Femennenly

Femennenly



02 Oct

Comment

Heyo Captains,

How are we going with the sprint so far?

The save a star mechanic is definitely a "controversial" one in the eyes of the community and while we can definitely understand in certain situations why it can be, we still believe it is the best way in determining progress with players in the ranked environment. Particularly with the improvements and tweaked to how EXP is obtained since the original inception of the system.

In saying that, we are of course monitoring ranked activity and the mechanic as a whole and are open to making changes if needed in the future.

Fem,


30 Sep

Post

Capitanes y comandantes! ¿Tengo un desafío para ti!

Esta semana, hacemos un viaje por los carriles de memoria a un nivel que a menudo se deja atrás ...

¡Me gustaría presentar un desafío a la comunidad para traerme un juego en el que mates al menos 2 barcos enemigos en un barco de Nivel IV!

Entre el 30 a las 12:00 UTC de septiembre y el 6 a las 12:00 UTC de octubre , juega cualquier barco de nivel IV en un modo aleatorio / escenario / cooperativo y asegura 2 asesinatos, captura la pantalla posterior a la batalla y responde el hilo de la siguiente manera:


PREMIOS

SORTEO ALEATORIO: Tres ganadores seleccionados al azar recibirán: 7 Days Warships Premium

RETO BASADO EN HABILIDADES: El participante con el mayor daño también recibirá: 7 días de buques de guerra premium

RONDA DE BONIFICACIÓN: Cualquier persona que presente una entrada válida dentro del perí...

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Post

(Instruções em espanhol / Instruções portuguesas)

Captains and Commanders! Do I have a challenge for you!

This week, we take a trip down memory lanes to a tier often left behind...

I would like to put forth a challenge to the community to bring me game where you kill at least 2 enemy ships in a Tier IV ship!

Between the 30th 12:00 UTC of September and 6th 12:00 UTC of October, play any Tier IV Ship in a Random / Scenario / Co-op and secure 2 kills, capture the post battle screen, and reply thread like so:


PRIZES:

RANDOM DRAW:
Three randomly selected winners will receive:
7 Days Warships Premium

SKILL BASED CHALLENGE:
The participant with the highest Damage will also receive:
7 Days Warships Premium

BONUS ROUND:
Anyone who submits a valid entry within the period will receive:
5x Shadow Lurker Camos...

Post

Capitães e comandantes! Eu tenho um desafio para você!

Nesta semana, fazemos uma viagem pelas pistas de memória até um nível geralmente deixado para trás ...

Eu gostaria de apresentar um desafio à comunidade para me trazer um jogo em que você mata pelo menos 2 navios inimigos em um navio Nível IV!

Entre as 30:00 12:00 UTC de setembro e 6:00 12:00 UTC de outubro , jogue qualquer Navio de Nível IV em um Aleatório / Cenário / Cooperativo e garanta 2 mortes, capture a tela pós-batalha e responda da seguinte maneira:


PRÊMIOS:

DRAW ALEATÓRIO: Três vencedores selecionados aleatoriamente receberão: 7 Dias Premium de Navios de Guerra

DESAFIO BASEADO NA HABILIDADE: O participante com o maior dano também receberá: 7 Dias Premium de Navios de Guerra

BÔNUS REDONDO: Qualquer pessoa que enviar uma entrada válida dentro do período receberá: 5x Shadow Lurker Camos ...

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25 Sep

Comment

PTS server does not go online until tomorrow at 11:30am CDT.

Fem,

Comment

Monpetitloup,

Please consider that MM does not take into consideration the fit of ships when determining how games and teams are matched.

Additionally to this, 3 CV games are limited to lower tiers and only occur if initial match making is unable to create teams with 1/2 CVs.

Fem,

Comment

Some players no matter what is said will always claim something is broken, as I said in the sentence before - there will always be room for improvement. You're taking me a little too literally here.

Please recall that 3 CV games are limited to lower tiers and have a much lower chance of occurring - but there is still tactics a player can deploy to make it considerably more difficult for the CV to be effective against them.

Fem,

Comment

Unfortunately these tags do not have the ability to be automated so that would rely on a community staff to manually add them which is not the best use of staff resources.

Fem,

Comment

So,

Needless to say this has derailed considerably from the initial intention of the thread - you all know what happens now...

Ultimately, we are monitoring bots on all servers at all times, we do regular sweeps and ensure that bot accounts are addressed. They receive a warning before being removed from the game.

If a player has an offensive / inappropriate name, please report it through the ticketing system and if it is deemed inappropriate they will be renamed.

In regards to what the thread has derailed into, I encourage you to review the forum rules and cease behavior that is in contradiction to it.

For us here at Wargaming, it doesn't matter what race, gender, nationality, etc that you are - you are a player and your opinion and concerns will be listened to the same as any player.

Focus on what unites us, not what separates us.

Fem,

Comment

Heyo Mephiztopheleze and everyone else.

