Changes
- Added new 2d art for the Devotion and Eye of Orexia uniques.
- Javelin now scales with melee damage on your polearm rather than from all sources while you have a polearm equipped.
- This shouldn’t make a large difference, but removes some confusing edge cases.
- Acolyte Damage over Time
- The Pestilence node for Spirit Plague was too strong, so it was adjusted in 0.8.3, but we feel that this left DoT Acolytes a bit weaker than intended.
- Wandering Spirits deals 40% more damage and gains 4% increased damage per intelligence (from 4% increased necrotic damage).
- Spirit Plague deals 11% more damage.
- Infernal Shade deals 33% more damage and costs 18 mana (from 21).
- Drain Life deals 20%...