Fancypmcgee

Fancypmcgee



24 Jul

Comment

We just patched out a fix to the issue where players could see enemy outlines through activatables like switches. It's now live in all environments, but we're seeing some issues so we're working through it to resolve. Sorry about that folks.

Comment

Originally posted by EnQuest

don't suppose you guys are planning on adding any more server locations, i live near alaska and my ping is always over 100, adding vancouver/seattle servers like csgo did would be rad

I don't know tbh but I can make sure we've made an informed decision. I can't promise anything but I'll make sure the right folks are aware and thinking about it rather than just forgetting nor not considering.

I want to manage expectations though, even if we did add servers there it probably wouldn't be for a while, especially amidst covid times.

Comment

Originally posted by trxftw

That random falling headshot mid-air while falling off the roof, is that a one in a million (100% random) ? or is there some magic code in the game that makes stuff like this happen ? I feel it happens too often to be completely random, but could be confirmation bias ofcourse.

Nope, it's random. Sometimes the touch of luck makes for some spicy moments though. Hopefully they're good feels more often than bad feels though!


23 Jul

Comment

Originally posted by TheCaveMan09

Bro, if that was a Silver play, then there is no way I am going to get past Bronze 3. That was awesome.

One of our key design theses for V was that these moments feel absolutely incredible. They're some of the most compelling in our collective gaming experiences. And we want more players to be able to have those moments.

Finding ways for players to have moments like these in an organic, authentic, and real way was one of the key things we were trying to accomplish. For all of it to work, it has to feel meaningful, earned, and a variety of other things. Hopefully between good matchmaking, low ping, strong anti-cheat, and the other things we're trying to do with V, anyone can have this moment.

It doesn't mean it's going to happen often, and there are definitely things that we can improve on, and we certainly have made mistakes/will continue to make mistakes, but hopefully something that brings this high of a high is attainable for everyone who wants to play our game :)

Just keep after it, you'll have yours too :)


20 Jul

Comment

Originally posted by LimeiloN

LIGHTING NEEDS TO BE REBUILT

I guess everyone, be it an AAA studio or an hobbyist, needs to deal with this.

Interestingly, that was one of the interesting problems we had to solve as we transitioned from pre-production, to production, and finally player facing betas and a live release. You can grow accustomed to certain warnings, debug text, etc, with the explicit knowledge that "we will fix that later." Sometimes later sneaks up on you though, and debug text that you've been ignoring for a year or 2 suddenly becomes debug text notifying you that your build isn't currently shippable. It's a pretty neat process, but the learning curve is STEEP!


06 Jun

Comment

Originally posted by fright01

u/Fancypmcgee I'm just gonna @ you whenever I see bugs on this sub, with no riot response yet, if that's alright :D

We are aware of this one though.

Comment

Originally posted by fright01

u/Fancypmcgee I'm just gonna @ you whenever I see bugs on this sub, with no riot response yet, if that's alright :D

I can't promise to respond but I lurk regularly. Definitely for game breaking or abusable stuff but not everything please 0_o


04 Jun

Comment

Originally posted by fright01

u/fancypmcgee just wanted to send this your way. Looks like a VII and VIII should be added to the kill feed just in case. Phoenix double kill, planting, and spike rush orbs increase the likelihood of 7 kills.

That's quite a sequence 0_o. Candidly this will fall pretty low on a priority list given the rarity of it and likelihood of it happening, but I'll bring it up to the team in case.

Comment

Originally posted by NoFace851

can you guys please look at the disappearing HUD bug? i've already posted it more than 10 times on the megathread and it's happening since 0.50

Edited because phone grammar is clearly not good 0_o: We know and we are trying to fix it...our challenge is that we haven't been able to reproduce it, and as a result an attempted fix is a guess that could introduce lots of worse problems for uncertain gain. It's not because we don't want to fix it, we absolutely do. We just aren't sure what the right way is to fix it yet. If by chance you've found a way to reproduce it consistently and have video that would be INCREDIBLY helpful!