So while in your eyes, it may not be, the health and interaction between CVs and DDs is in a much better place than it has been in a very long time. Is there room for improvement? There always is with everything in life, but these interactions are no longer as "broken" as what they have previously been, both in pre- 8.0 and in the first few patches after.

Yes, CVs have the ability to spot you - however:

They can no longer spot the entire map at once anymore


They have to assess the opportunity cost of doing so since they can only play with one squad now


While they can drop a plane on you, this plane isn't super strong and at most lasts ~60 seconds


CVs are no longer able to detect torpedoes via planes


Air detection range is extremely small if DD AA is turned off

Yes, CVs have the ability to do dama...

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Heyo Anij,

We know that in 0.8.8.0 sounds were bad, it was not intentional but caused by a series of bugs with the new sound engine. Majority of issues were resolved with the Hotfix that was specific to the sound engine, details of it can be found:

We furthermore followed up with a PSA on adjusting sounds following on from the engine here:

Instead of unjustifiably calling for staff to lose their jobs, if you are still experiencing sound related bugs, help document them in the appropriate thread so that we can see to making work on getting them resolved.

Fem,

Comment

Whoops!

That change completely slipped my mind. Amended.

As per the video updates, I'm sure in time they will be updated and addressed if/when major changes occur to mechanics.

Fem,

Comment

Heyo Skyfaller and everyone else,

First of all, thank you for the feedback on Sub mechanics so far, I'd like to take the opportunity to address some of your concerns.

Just a quick reminder that Sub mechanics and vital related numbers are WIP and subject to change and adjustment

Regarding the Ping Mechanic:

The ping mechanic is "game-y" because funnily enough, World of Warships is a game. While we do take historical circumstances into consideration during the design and development process, concessions do have to be made to ensure ships and classes are fun to play and have a role within the game. Landing pings while at close range (<5km) is relatively easy, but so is landing shells and torpedoes at similar range, but considerably harder the further the range increases - something even CCs attested to in the recent testing cycle. The "ping" system acts almost as a skill check, something that is considerably more interact...

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Comment

Heyo!

Accidents happen, we've all done it before.

Just reach out to support and they can help you with getting it restored.

I will caution you that these restorations can only be done so many times for a player, please ensure you are being cautious in future when selling ships/etc :)

Fem,

Comment

Hey Everyone,

Things seem to be getting a little out of hand in this thread so lets try and stick to the facts and instead of demeaning each other work on helping out OP so they can understand better.

Firstly, as a few of the replies have already linked some great videos that explain some of the mechanics at play; namely these ones in my opinion are a good start:






The main mechanic it seems you are facing is to do with Damage Saturation, that is if you continue to fire at the same location on a ship, you will cease to do significant damage on that space. It is likely your first 2-3 shells performed as intended doing appropriate levels of damage and then your subsequent 3-4 shells were treated under the damage saturation guidelines which saw significantly reduced damage output.

Ships are divided into several sections or compartments, each with their ow...

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Comment

Heyo everyone,

For a little insight onto why there is staggered release of invitations, the server we are using for these tests is not one of our primary servers and is typically used as an internal testing for smaller groups of players / staff. Due to this, we are cautious of its stability during larger scales of tests. We initially opened the client to staff, CCs and privateers, and with each day based on stability released additional invites to the player base at large across all regions. The order in which players applied to test does not matter, it is a random draw.

We are hopeful, as stated in the article, to eventually grant testing access to all interested players across all regions. It is important that the server remains stable otherwise no one will get the opportunity to test in a viable environment.

There will be more opportunities to be involved in testing as we intend (will be based on needs) to hold multiple sessions to...

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Heyo Captains,

Just a small reminder that you have approximately 3 days left to finish Ranked Sprint Season 8 and receive your rewards.

What has been your ship pick for this season?

Details regarding Ranked Sprint seasons 8 and 9 can be found here.

Fem,


24 Sep

Comment

Thank you all for participating in What's Your Birthday With!

We enjoyed reading about some of your fondest Warships memories.


Our luck 4 winners who will be granted their birthday wish are:

1. @Lord_Magus: Submarines are going ahead so you'll have to hunt them down in your brand new Lenin.

2. @Baby_Skeppy: Please don't hold any trials on board your brand new Salem!

3. @Falran: From all of us here at WG, congratz on your new Kidd


4. @L0rd_Vulcan: Little early in the year for Santa to stop by with his Coal, you may need to cause some havoc in your new Jean Bart before Christmas!

As a token of our appreciation for everyone who submitted a valid entry, we will also credit the following participants with 10x Anniversary Camos All prizes will be credited to your account within a few days. :


Thank you all onc...

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Comment

Heyo

Unfortunately there is not a means to turn off this feature at this time.

Fem,

Comment

Heyo Everyone

Just to clarify a few points on this matter:

If you disable your chat, you will still see the F-commands in chat so there are ways to communicate with your teammates


Map pings are still visible regardless of chat status


You also have the ability to disable chat from specific players as well if they are acting in a way you do not like

The new chat options allow better filtration and protection for our players, particularly our younger ones too.

Fem,