Heroes!
Welcome to Patch 2.0.5.
Whilst we continue to fix and test fixes on bugs you’ve been reporting, we wanted to make some quick balance adjustments which should further address feedback on the flow of combat since 2.0.
With the systems in place now we have a lot more flexibility in scaling difficulty in a way that doesn’t just inflate numbers, but provides us with a selection of dials we can tune in order to create hard yet engaging combat situations. There is of course a process of adjusting to keep that familiar meatiness of Vermintide 2 of old. This patch turns a couple of those dials and should bring further familiarity to your weapon swings.
"— A note from Game Designer —" :
Read moreFor WoM beta we added a lower stagger threshold and upped stagger ...