HiRezRadar

HiRezRadar



10 May

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I believe we removed that awhile ago but for those of you who did read it in the time it was up, we apologize for any confusion it caused.

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Originally posted by MonsterYumYum

Controller and PC now in one queue? Let the salt flow!!

This was actually pulled from the update, we'll get those notes corrected. Apologies for the confusion!


06 May

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Hey Rogue Company!

We're really excited about our next update, Rogues Rising, which will introduce the brand new Vertigo map along with a series of Operation Saint improvements like MVP and dynamic music. Our original plan for this included the release of our new Crossplay system which we described last week in this post. The team met this week and decided we are going to temporarily delay its launch and it will not be available next week.

Why? Simply put we don't believe our anticheat efforts are currently meeting the standard we hold to ensure fair play in Rogue Company and when deciding to implement crossplay this was an absolute requirement.

Cheating happens in every online game in the world and is a vastly complex problem requiring game design, AI/machine learning, detection, and good old fashioned elbow grease from passionate people. As some of you are aware, we recently implemented a new version of Easy Anti-Cheat as part of an initiative to improve o...

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05 May

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Our team is looking into an issue that is impacting servers right now. Appreciate the report and your patience!


28 Apr

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Hey folks! We had announcement today regarding some upcoming changes to Matchmaking which you can read in a lot more detail here: https://roguecompany.com/news/new-crossplay-and-matchmaking-changes

We're really excited to be able to implement this as we believe we'll see a significantly improved experience for a lot of you. The most important part of this statement is the following:

We want to make sure that every time you log in to play Rogue Company, you have amazing, intense matches. There’s a lot that goes into that. It’s the gameplay that you love, the balance that keeps matches interesting… and yes, it’s the matchmaking.

We hear you: Matchmaking hasn’t been good enough in Rogue Company. And that’s why we’ve been working to address matchmaking ...

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Comment

Originally posted by NeonAerow

Thanks for fixing it. Do we still get the 2000 Battle Pass XP from that 5th challenge? It seems to me that it just progressed me to the 6th challenge without receiving the XP from the 5th challenge.

Appreciate you reporting the results from this. We did of course test things would progress, we're reviewing the behavior now.


27 Apr

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Originally posted by CarBallAlex

What platform is this? This is like the 4th time I’ve seen this mentioned but haven’t seen it in-game, maybe I’m just not logging on when it’s at its worst

We appreciate everyone's patience, we are working with some folks to address this issue.

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Thanks again to everyone who pointed out this weeks contract was going to be a little challenging to complete without Battlezone. The team just pushed out a fix which should switch this to Revive 50 teammates so work with your team, revive your fallen teammates and we apologize for any confusion this caused!

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Originally posted by skeanbeen

They said battle zone all season but for whatever reason that ended up being not the case. And looks like they forgot they had included a contract that requires it.

Also feels like a leftover from them wanting to include crates in all modes. Lame

We very much appreciate everyone bringing this to our attention, the team is working on a fix for this.


25 Apr

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Hey Rogues! As some of you pointed out with the release of Covert Ops, our starter pack did include the Optical Camo which is an awesome weapon wrap! It was so awesome we inadvertently had used it previously as a Battle Pass reward last year.

To correct this mistake, the team has now swapped out this item with the Coral Diver Primary skin giving those who already owned Optical Camo a new item. If you did not own Optical Camo, no worries! You have received Coral Diver as well. Thanks for your understanding and patience while we resolved this.

https://preview.redd.it/yhms53tgwqv81.jpg?width=2531&format=pjpg&auto=webp&s=5bd6a86e706270f97134076f2aced0825df689a3

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Originally posted by Present-Flight-2858

Did they really go back on weapon xp. What a steaming pile of horse shit.

We apologize for this, this wasn't about what we wanted to give, it's what we currently have the technical means to do. It's something i'm asking if we can offer in the future.

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Hey there! Human Backfill definitely has some issues and the team has been working on fixing internally. I say this more than I want to but I very much mean it this time, it's a complex problem with how players are connected to matches.

The lead Producer in question has actually been personally pioneering the fix for it (he comes from a technical background) and we're all hoping this is made available as soon as possible at which point we'll make an announcement.

A more updated Roadmap is something I'll pass back to the team and see what information we can make available. Our goal is to provide more transparency and while we believe we're doing better, there is always room for improvement.


23 Apr

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Originally posted by bloodiestmage

I actually tried looking to see if it states anywhere that the cosmetics earned in the battle pass are exclusive, and I couldn't. I wish it was clearer if what you're paying for is exclusivity or an early access pass.

Battle Pass items weren't necessarily always meant to be exclusive. We've released a lot of content and making it available to those who couldn't get it is an option we're exploring.

That being said, the pack in the OP was a mixup and the wrong item was grabbed. It's a pretty complex fix which involves changing items across multiple platforms but we'll announce soon what the resolution was on this.


22 Apr

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Originally posted by ChillNigz

All these changes to ranked but yet no fix on the RP bug

This was a bit more of a complex fix, but the team is testing one now. It'll be rolled out as soon as we can.

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Rogues! As some of you may have noticed we hotfixed late yesterday and we did announce the notes for most of this last week but just to reiterate this includes some balance changes and at least one nasty bug fix. The team is continuing to work on other issues but we didn't want to hold any of this up any further. We look forward to your feedback!

Ranked Demolition

  • Increased the Charge Rate of all abilities by 25%. This only applies to Ranked Demolition
    • Goal is to reduce the number of Abilities used in Ranked Demolition.
  • Default Cash changed from $13,000 to $5,000

Perk Balance

  • Resupply
    • Cost increased from $5,000 to $11,000
  • Restock
    • Cost increased from $10,000 to $15,000

Gadgets

  • Utility Gadgets
    • Cost increased from $4,000 to $5,000
  • Gadget Upgrades
    • Cost increase on all ...
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17 Apr

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This was reported through another system and has been reviewed.


16 Apr

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Originally posted by AceyRenegade

Any ETA you could post on Reddit with the mods? Wouldn't mind being notified while I do other stuff :)

This was a very technical and unusual issue that we had to diagnose so unfortunately the ETA is as soon as humanly possible.

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We found a critical issue this morning and the team is working on bringing the servers back up as quickly as possible.

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Originally posted by squarejellyfish_

I woke up specifically to play and now this shit

Appreciate the reports! The team has been on this for a bit now and are resolving it as quickly as possible.