EA_Charlemagne

EA_Charlemagne



17 May

Comment

Originally posted by HowdyFeller23

Was Iden discussed, her 'Droid batteries' card has been broken since launch and you guys have never addressed it.

It's been flagged to the team and they're investigating.

Comment

Originally posted by LocoGamingRocker

Some Questions, u/EA_Charlemagne

  1. Do players still keep their Cards maxed when they Prestige?

  2. Could we get an Overall Player Level Cap (Prestiging) in the future?

  3. Does any previously earned XP after the Level Cap carry over to the Prestige Rank?

  4. Can we possibly see extra Attachment unlocks (Flashlights, more varied scopes, more Ion/Explosive Shots, Rate of Fire mods, etc.) and Weapon Prestiges in the future?

  5. Can we get a "Player Profile" and a "Dog Tags" system similar to Battlefield? I would love to run around with an Imperial Flag Title or a Sith Emblem.

For 1., yes; for 3., no; and for the rest, nothing to share.

Comment

Originally posted by isthatwhatyousaid

Awesome. Is the VO wheel mapped to the opposite of the Emote wheel directional button?

Yes, or F3 on PC.

Comment

Originally posted by High_Elf_Archer

Would it be possible to add voice lines characters already say during battle such as Anakin's you underestimate my power or Obi-Wan's you want to go home and rethink your life?

We have plans for the VO wheel. Consider this a first pass.

Comment

Originally posted by jordi0207

but why would the change that.. i liked the animations

So you can do both! You can either do the full animations or just quickly say something while in a fight without having to go through an animation.

Incoming transmission!

For this CT, we’re going to cover a few smaller, but important, subjects all together at once: Level cap increase, voice over wheel, and changes to appearance bundles.

Level Cap Increase

First off, we’re increasing the level cap for all units! Upon reaching the current max level for a unit, you’ll enter prestige levels. This will cause the level icon to visually change and turn golden. From there, each level will have the same XP requirement for each level.

And we’re not just increasing the level cap by a few. Every unit will now go up to level 1,000! Upon hitting level 1,000, the level will say “MAX” in gold.

Class Current Max Level New Max Level Presige Level XP
Troopers 70 1,000 (M...
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Comment

Originally posted by tommmytom

Looking forward to playing on Kamino in CS. How much of outside Kamino will be featured in the map? It's kind of a smaller part of GA, only part of one phase. I like the interior, but outside Kamino is iconic to me, lots of fun and personally feels a lot like Kamino.

Outside in the rain will be where a large part of the fighting takes place. It visually looks amazing with the blaster fire and rain constantly going across there the whole time.

Comment

Originally posted by CeliaAintree7

Oh boi. Can't be more excited! (2005) flashbacks intensifies

FOR

OUR

BROTHERS!

Incoming transmission!

A raging ocean. A stormy sky. Separatists hail blaster fire as they invade the clone factories of your next battlefront.

The next Capital Supremacy map is Kamino—the birthplace of the clone army—but this one offers a different experience than the other two maps thus far. Unlike Geonosis and Kashyyyk, Kamino provides all-out trooper warfare. There are no canyons for speeders to cut through; no pathways for tanks or walkers. This map is steel, fire, and rain meeting in opposition to the sterile white halls within.

Nearly the entirety of the Kamino map you’re familiar with from Galactic Assault will be available to fight across in Capital Supremacy. However, it won’t be exactly the same.

For this iteration of the map, we’ve made the CIS Trident-class assault ship much more present. In fact, you’ll find one in an inoperable state sprawled across Command Post C. This allows for additional cover as well as h...

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Comment

I've had some good talks with Guillaume about almost every hero/villain recently.


16 May

Comment

Aim drift is being investigated. Also a reminder.


15 May

Comment

Originally posted by YoshiBacon

Source?

Me.

Comment

Originally posted by HawkeyeP1

Did you guys run matches internally? Did it seem like quick matches? Because I feel like in a 4v4 25 elims is going to go by QUICK

According to the team, due to how you now play differently, it's about the same as currently, but we find that it doesn't translate to the same experience for players, we'll adjust.


14 May

Comment

Originally posted by noenonemo

How is Kamino?

Wet.

Comment

Originally posted by ItsDynamical

Oh, it seems like they removed it for some reason....? Is it not coming u/ea_charlemagne ?

No squad spawning. That was incorrectly in the forum version. My bad.

Comment

Originally posted by R-Nexturz

25 eliminations seems a little low. Could potentially lead to extremely short matches.

We can increase it if needed.

Incoming transmission!

One of the most iconic parts of Star Wars™ comes from when our noble heroes face off against their sinister foes. Obi-Wan Kenobi versus General Grievous, Luke Skywalker confronting Darth Vader, or Rey against Kylo Ren.

These moments have captured us since the very first film and is a part of Battlefront™ II, particularly in Heroes vs Villains.

https://i.redd.it/yjyix6bqy7y21.png

You’ve all given us a lot of feedback about HvV and with it, we’re making some changes to the mode.

With this month’s update, we’re completely reworking the targeting system in Heroes vs Villains. Now, defeating an enemy hero will add a point to ...

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Comment

"That still only counts as one."


13 May

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I was a player when 2015 came out. I remember running around Hoth as Luke thinking, "There's no way things can look better than this. This has to be it. This has to be the best it can be." Then Battlefront II's trailer came out.