Fatshark_Hedge

Fatshark_Hedge



14 Aug

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Heroes!

Welcome to Patch 2.0.5.

Whilst we continue to fix and test fixes on bugs you’ve been reporting, we wanted to make some quick balance adjustments which should further address feedback on the flow of combat since 2.0.

With the systems in place now we have a lot more flexibility in scaling difficulty in a way that doesn’t just inflate numbers, but provides us with a selection of dials we can tune in order to create hard yet engaging combat situations. There is of course a process of adjusting to keep that familiar meatiness of Vermintide 2 of old. This patch turns a couple of those dials and should bring further familiarity to your weapon swings.

"— A note from Game Designer —" :

For WoM beta we added a lower stagger threshold and upped stagger ...

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We’re in the process now of setting that live for players who took part in the June/July betas. Should be with you in the coming hours.

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What in heckin is going on with Bardin’s head?

GJ by the way! impressive :slight_smile:


13 Aug

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Heroes!

The first expansion to Vermintide 2 - “Winds of Magic” is Out Now!

Featuring:

  • New Game Mode: Weaves
    Challenge yourself in the Weaves, climb the ladder alone or with your friends, and master the ultimate challenges that Vermintide has yet to offer!

  • New Difficulty: Cataclysm
    A new difficulty layer to the adventure mode, Cataclysm. Test your mettle against stronger, more aggressive enemies. You’ll probably not survive.

  • New Level: Dark Omens
    A town lay in ruins after a meteor has crashed down. The heroes should probably go check that out. Hopefully no-one interferes…

  • ...

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Could you go to:

\steamapps\common\Warhammer Vermintide 2\binaries

and delete Vermintide2.exe.

Then go to:

\steamapps\common\Warhammer Vermintide 2\binaries_dx12

and delete vermintide2_dx12.exe

Then run the verification tool. I know it’s a similar process, but we want to rule this out.

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I didn’t quite understand what nakedfalcon meant, could you explain to me perhaps?

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There’s vast amount of completely broken things that aren’t mentioned. BW Kaboom doing nothing, Handguns not ignoring shields, Talents not working or bugged. I had hoped the patch notes would have been MASSIVE bug fixes across many things.

For this patch we really wanted to get those design changes in soon. We’re still (metaphorically) crunching through bugs as they get reported and hope to have a more fix focused patch for you soon.

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patch204

Heroes!

Welcome to patch 2.0.4 for Vermintide 2.

With the release of the Winds of Magic expansion later today and the start of Season One, we wanted to put in place some design changes in response to your some of your feedback.

We appreciate that moving talents you were familiar with and shifting them behind 5 more levels wasn’t particularly engaging. As such we have moved the Tier 6 Talent row back down to level 30 in response to your feedback. Whilst this might not help those who have levelled heroes already, it should help those still levelling through as well as those without max level careers.

We’ve also made adjustments to the Amulet in that now progress is shared across the entire account, no more need to grind that on a career basis. Any excess essence spent should be refunded ...

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Could those with the problem run another file verification for Vermintide 2 and check once more?

image


12 Aug

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Ah it could have been a launcher update. Nothing dramatic to note :slight_smile:

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Hmm, it wasn’t us I don’t believe. Perhaps workshop, maybe Steam redistributables?


11 Aug

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We have a process. It won’t be immediate but it will sanitise.

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There was a very brief time where the backend was throwing up, things look ok at the moment :slight_smile:

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We have a fix coming for this.

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You can go in to your user settings file:

  1. Press Win & R
  2. Type ‘%appdata%’ (minus the ') in to the input and click OK
  3. Open the ‘Fatshark’ folder
  4. Open the ‘Vermintide 2’ folder
  5. Open the ‘user_settings.config’ file in notepad or similar
  6. add the line:

deadlock_timeout = 60

to the top. This should hopefully give the game more time before crashing should something be taking longer than usual for some reason.

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Could you try the steps in this article?

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