Hackaloken

Hackaloken



08 May

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This was mistakenly giving a reduced modifier instead of a less modifier. Thanks!

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There was an issue with Spellblade where some nodes saved incorrectly. This should be fixed now. Thanks!

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We’ve put out a fix for this in 0.7.0c. Thanks!

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We’ve made some changes to the minimap system since 0.7.0b, can you see if this is still an issue? Thanks.

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If you walk through these areas does it still happen? There have been some minimap changes which may mitigate this so please try again. If it’s still happening some screenshots would be helpful. Thanks!

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There were some changes to Rebuke in 0.7.0d, can you confirm if this is still happening? Thanks

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This should be fixed as of 0.7.0b. Thanks!

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We released a fix for this in 0.7.0b. Thanks!

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We released a fix for this in 0.7.0b. Thanks!

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Sorry about this! Unfortunately it’s hard for us to pinpoint these issues without log files.

Post

Arena

  • Dying in the Arena now ends a Hardcore character and removes the Deathless tag, as it does on the outside.
  • The start next wave panel now has an option for leaving the arena and claiming rewards.
  • Selecting this option takes you to a small zone containing a reward chest and a portal back to The End of Time.
  • If you die in the Arena instead of choosing to exit then you cannot claim these rewards.
  • Made Arena Key drops more consistent
    • Can no longer drop from the arena chest with less than 5 timelines conquered
    • Guaranteed drop when timelines conquered is a multiple of 5
    • 5% drop chance when timelines conquered is greater than 5, but not a multiple of 5

Monolith

  • Increased the density of enemies in the monolith (by around 15%, varying from zone to zone)

Performance

  • Fixed an issue with the outline system (glowing effect around enemies and all...
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We have a likely fix for this which will be included next patch.

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We have a likely fix for this which will be included next patch.


07 May

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I’ve asked a developer and there were no intentional changes made to the vendor last patch. Could you please elaborate on the behavior you saw before and after the patch so we can look into it?

Especially at higher levels, progression is very much work in progress, so look forward to the future! Thanks.

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This should be fixed as of 0.7.0c. Thanks for the report!


06 May

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We’ve all been surprised by how rapidly the community has grown since the start of Beta, so we’d like to thank you all for participating and being patient while we continue work to make Last Epoch even better!

Here are a few things that we’ve prioritized working on:

  • Crash in Waystation Complex - This has temporarily been circumvented by making the zone optional.
  • Users being stuck on Please Wait - This only happens on some systems so this is difficult to track. We’ve added more debug info to the game so please let us know if this is affecting you at [email protected].
  • Game freezing when opening skills as a Primalist - We need more information on this, so please take a look at ...
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Comment

Load Times

  • Fixed an issue with the mini-map system which caused some zones to take several minutes to load, and likely contributed to load times elsewhere.
  • Reworked and optimized the loading process itself to further decrease load times. Some parts of it were necessary in the past due to engine constraints, but those are no longer needed.

Arena

  • Increased arena difficulty scaling speed by about 50%.

Skills

  • Avalanche
    • Reduced the area of effect of each snowball by 29%
    • Adjusted the visual indicator to match the area of effect (previously it was drastically undersized)
  • Black Hole
    • 10% reduced duration
    • 20% reduced outer pull radius
    • Cooldown increased to 10 seconds (from 8 seconds)
    • Slightly reduced pull strength
    • Increased base damage per second from 4 to 16
    • Reduced added damage effectiveness per second from 2 to 1
    • ...
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05 May

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Thanks, there’s a fix for this coming next patch.


04 May

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Hello,

We’re very sorry about these issues and are working to resolve them. It’s taking longer than we would like as the issues are not affecting everyone. If you are having these problems, please email [email protected] with your account name, public IP address and log file.

Thanks for your patience!


03 May

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You should also be able to open your own portal (T) while we work on a fix for this.