Destiny2Team

Destiny2Team



04 Feb

Comment

Hey all, thanks for the report/discussion.

From our SBX minded team members:

1) On the Prowl has a 1 second internal cooldown. This can be adjusted in the future if necessary.

2) This aspect is currently granting the small chunk of ability energy over the 7 second duration of each stack instead of all at once. This is unintentional and will be fixed in a future update. That said, the energy is fully awarded by the time the buff runs out.


31 Jan

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We’ve seen a resurgence of time fluctuations and traces of Deepsight weaponry coming from the Vault of Glass...

While Raids normally function on a 2-per-week featured rotation, Vault of Glass will be added as a bonus third option for the launch week of Destiny 2: Heresy, starting Feb 4.

Happy hunting!

External link →

30 Jan

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When Destiny 2: Heresy launches on February 4, players will be tasked with infiltrating the Dreadnaught once more. Along the way, you'll be earning some sweet loot, helped by the Tome of Want.

  • On day one, you'll unlock the "Tome of Want", giving you options to focus on earning specific weapons, armor, or currencies in addition to general loot drops you'll earn during gameplay.
  • As you complete Heresy activities, you'll earn Essence of Desire to power up your Tome's rituals, and Scriptures, which will specify the ...
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28 Jan

Comment

Originally posted by ASavageHobo

No new exotic armor then?

Heresy will bring quite a lot of Exotic reworks, new Aspects, and new Arc verbs to the overall sandbox. While there won't be new exotics, there will be tons to buildcraft around and reasons to pull out old favorites (or things that have been sitting in your vault) to give them a try.

Hear the feedback and will pass it along, though.


27 Jan

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G'day - we have a fix queued up for next week! Check the patch notes on Tuesday.


24 Jan

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Originally posted by Axximilli

Wish we got it on the void rocket sidearm though. The others all have the aoe perks on them

Well, funny thing. We have found an issue where yesterday's TWID had an outdated list of perks for Lotus-Eater, the upcoming Rocket-Assisted Sidearm. The good news: it now has some fan favorite Void-focused perks. Check the updated list below:

  • Third column: Shoot to Loot, Beacon Rounds, Reconstruction, Strategist, Feeding Frenzy, Repulsor Brace
  • Fourth column: Destabilizing Rounds, High Ground, Reverberation, Withering Gaze, Adrenaline Junky, One for All

17 Jan

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It will be a max of eight Bento Tokens per account.


16 Jan

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For those looking to complete the challenge, Rift will be returning during the final week of the season.

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It's not a question of what did we do to unbreakable, rather, what will YOU do WITH unbreakable?


14 Jan

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A jira ticket? In our patch notes?! Whoops! (D2-1217286)

Tether should now be re-enabled. Getting your warlock exotics enabled shortly.


08 Jan

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We want to thank everyone for the reports and feedback since the launch of Act III. We're currently tracking several issues, and we wanted to give a quick update.

Slayer's Fang

We are tracking a few known issues related to this Exotic. The first is an issue where Overload Champions are being stunned but not prevented from healing. We're currently working on a fix for this issue.

We are also aware of an issue where the Catalyst quests’ requirements do not match their tooltips. Currently it’s only tracking progress in Revenant Episodic activities with a Tonic active and we're working on a fix to match its description and allow completion in all activities with a Tonic active.

Kell's Fall

For Kell’s Fall, we are tracking an issue where the portal back to the revenant plane will sometimes not open when multi-phasing the boss, leading to a soft lock.

Additionally, we are looking into a fix for an issue w...

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Comment

We were trying to cram a shot of the Artifact perk activating in the trailer but looking back it does come across as seemingly caused by the Shotgun. This wasn’t our intent but appreciate the feedback and we will try to make the functionality of different weapons/abilities more clear in future trailers.


30 Dec

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We are currently working on a fix for this issue, planned for the next update.


12 Dec

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Originally posted by Mastershroom

Just told the bot to refresh the post, looks like it's got the added details now :)

Thank you!

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Originally posted by Cat_25251

What is the precision hand canon buff they are talking about? They talked about buffing precisions but not about what the buff is exactly? Am i going blind? Apologies if im wrong.

We had an issue with some of the Weapons and Armor bullet points not showing on the original TWID. We've fixed the issue, so you can now see the specific details of each change. Sorry for the confusion.

Comment

Pulling from a message DMG shared with players yesterday:

Hey all,

Not going to lie, it's been a rough couple of days. The Dawning didn't kick off on the high note that we intended it to. We always want our end of year event to bring joy, relaxation, and loot to Destiny 2 during the quieter weeks of the year. This year, we're fully aware that we've missed the quality bar during the start of the event.

It's an absolute bummer that many of these bugs shipped, and as you've seen, the team is hard at work addressing the problems and unblocking you from the rewards you're hunting for. They're eager to get things back on track so you can bake some goods for your favorite vendors as we head into the new year without worry.

Overall, we're fully aware of the general conversation around bugs and quality. Whether it be around the Dawning, Episodic content, general Destiny 2 activities, or other, we're continuing to assess how ou...

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11 Dec

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This issue is now resolved!

We have issued a fix to Dawning Weapon Focusing.

Dawning weapons now correctly have a chance to drop with extra perks in the left and right columns after obtaining the Perky Presents and Perkier Presents upgrades on Eva Levante in the Tower.

Happy hunting, Guardians.


10 Dec

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Originally posted by AzimuthDSu

Appreciate these changes!

My main potion pain point is still needing to go into menus to re-apply when they expire. Any chance of a change to automatically re-use a potion that expires if I have another?

Will pass along the feedback!

Post

We are developing the following changes to Tonics, planned to release on December 17, 2024. Our main goals are to give you far more opportunities to earn the weapons you're chasing with Tonics and decrease instances of Tonics running out mid activity.

Planned changes are as follows:

1.Legendary Tonics will guarantee the associated weapon drops when triggered directly to your loot feed, rather than being shared across multiple Episode: Revenant weapon drops. You will see these drops as you defeat enemies or complete general activities throughout Destiny 2.

  1. Base Tonic Durations have been increased across the board, which can be further increased by Lab Equipment (Up to +50% in Act 3) accrued through Episodic Quest Progress.

- Uncommon Tonic duration increased to 40 minutes (was 20).

- Rare Tonic duration increased to 60 minutes (was 40).

- Legendary Tonic duration increased to 80 minutes (was 60).

    ...
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06 Dec