you could put down the barricade and use div because you're a nice person and want to let your team mates try different things!
FRIENDGAME!!!!!
We've been seeing some great celebrations with the removal of these constraints. Our first reactions were focused more towards fixing the issue as we want to retain strong class-based fantasies within Destiny, and the removal of class locks muddies the water a bit. As an example, it's a bit weird to see a Warlock or a Hunter spawning a mini-bubble or seeing a Titan running like a ninja. After some discussions between team members, we've arrived at a new decision: we're going to let this ride. A fun example of a bug becoming a feature.
Here's a quick list of notes taken from the conversation:...
Read more External link →Could you send over some video links to show what you're describing?
Would be of great help to the team if you posted a thread over on our help forums as well - gets the report in front of our team faster for investigation.
https://www.bungie.net/en/Forums/Topics/?tg=Help&tSort=1&tType=0&d=0&lang=en
Many thanks.
As noted last weekend, we are planning an additional opportunity for Guardians to attempt Contest Mode for the Sundered Doctrine Dungeon.
Our current target is Saturday, February 22. Starting at reset (9:00 AM Pacific), Contest Mode will be re-enabled for 24 hours.
Players may earn the Contest Mode Triumph, emblem, and guaranteed drop of Finality's Auger during this period.
External link →We have identified the underlying issue impacting Finality's Auger drop rates. We are looking to address this as soon as tomorrow but need to validate the fix and ensure a clean deployment.
Alongside this fix, we are also planning to increase drop chances for this exotic when completing Sundered Doctrine activities.
Stay tuned for updates.
After an investigation, we have discovered that Finality's Auger, the exotic found in the Sundered Doctrine dungeon, isn't currently dropping as expected.
We are actively investigating the root cause and discussing options to address this issue as soon as possible.
Many thanks to all who have reported the issue and aided in our initial investigations.
External link →Due to issues affecting PlayStation players' ability to sign in to Destiny 2, we are planning an additional Sundered Doctrine Contest Mode weekend for all platforms.
Specific dates and times will be announced at a later date.
Note: The Sundered Doctrine Race has concluded. This will simply be an additional opportunity for those who had fireteams impacted by the outage to attempt to clear the Dungeon at Contest Difficulty.
Stay tuned for updates.
External link →The following items have been disabled for the Sundered Doctrine Dungeon Race:
Microcosm
Edge of Concurrence
Edge of Action
Edge of Intent
Lord of Wolves
Volatile Marksman Artifact Mod Boost
Auto-Loading Holster Perk
"Spirit of the Necrotic" and "Spirit of the Filaments" for the Solipsism Warlock Exotic Class Item.
Please visit bung.ie/disables for a complete list of disabled items.
External link →Thanks for the report. We're aware of an issue where standard Special and Heavy ammo bricks in PvE are giving 5-10% less ammo than intended. This does not affect Finder ammo bricks and ammo from other sources, which are unchanged. We're currently working on a fix, planned for an upcoming update.
Hey, Guardians. The Fleeting Metastasized Essentia earned by extracting materials in The Nether will be lost if you don't clear the active combat area you are in.
Complete all objectives, defeat the boss, and open the chest that spawns right after to transform Fleeting Metastasized Essentia into the Metastasized Essentia that will stay in your inventory.
There is no need to complete a whole run of The Nether, although that's advised if you want to get the most rewards!
External link →We have a preliminary list of items that we are planning to disable within the Contest difficulty of the Sundered Doctrine Dungeon starting on Friday, February 7.
Please visit the following article for details: bung.ie/disables
We will be updating the list as more items are identified, and plan to have a complete list locked by 7AM Pacific on Friday morning.
If you're planning to engage in the Dungeon race, we recommend stocking up on infusion materials, prepping multiple builds, and being ready to pivot on a dime.
Stay tuned for updates.
External link →We just checked and this was missed when setting up the content and we will issue a fix to make the Storm's Keep aspect work with Arbor Warden in a future update.
Not intended, but we won't be rushing a fix for this. Have fun while it lasts!
Team's digging in to see what's up. Until resolved, abilities and Thunderlord will be your best friends.
With the release of the Nether activity within the Dreadnaught, we're looking to treat health as a resource that players need to monitor throughout gameplay. At this time, healing-centric builds and options (Weapon perks, Exotics, and Abilities) are not working as we'd intended.
Additionally, we are aware that many healing-centric builds are difficult to see or feel with Guardian health being increased by 200%. Overall, the health bar contains 3x your normal health values, so healing feels fairly low and slow!
We're looking to take a balance pass quickly and are targeting a patch as early as next week to address these issues. Stay tuned for updates.
External link →