EA_Charlemagne

EA_Charlemagne



22 Apr

Comment

Originally posted by TheDrury

The maps getting smaller is probably my least favorite thing about GA - so many maps like Theed, Kashyyyk and Tatooine are great until their latter phases where you're funneled into one room/area to die repeatedly to a hail of grenades and explosive sentries. I'm really glad to hear that's something the team has consciously moved away from, even though this was clear from the way CS has been developed.

Is it too early to ask if lessons have been learned from the reception/execution of CS?

Many lessons. As this is a live service, we plan to execute on said learnings across the entire game. It's never too late for anything.

Comment

Originally posted by TheDrury

Okay, that's encouraging to hear! Thank you for taking the time to reply. What lessons would you say you and the team have learned from Geonosis, good and bad?

Good: Maps don't have to get smaller as we go to force players to play the objective and come together.

Not really sure there's a "bad," just a lot of small things we learnt from. CS was (to a degree) designed around the idea that things don't need to get smaller, per se. Despite transitioning into the Capital Ships, you still have choices in where you go and when for the objectives.

Comment

Originally posted by TheDrury

Respectfully, I disagree. The issue here isn't one of players being given too much agency, it's one of lack of effective communication on how to complete the objective - it needs to be more clear to players that you can enter the AT-TEs, and how to use the ion cannon. The gameplay mechanic here is amazing and makes Geonosis the most fun GA map - we want more like this!

I know. As I said to another person, I wasn't being completely serious. Geonosis was a step in the direction we want to take the overall game experience.

Comment

Originally posted by SilentStargazer

Situations like this don’t automatically mean you can’t have more player agency. There are almost always other solutions. Some that I can think of:

-Better UI hints at objective (maybe if AT-TE hasn’t fired ion charge recently, make the ability button flash on the interface. Also, make objectives better displayed or could rework the touch pad from scoreboard to a map overview/objective list)

-Require special objectives such as AT-TE commandeering and LAAT flying (a common request made on here) accessible to players of a certain rank so that the experienced ones are more likely to do it right. Maybe have some copilot options for any rank so they get experience doing things in the vehicle.

-Someone suggested AI AT-TEs along with player vehicles which would show clueless players where they are supposed to go.

I’m not saying that more player agency is always better or is preferred for this situation, I’m just saying you can’t automatically discount it....

Totally. I was just being facetious. We want players to feel like heroes, no matter what unit they're playing as. It's something we're exploring more internally.

Comment

Originally posted by jhgalaxy14

Communication with teammates would be nice, having some sort of emote or command system that you guys were working on but have not said anything in a while

We'll say something shortly.

Comment

When players ask me why we don't give way more player agency in GA or CS, I think about threads like this. I think GA/CS hits the right balance for how much you can trust your allies vs how much you want to trust your allies.

Edit: To be clear, the first line is a bit of a joke. Also, those videos of people crashing into ships with troop transports from BII (2005). Oh, the memories...

Comment

Originally posted by Fix_SWBF_2

So star card microtransactions will be back

I sincerely hope that's not the only feedback you all took notice of. Plenty of bugs / balance issues, etc

No.

Comment

Originally posted by darthkyle25

Out of curiosity what sort of feedback did he offer as a returning player?

That the experience of facing high-level Star Cards with no way to catch up isn't fun.

Comment

Originally posted by RonenSalathe

I seriously hope you’re not hinting at something (also you forgot elder scrolls blades)

Given that I lead with, "Nope," I'm going to go on a limb and say there's no hint here. I was more so explaining why this is a valid question in modern gaming. It's not that weird to hear.

Comment

Originally posted by [deleted]

[deleted]

"blew blew" sounds more like when a blaster bolt hits a shield, in my opinion.

Comment

Originally posted by Sandblazter

Nice. What did he play?

Almost everything. Ewok Hunt, GA, CS, and HvV. Maybe other stuff, too.

Comment

Originally posted by Sandblazter

He played again? Really?

Yup! For a couple hours. I jumped in and chatted with him and his viewers, too.

Comment

Nope. Just Xbox One, PS4, and PC.

As a reminder to some commenters, mobile gaming is the biggest form of gaming in the world. More and more games by AAA studios (and other developers) are making their way to mobile because of that, such as Fortnite and PUBG, more and more without having to hinder their vision for the game. With the advent of streaming games on the horizon, in a few years, this ask isn’t going to be as weird as some may expect or feel it is now.

Comment

Vroom vroom kkkkssht waaaah waaah pew pew vrrrrmmm!

Best description I’m allowed to give at this time. I look forward to the YouTube breakdowns on this comment.

Comment

Nice to see some people trying it out again. He also gave me some good feedback as a returning player that I’ll be flagging to the team.


21 Apr

Comment

Originally posted by F8RGE

Civilised

Here in the civilised part of the word we use S instead of Z. That's my story and I'm sticking to it.

Americanised.


20 Apr

Comment

Originally posted by SUPERSTORMowen

u/F8RGE u/EA_Charlemagne any comment on this? I assume it’s just a mistake on their part

Not sure why it says that. It might just be placeholder as we also don’t know what the install size will be.

Comment

Originally posted by darthkyle25

Speaking of the update, we have 4 days until it and don't know anything about it aside from there being one reused Kashyyk map.

Can you share when we can find out more details (aside from the day it launches) or if there's anything aside from the map coming as well (nothing specific just if there's something else)?

It’s a lot of bug fixes and some balancing for this month.


19 Apr

Comment

Vader is getting two more swings in this update. We'll keep monitoring from there.

Comment

Originally posted by Nirfbi

Ya but players have fallen out of the capital ships before to the ground maps. Aren't they interiors and ground in the same level? Not arguing, just verry curious about how it works.

It’s not just loading the maps, but so the AI, the Battle Beyond, environmental effects, etc. A lot goes on to make the battles feel more authentic that tends to blend in.