EmpyrionGame

EmpyrionGame



09 Jan

Post


Hi Galactic Survivalists!

First of all, we would like to thank you for all the insightful feedback we received on the various new features that were introduced in Alpha 9. We have constantly reviewed all the suggestions and ideas and with Alpha 9.1 we are adding a first set of improvements and bug fixes. We will continue to add refinements, especially for Logistic and its handling, in the upcoming Alpha 9.x updates.

With Alpha 9.1, we also rebalanced volume (and sometimes also mass) for nearly all items and devices. Even though ‘volume & mass’ is still not activated per default for obvious reasons, we would like to ask for your feedback regarding the rebalanced values.

Please note that we will add a few more refinements for volume & mass before it will be activated by default. Of course, we will add an option to deactivate it in the Difficulty Settings for those who do not want to bother with this gameplay... Read more

03 Jan

Post
Update: January 8, 2019 (Build 2137) - RELEASE CANDIDATE
- Improved handling of "NEW GAME" button in Main Menu
- Reduced light range on Tribal Torch and Firepit
- Fixed: Duplication exploit with drop container
- Fixed: Issue with billboards
- Fixed: Several invisible plants (Mushroom in Radiated Biome, Seaweed etc)
- Fixed: Input & output of constructors etc is sometimes not maintained after being far away from them

Please report any issues here: https://empyriononline.com/threads/bug-reports-exp-9-1-gameplay-read-introduction-before-reporting.46967

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Update: January 7, 2019 (Build 2132)

Changes:
- Improvement of Title Menu layout. Hover over Start Game provides options for Single Player... Read more

24 Dec

Post
Dear Galactic Survivalists,

from everyone here at Eleon Games Studios we wish you a Merry Christmas and happy holidays!


For those of you who did not yet see our Alpha 9 update video, check it out:
https://youtu.be/4tVc1PSU40M
... and a link to the complete update notes for Alpha 9: https://empyriononline.com/threads/alpha-9-0-out-now.46807/

Yours,

Emp Dev Team

...

21 Dec

Post
Update: December 29, 2018 (Build 2099)

Bug Fixes:
- Fixed: Exception when adding a input to a Furnace with Instant craft speed
- Fixed: Deconstructor with Instant craft speed destroys items
- Fixed: Offline Protection Shield doesn't do damage (MP)
- Fixed: Reputation drop for StructStayInTerritory does trigger each 3 seconds instead of each 5 minutes realtime
- Fixed: Exploit with inventory duplication when sat in a vessel
- Fixed: Not using MapMarker: Neutral for faction-owned POIs anymore
- Fixed: Not all POIs were correctly attributed to factions on Moon Nascent playfield

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Update: December 25, 2018 (Build 2097)

Bug Fixes:
- Fixed: Reputation system not working correctly in MP (more improvements)
- Fixed: Container under the password give access to all containers via logistic
- Fixed: Lock/Unlock signal logic does not work anymore
...
Read more

20 Dec

Post
Hi Galactic Survivalists,

Our small team is still working hard on squeezing all remaining bugs from Alpha 9.

Please continue to report bugs here: https://empyriononline.com/threads/...play-read-introduction-before-reporting.46805

Thanks for your help!

=========

HOTFIX RELEASES:

Hotfix: December 20, 2018 (Alpha 9.0.2 - Build 2085)

Changes:
- Logistics Window: Open player inventory in left grid by default and when the right side is pre-set (using 'F' key or 'Manage' in CP)
- Added large 'Lock' icon in Constructor INPUT / OUTPUT area UI to make it clearer that it is "read-only"
- Added "Default Multiplayer" scenario with 2 temperate starter planets > set per default in dedicated.yaml
- "Default Random" is now pur... Read more

19 Dec


18 Dec

Post
Hi Galactic Survivalists,

Thanks so much for your feedback and bug reports. We are working very hard to polish Alpha 9 and to squeeze all remaining bugs.

