Hackaloken

Hackaloken



18 Dec

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AppData may be hidden depending on a setting in Windows. Try pressing the windows key at the same time as the r key, then type “appdata” (without quotes) and press enter.

You can’t upload images directly to the forum, but you can embed a link from somewhere else (i.e. imgur.com). Thanks!

Post

Campaign

Added Chapter 7. This addition includes new zones, quests, enemies, music, and sound effects. Travel back to the Divine Era and witness a conflict between gods. Contend with Rahyeh’s armies, and explore the mysteries of Heoborea.

Skills

This patch introduces three new specialization trees, including two for brand new skills.

  • Added a new skill, Earthquake, which is unlocked by spending 15 points in Shaman passives. Earthquake is a melee attack that hits all enemies around you, and then sends tremors out to nearby enemies.

  • Added a new Mage skill, Flame Ward, which is unlocked at level 9. Flame Ward grants Ward, causes you to take less damage, and have a chance to retaliate with flames for 3 seconds. This is intended to replace Fire Shield and Ice Ward once other changes happen to the class.

  • Added a specialization tree for the Paladin skill, Sigils of Hope.

Item Gambling

Y...

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17 Dec

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Thanks for the report, I’ve made a note of this.

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I don’t see any node that grants stacks of Maelstrom when you get hit, but the node that grants stacks on kill seems to be working correctly to me. A screenshot of your skill tree, or better yet a video, would help. Thanks!

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Thanks, I’ve confirmed this.

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Thanks, I’ve made a note of this internally.

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Thanks, I’ve confirmed this internally.

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Thanks for the report, both of the bugs mentioned here will be fixed in 0.7.5.

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This will be fixed in 0.7.5, thanks for the report!

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Click and drag will be improved in 0.7.5. Thanks!

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This will be fixed in 0.7.5. Thanks for the report!


15 Dec

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Typically this is caused by enemies being spawned by another enemy. If the enemies were spawned after the start of the wave, they don’t count towards if the wave has been implemented.

If you think something else is going on, more details would be helpful. Thanks!

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Sorry about this! Unfortunately there is nothing we can do to get your items back. However, we expect system reworks that are coming in 0.7.5 to prevent this issue.

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Thanks for the report, these issues are typically quick to fix once we have a screenshot.

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Sorry about this! Unfortunately there isn’t anything we can do to restore the items. We expect the system reworks coming in 0.7.5 to prevent this kind of issue in the future.

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Sorry about this! The underlying bug causing this is expected to be addressed in 0.7.5. Unfortunately there is not any way to retrieve your items.


13 Dec

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If you target an open space when using “A”, your minions will walk there. However, the current behavior is that your minions will resume attacking enemies after reaching their destination.


26 Nov

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The ranges for implicit values will be visible in 0.7.5-- there was a technical limitation when the system was first implemented for affixes which we’ve resolved. Thanks for the feedback!


21 Nov

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This has been reported in the past and some fixes were applied, so some more info would be helpful.

  • Did the Spriggan always behave this way? If not, when?
  • What nodes do you have, if it started after some time?
  • What zone did you start using the Spriggan?
  • Does resummoning help?

20 Nov

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Sorry about this! What was the target that you used lunge on? Was there something below the bridge, or did you hit something on the bridge and were forced down?