Thanks, I’ve fixed #2 and #3. I can’t reproduce #1, it seems to be adding flat damage as described. Where are you seeing that it grants a lot of increased damage instead?
Thanks, I’ve fixed #2 and #3. I can’t reproduce #1, it seems to be adding flat damage as described. Where are you seeing that it grants a lot of increased damage instead?
Thanks, the bug here is just the tooltip visually showing you have the 3 piece bonus when you don’t actually.
Sorry about this! Please post your log file if this happens again (or if you haven’t restarted the game since it last happened), and some screenshots of your skill trees, passives and gear would also be helpful.
Thanks, I’ve confirmed this internally and made a note of it. It seems to me that the health, mana and position aspects do not go back 4 seconds, but Warped Time and Catching Up last 4 seconds.
Warpath is supposed to reduce movement speed, but you are correct that this isn’t mentioned on the tooltip so I’ve made a note of that.
There does look to be some strangeness going on there, thanks for the report.
Thanks, I’ve confirmed this internally.
Thanks, I’ve taken a look and it does appear to be granting 1% increased melee elemental damage per 2% missing mana.
Thanks, this was a typo which we corrected in 0.7.5.
I’ve tested this and found the node to be working, I think another hit was just removing the ward before you noticed. Thanks for the report!
Thanks for the report, I’ve confirmed that it doesn’t grant ward and made note of this internally.
This is working as intended actually, meaning there isn’t any “alt tooltip” function for affix shards. I can see how the modifier keys being listed on their tooltips makes that unclear, however.
I believe a fix for this will be included in 0.7.5d-- let us know if the issue persists after that update. Thanks!
Oh I see, you should talk to Heorot in the Scorched Grove and then to Yulia. I’ll see what we can do to make that clear.
Sorry about this-- could you post a screenshot of your Aura of Decay tree? I’ll try to look into this but knowing your build will make the process faster. Thank you!
Thanks, I’ve had a look and it turns out that the poison chance isn’t being converted for Pyromancers or Cryomancers. Currently both of those minions inflict poison rather than the intended ailment.
Thanks for the report, I’ve reproduced this internally.
I’ve found that you can also re-equip your shield to make the skill work without reloading the character.
Thanks, I’ve confirmed this bug internally.
Thanks, this is a bug with Warpath specifically (even without specializing). The affixes are working for all other channeled skills.
Thanks, I’ve reproduced this internally.
Sorry about the trouble! I’ll look into this, but in the meantime, are you unable to get to the transition to Heoborea because something is physically blocking you? A screenshot would be helpful.