We already released some hotfixes since our major Alpha 9 update. We will continue to update this thread as we release new hotfixes - so please keep an eye on this thread.

Please continue to report bugs here: https://empyriononline.com/threads/bug-reports-9-xx-gameplay-read-introduction-before-reporting.46805


HOTFIX RELEASES:


Hotfix: December 19, 2018 (Alpha 9.0.1 - Build 2082)

Bug Fixes:
- Fixed: Logistic Exploit: possible to circumvent code-locked containers
- Fixed: When retrieving old cargo boxes with multitool, deco blocks were returned
- ... Read more

17 Dec

Post


Hi Galactic Survivalists!

Christmas is coming closer and so we thought it is about time to release the first Part of Alpha 9 to our community, so everyone can play and test and gift us with a lot of valuable feedback on the most recent additions, like NPC Factions and the new Logistic Menu in particular.

Part I, you ask?

Yes. Unlike previous major releases, Alpha 9 was split in two parts due to the very nature of the features we added: Both NPC Factions and Logistics are adding game mechanics that are completely new and have a lot of touch points with nearly every game mechanic which means we need a LOT of feedback - and we only will get that feedback, if all of our community members can access these features. On the down side, this also means that there might be a few more rough edges than usual.

But given that the features we added have great potential for the future and will also help to shape ... Read more

15 Dec

Post
Update: December 16, 2018: Alpha EXP 9.0.3 (Build 2075)

Changes:
- First draft of showing reputation points when hovering over NPC faction in Faction Window
- Added loot to tribal deco
- Updated POIs on Lava planet + set faction to Polaris
- Updated Invader vs Defender scenario

PDA Update:
- Show remaining amount for multi-count PDA task in HUD info, e.g. (1/10)
- Show collapse arrow behind chapter title only if tasks are visible
- Don't display collapse arrow if Reputation or Level restricted and player does not have sufficient amount
- Improved PDA reputation level information.
- Rework Skip and Confirmation window
- Updated PDA with better amount display in action title
- Some faction Companion missions now have a required Standing you need to reach until you can play them
- Totally Overpowered is now a Polaris Story Mission (as it is basically a Polaris Company internal - with a cli... Read more

11 Dec

Post
Hi Galactic Survivalists,

We released another update for Alpha 9 - Experimental.

Please continue to report bugs here: https://empyriononline.com/threads/...lay-read-introduction-before-reporting.46683/

CHANGELOG: Alpha 9.0.2 - Experimental (Build 2062)

Added new type of Entity Spawners: "Static"
> these new spawners should behave as if you actually place the NPC in the POI
- Spawn spawns NPC once
- No particle effect
- Will also spawn NPC when structure has no core anymore ie after conquering
- "Static" can be configured via CP of spawner block
> Idea is to be able to create POIs where the player needs to clear a POI completely from enemies even after it has been captured
> we recommend using for these static spawners the thin plat... Read more

05 Dec

Post



Update: December 7, 2018

Thanks for your great feedback. We already integrate some of it and released a new version.

CHANGELOG: Alpha 9.0.0 (Build 2053)

Changes:
- Added modular expendable harvest and ammo containers for all structures
- Rebalanced reputation matrix: rivalry impact reduced by 50%, outside faction territory gain reduced by 50%
- Added new group ZiraxRipperDogPatrol to all playfields
- Adapted faction affiliation for creatures
- ZiraxOverseerPatrol, ZiraxCrawlerPatrol should not be used anymore (Overseer = Alien, Crawler = Talon). We are now spawning RipperDogs for these groups
- Replaced ZiraxOverseerPatrol, ZiraxCrawlerPatrol with ZiraxRipperDogPatrol on all playfields
- Updated Talon Deco NPC with new model
- Updated POI spawning on starter planet (AlienTowers are now Alien faction, more predator spawn around AlienTowers)
... Read more

