Bounty Hunter | |||
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Tier 1 | Blood for Money | Tithetaker | Paymaster |
Melee critical strikes and headshots grant 2 temporary health. Critical headshots restores twice as much. | Melee killing blows grants temporary health based on the health of the slain enemy. | Healing yourself with a First Aid Kit or a Healing Draught also heals your nearby allies for 20% of their maximum health. Removes any wounds. | |
Tier 2 | Open Wounds | Necessary Means | Weight of Fire |
Critical hits cause enemies to take 20% increased damage for a short duration. Does not stack with similar effects. | Gain 25% increased Power when out of ammunition. | Ranged weapon clip size increases ranged power level by 1% for each ammunition. | |
Tier 3 | Smiter | ... |