EA_Charlemagne

EA_Charlemagne



09 Apr

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Originally posted by DoucheyHowserMD

It's refreshing to hear that you guys get frustrated by these things too and also get excited about being able to balance things out.

A semi related question to maul, and I understand if you can't answer or don't have one: I know the block is confirmed, but is there any discussion on giving his dash attack immunity to force powers, similar to that a roll or dodge would have? I find that's when he experiences most of his Anakin/Like induced ragdolling.

It's certainly something I can bring up with the team. I think we want to be cautious on adding to many Force invulnerabilities to abilities since that means there could end up being less strategic play since no one would affect anyone else, but we might be open to doing it to some others.

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Originally posted by hutchtheclutchx

Pretty sure it was Dak that said that. f**k I’m a nerd.

Dak said he could take on the Empire by himself, but Luke said he knew the feeling. I meant if Luke pulled a Family Guy and said, "yeah, that would be great!"

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Originally posted by DoucheyHowserMD

Please tell me this is the case when you get hit by heroic might or Retribution through a wall

I've never gotten killed by one through a wall (I've yet to see that while playing) and Heroic Might is easy enough to dodge, but Retribution does get a few glares from me when I feel like I was outside its range but I wasn't. Or when I get knocked down by Passionate Strike. Glad we're taking that effect away.

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Originally posted by generalslywalker

It’s been explained before. They can’t just copy and paste that stuff in the new game. They’re using a different engine (well version of the engine) that doesn’t work the same way. Just compare the new Jabba’s Palace to the old one. You can see a lot of work went into making new lighting and textures. Ben even said bringing an old map from the last game takes roughly 60-80% (numbers might be off its an old tweet) the time it takes to make a new map.

One thing that ties into this (beyond just the engine differences) is that each of those maps was made for a game mode that may not exist in BII, such as Walker Assault. The maps in BII were built from the ground up for GA. While GA maps can and have been adapted into maps for other modes, WA maps were built around having 1-2 walkers. Not impossible by any means, but it does affect balancing whether they're there or not, as well as overall map design.

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This is what happens when Luke tells Dak that he really can take on the Empire all by himself.

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Originally posted by supersecretFBIagent

Do you ever get really mad at a bug or dying to anakin and then remember who makes the game and sigh

Oh my god, yes.

"What?! God da— oh, wait...sigh I should send that to the team."


08 Apr

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To be 100% fair, this was the softest of softball answers since the question above that reply was, effectively, "Do you know we want weapons?" When the time is right and we have more to share on any changes/additions to the game, as always, I promise that we'll do so. I don't want to inflate expectations unnecessarily with this and make people think that something is coming right around the corner. We know this is a part of the game that we didn't deliver on that we advertised at launch (we absolutely planned to add more weapons originally, but then, well, we all know what happened), so we're very sorry about that.

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Originally posted by Hamati

By editing your above comment I suppose you were unable to get confirmation that 4 hours was the record? 3 hours is the the current record?

Yeah, I couldn't find the 4-hour one but someone definitely had a 3-hour one. Hard to say how "natural" it was, though, since it's possible the game took a while to start up. We don't have an official longest game number right now. On average 25-40 minutes is what the games last.

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Originally posted by Racept

Flag this?? Do y'all play this damn game or not ?!! Is Maul only broken on NA servers or what like geez. Y'all should be experiencing these same issues when y'all play

I play almost every day. Flagging doesn't mean we don't know or aren't working on it, just that I'm bringing it back up and saying it's a big issue.

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Originally posted by JSP2sim

Is it what you were expecting for ?

1h45 for me, A little bit too much I think : first hour was really good, last 45mins were boring because of a full powered Anakin defending the last point

Anakin balance is a separate thing, but overall a vast majority of games don't go that long. I only know of one game that went ~3+ hours because someone showed me it.

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Let me see if I can get an answer to that. I know one got to ~3+ hours if memory serves, but I think one has gone up to 4. Those are extremely rare, though.

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Originally posted by ___hello_there___

Do you guys have any idea what's up with the aim drifting on Xbox One?

I checked around and I'm not the only one experiencing it.

Yup!

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Working on it. I believe we just alleviated the issue (at least for most people).


07 Apr

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Thanks for flagging. I’ll bring it up.

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Originally posted by RunFranks525

Haha thanks for paying me a visit. Hope you and your team get settled for your big week at Celebration and welcome to Chicago! Maybe I'll see ya around at the Fallen Order panel!

Hope to see you there!

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ARC Trooper and BX-series Droid Commando.

Edit: Wait...how did I get here?


06 Apr

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Originally posted by AlleNoid

Ok I gotta say it, you're on fire man, the other great thing that has happened to this community after u/F8RGE is you man, you're always answering our questions even when you cannot talk about it, that's awesome very much appreciated. In my eyes you're a CW heroe haha if you don't mind me saying, lol.

Haha, I really appreciate that! I want to be as transparent as possible...even if F8RGE is holding me back from being a Jedi Knight.

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Originally posted by MRH__98

Oh right, that makes sense. In that case, might a timer of around 5 seconds be considered? Probably just me being impatient, but I feel like a 10 second timer can be too long at times.

As in, in general a five second timer? Not sure, but I can raise it with the team. After SPS, you should see how interested other players are with that by making a thread.

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Originally posted by AlleNoid

I get this but DICE can do it, you did it in the last game with Walker assault, and honestly we will be happy with just a supremacy in the current large maps, it's not as complicated as GA.

Also some shooters have PVE and even on all modes, like CoD. And you guys have even made combined arms for Battlefield V Wich BTW is better than people say it is, you're right on the BF V fans they don't appreciate PVE but I do, and I like the mode so give DICE my thanks for it , and I'm not the only one is just that PVE fans are more silent than PVP fans

Totally. I more so meant the audience size for PvE between titles.