Indeed, a very suspicious pattern. We’re checking it out.
Indeed, a very suspicious pattern. We’re checking it out.
We have just hotfixed the issue in yesterdays patch related to fire dot damage not scaling with hero power appropriately.
Sienna mains rejoice .
We are still investigating, big time, it’s our highest priority. Which anti-virus are you folks using?
Try running the EXE file directly and let me know what error pops up (it will error)
Confirmed broke. Will fix.
Sounds likely to be a bug. We’ve let the designers know something went weird there.
We are speaking with our server folks about this and trying to figure out why these pings to the server are failing.
Hey no worries Sergibro.
Could you upload the last 5 console logs for me?
Strange one, looks to have happened just the once right?
This one looks like your GPU is falling over for some reason. Can be hard to pinpoint why from logs specifically, but you could try reinstalling your GPU drivers from scratch:
Read moreWhen you checked https://5107.playfabapi.com did it resolve correctly with the secure notification?
We’re incredibly busy at the moment, for urgent stuff it’s best to reach out to the support channels (fatshark.se/support).
This is usually caused by anti-virus software chewing on the game files - for whatever reason. Which AV do you use, maybe we can reproduce this.
Whilst this is more a troubleshoot step, could you try running the game with a VPN active? Just to see if that solved it, as it points us in the right direction
We have just hotfixed the issue in yesterdays patch related to fire dot damage not scaling with hero power appropriately.
Sienna mains rejoice.
Welcome to Patch 2.0.6 for Vermintide 2. With this patch we’re fixing a crash on the Dark Omens level, as well as some help for users with Radeon 6000 series cards (see Technical Support below).
We have a few quick fixes and balance adjustments as well as an update to Weaves allowing partial reward for failure.
Read moreTechnical Support
Users who are using ATI Radeon HD 6000 series Graphics Cards, we’ve identified the issue that leaves parts of, and in some cases, the entire UI unrendered. A workaround has been opened up which should solve this for you in the mean time.
- Please navigate to your “user_settings.config” file:
- Hold the WIN key and press “R”
- enter
%appdata%
...
It’s been there for some time and Yep. It’s for those kinds of environments
The leap and walk are being looked into.
Careers skills might be being eaten by other inputs. Well check it out thanks!
We get it, it’s a silly test but it’s part of the process. This is still being looked in to by both parties, ourselves and EAC. Thanks for the help so far.
No need to bump, we go through all of these I’ve passed this to a game designer.
Hey is this still an issue for you @Re3andoro? could you share a screenshot of what you see?