Comment

Originally posted by SleepyYoshi

Not sure if this helps at all, but I'd also experienced collision issues (bug report with videos) with that floor.

These vids are super helpful, thanks!

Comment

Originally posted by FlightlessBerb

I've had my cypher traps fall through that floor so it might just be a collision issue instead

Good to know thanks! Will definitely do some destructive testing in that area.

Comment

Oooooh this is a great find will bring back to the team! My guess is that the spawn point of the drone snaps to the closest eligible location, which in this particular spot is through the ceiling there. Thanks for the report! Definitely not working as intended!


03 Jun

Comment

Originally posted by [deleted]

[deleted]

<3 thanks friend


02 Jun

Comment

Originally posted by whalenailer

Hey, did I play with you this morning??

Yes! Yes you did!

Comment

Originally posted by FeloHu

- **Region:** EU

- **Type of Bug:** Can't Recruit Agent despite having unlocked my 1x Free Agent Recruit

- **Description:** The bug is that u can't redeem rewards from contracts at the moment I have unlocked the spectre and can't equip it I unlocked an agent and can't recruit either

- **Video / Screenshot:** https://i.redd.it/1wstt4sg3i251.png

- **Steps to reproduce:** Complete a Contract tier

- **Expected result:** Able to use/ Redeem your reward

- **Observed result:** Can't use my reward

- **Reproduction rate:** 100%

- **System specs:** Not relevant but AMD Ryzen 3 GTX1050ti

Sorry for the very late response, but thank you for the report. We are aware, investigating, and looking to implement a fix asap. We're validating it before we roll it out, and we will 100% make sure all impacted accounts are resolved. Sorry about this :(

Comment

Originally posted by Tigrammer

I started out feeling the same way after a couple rounds, but after playing Ascent 4 times in a row it is starting to grow on me. Finding all the cheeky places to use Cypher’s abilities has been great. Thanks for the new map!

There's some incredibly talented Artists, Designers, Engineers, SFX, VFX, QA folks, and Producers that all made it happen. I'm just lucky they let me help :)

Comment

Originally posted by BoozeBroFofer

Hey, where do I report bugs? When swapping weapons and using abilities with Raze, it will occasionally bug out and go to my main weapon for 0 reason. It will also graphically glitch aswell while it happens.

Kinda weird then you're trying to put out a bomb bot, and your main weapon shows up as you press C.

There's a bug megathread here that we comb through. I know the formatting ask is a pain, but it helps us reproduce and track issues much faster, and that's actually super helpful when there are as many players and reports as we get.

We've done our best to make sure that the game is in as high a quality state as we can, but realistically, exhaustive testing is impossible, and even if it were possible, we still only have so many hours to fix bugs and build new features etc.

What you're describing sounds like it could be an issue with packet loss or latency where the serve...

Read more
Comment

Originally posted by BigMogul

not gonna lie chief, i got excited when I saw people were sharing the same thoughts as me and got sad to see it was a meme, I can't stand ascent, feels horrible, I don't think I've played enough to vocalise why I hate it or what it is exactly but I absolutely despise the map and hate the gimmick of closing the 1 way doors

I'm sorry that you're not enjoying it, but hopefully our other maps give you something fun and compelling, and maybe this one will grow on you over time!

Comment

Originally posted by Hydruss

I almost panicked and I ain’t even a dev. Amazing work on the polish and performance improvements. You guys are awesome. Best game 2020 <3

<3 thanks Hydruss. We hope ya'll enjoy it, I know we have!

Comment

As one of the QA folks on the maps team this post made me panic so much when I clicked on the title 0_o

Edit top post for visibility instead of replying in thread: We do want to have appropriate translations. So while this is definitely not unplayable per se, we want it to be everything ya'll deserve, so our loc team and maps team are talking about how we can do stuff like this better, and we'll take this lesson moving forward :) So thanks for bringing it to our attention!