31 Oct

Post
HOTFIXES:

Update: November 21, 2018 (Build 1909)
- Fixed: Problem with terrain not updating correctly
- Fixed: Internal exception linked to AI Drones
- Updated SV for story mission

==========

Update: November 16, 2018 (Build 1908)

EAH (Empyrion Admin Helper) fixes:

- Playfield Restriction for Origin set to Origin 0 by default
- Please check the Playfield list for the "Belongs to Origin" column and set it to 999 for no restrictions. (You can also use the button "Set belongs to to "No") Or turn of the Playfield Faction restriction in the config, if not in use.

==========

Update: November 13, 2018 (Build 1907)

Changed:
- Increased timeout for playfield loading to 10 sec

Fixed:
- Small Oxygen Bottle has O2 value of 75 but only adds 35 to the O2 tank
- When the AG zone is off for a playfield the offline protection can b... Read more

24 Oct

Post

The above screenshot shows one of the new features we are working on for Alpha 9


Update: October 29, 2018 - Build 1902

Bug Fixes:
- Fixed: Several internal exceptions found in logs

=================

Hi Galactic Survivalists,

After several small stabilizing updates for Alpha 8.6 over the last weeks, today we released Alpha 8.7 where we upgraded the game engine to Unity 2018. Since it is a major engine upgrade, we had to invest a lot of time making sure nothing breaks. Paradoxically, the ideal outcome would be that you do not see any difference to the last public release version Alpha 8.6.3.

Please report bugs here: https://empyriononline.com/threads/bug-reports-8... Read more

17 Oct

Post
Update: October 23, 2018 (Build 1899)

Bug Fixes:

- Fixed: Too dark color of planets in 3d planetary map

Changes:
- Reduced hitpoints of some obsolete blocks to avoid exploits
- Temporarily deactivated trusted server label

========

Update: October 18, 2018 (Build 1896)

Changes:
- Build number is now inline with the public release

Bug Fixes:
- Fixed: Problem that all Blueprints in the BP Library were marked in red and not spawnable in Survival

========

Hi Galactic Survivalists,

We have been silent the last couple of weeks because a lot of things are currently happening behind the scenes. In particular, our team is working very hard in the following two areas:
1. Upgrade of the game engine to Unity 2018
2. Features for Alpha 9 Update

Upgrade of the game engine to Unity 2018
Today, we relea...
Read more

16 Oct

Post
Hi Galactic Survivalists,

we just released again a small patch for Alpha 8.6.

Please continue to report bugs over here: https://empyriononline.com/threads/...play-read-introduction-before-reporting.43916

Yours,

Emp Dev Team

===========

CHANGELOG Alpha 8.6.3 (Build 1891)

Bug Fixes:

Changed:
- Repair-to-Template window: Allow shift-click to quick move ingots from bag to item drop
- Repair-to-Template window: Increase timeout before updating Repair Data when adding ingots to 6s
- Increased check-distance for free blocks in front of a weapon

Fixed:
- CoQ with Repair-to-Template
- After changing the faction of a CV it is sometimes possible to fly through hull blocks with the vessels that become undoc... Read more

02 Oct

Post
Hi Galactic Survivalists,

We just released another small patch for Alpha 8.6.

Please continue to report bugs over here: https://empyriononline.com/threads/...play-read-introduction-before-reporting.43916

Yours,

Emp Dev Team

===========

CHANGELOG: Alpha 8.6.2 (Build 1885)

Bug Fixes:
- Fixed: Signal setup of lights were randomly removed when opening Control Panel
- Fixed: Retractable SV landing gears stop working after a block is removed from the vessel
- Fixed: HV with 1.5m hover height cannot shoot weapons over water
- Fixed: Some landing gears had wrong collider size (collider too high)
- Fixed: Could buy from empty NPC Trader
- Fixed: Custom Color Palettes get lost when quit & resume game
- Fixed: NPC T... Read more