GreaterBelugaWhale

GreaterBelugaWhale



20 Nov

a few minor clarifications for components I worked on, as there have been a few changes since this was recorded

  • Manual herald charges into towers does not deal extra damage. Instead it shields the player and spawns VoidMites (scaling with the number of VoidGrubs that team has taken)
  • The logic for the charge cooldown is unchanged - Herald gets one charge (manual OR normal), reset only when a nearby enemy tower/inhib dies
  • We expect top and mid to be less jungle influenced laning experiences, and bot lane to be about the same - and then once mid game rolls around we expect the map to be significantly more open for roams and rotations. Looking forwards to players figuring out new invade and roam angles and what places are key for warding and control

there are probably other small errors/inconsistencies (like the zhonyas statline)


24 Sep


21 Jun


12 Jun

Originally posted by InspiringMilk

Do you write patch notes? Deal with legal issues?

oh yea i don't do that either. meant mostly the game designer stuff. should probly clarify, assumed poorly that most ppl knew i was a game designer

Originally posted by deathspate

Alright, so I can question you on why my dad never came back home from his milk trip then.

he got lost in the sauce

Originally posted by Ok-Connection-2442

Hello Mr riot, which team do you work in?

So we can properly assault you with a barrage of aggressive criticism 🫑

everything league game design except ranked queues/player behavior/skins


22 May


20 May

hm ya that doesn't seem right : V


12 Apr

Originally posted by Mr_Flibbles_767

I REFUSE, I WON'T BE LIKE YOU! NEVERRR

yep


28 Mar

Originally posted by Draconis92

Riot Beluga Whale back at it again with random Katarina buffs.

Pretty sure that's the same rioter who went on a huge rant about adcs on the kat mains sub years ago which created the ranged unavoidable damage and adcs being inherently op memes xd


03 Jan


17 Nov

The 30s auto pop-up is just for preseason exposure and will be disabled in the long run.

Any player can start the vote 90s before the obj spawns, and they can do so by clicking the timer on the scoreboard, or by pinging most relevant pings (don't recall exactly which ones off the top of my head - something like: Blue, OMW, All In, Attack, Hold?) around the dragon/baron pit area where it would spawn (or on the obj itself), or by just actually attacking it while not in combat with enemy champions.

the 5g is subtracted from the kill gold on the ward. for wards with less than 5g bounty (zombie wards), you shouldn't be getting any gold.

The first person to attack the ward will also count as tracking it, granting them 5g (and taking it out of the wards kill bounty)


21 Sep

Originally posted by HorrowLP

What's the design philosophy behind adding % Max HP damage on W? He isn't coating his fists in anything when activating W. So technically his fists are the same pre and post W.

F=ma of course

Sry the kennen change was accidentally partially left in from some pulled explorations

Originally posted by HeyItsPreston

I mean there's something to be said for making solo lane/ jungle Blitzcrank into a 30% WR total troll champion to a 45% WR bad champion.

This man gets it


20 Sep

Originally posted by refuse_2_wipe_my_ass

can you explain the design philosophy behind keeping the self slow on W?

he ran out of steam


08 Sep

Originally posted by TheKamikazeMonkeys00

Thats not a proof. I want a proof of the patch note.

i agree, wheres the proof? how am i supposed to know how much alcohol this mans is drinking without the proof???


21 May

Originally posted by pollo_yollo

Probably, "oh shit, I forgot we're supposed to let her 1v9 for the camera"

it was oscar night :)