HiRezRadar

HiRezRadar



08 Jun

Comment

Originally posted by Average_Joes_Gaming

And you realize F2P games success and future investments are based on player count. Every aspect of a game is designed to keep you engaged. Engaged players tend to spend money and round and round we go…

With all due respect to you, this is a very inaccurate statement. Hi-Rez studios employs a diverse group of people some of which proudly identify with and celebrate this month. This item was requested last June not only from the community but our employees and it was something the team committed to accomplish.

There are plenty of other engagement aspects associated with this update, but this is purely to support diversity, inclusion and equity within Rogue Company.

Comment

Originally posted by LeonDSO96

Quick question, I just turned rogue on ranked mode. Do I need to have 100 points on the bar of rogue rank to receive the reward for the season?

No, once you hit Rogue you are there.


07 Jun

Comment

Originally posted by FuzzyPiez

Apologies if my statement comes off as disliking you in anyway, that was not the sole intention, It's just that when someone as prominent as a cm doesn't/stop posting you tend to wonder whether they've resigned, are dealing with personal matters and what not.

And there's also the thing where in a fireside chat devs have mentioned that to them Reddit is a toxic place (They're not wrong, but we're just more vocal than other sns users though)and therefore they prefer to interact with the community via Discord/Twitter instead.

It's just when Mini was brought onboard you kind of drifted off to Smite subreddit and she began being the main link between players and devs. So when she "disappeared" and you came back It makes one wonder. I don't mean it in a malicious way, it's just curiosity, that's all. Thanks for the clarification though.

No I'm just joking around (text doesn't convey this well). Ultimately I'm responsible for all our Community Management efforts so I move where I'm needed to support the team. For now I'm heading back to my roots here with Rogue Company.

Reddit frankly does have good days and bad but just because you don't see us respond doesn't mean we aren't reading every day. We definitely are.

Comment

Originally posted by FuzzyPiez

I find it odd that Radar has taken over community manager duties from Mini, which is supposedly our community manager, she's been MIA for quite awhile...

Howdy! Not sure why you find my presence odd but I won't take that personally!

Mini has been working in the background the whole time. We're a team and we step in where necessary to support each other. I took ownership of handling our communication on Reddit recently so she could focus on other tasks.

To answer the OP question though, tomorrow's release is a bit out of the norm for us given we normally update on Tuesday so we extended the timeframe around it.

Comment

Originally posted by DangassDanger

According to their instagram, it'll be available at some point today for one rep :]

Tomorrow with the update! Apologies if we didn't communicate that accurately.

Post

Rogues! As we mentioned a few weeks back, tomorrow's Operation: Daybreak Update marks an important milestone for Rogue Company and our community. Over the last two years, the team has added dozens of features, hundreds of items, and made innumerable balance and gameplay changes. We genuinely appreciate every single one of you who has been a part of this journey and helped make Rogue Company what it is by sharing your feedback with us every step of the way.

While this is an incredible moment for our community, we also recognize that there is still a lot of work to be done when it comes to resolving outstanding issues. Before the Operation: Daybreak Update releases, we wanted to let everyone know about a few issues we anticipate tomorrow that the team is already preparing fixes for:

  • Draft Pick Spectators will only see one team’s perspective - this will be fixed in a future release.
  • Juke’s Turret bypasses Sigrid’s Shield.
  • Juke’s Turret is m...
Read more External link →
Comment

Originally posted by f0xr0

That’s not how it works, servers go down in the morning and come back a little before noon. This is also backed up by them saying it goes offline tomorrow morning and will be back within a hour (rogue company Twitter)

Apologies, this maintenance was necessary but probably a little confusing given the timing. Today is just about some important infrastructure changes we didn't want to do at the same time as the update.

Operation Daybreak launches tomorrow!


06 Jun

Comment

You've been able to party cross play for a very long time (since Alpha). What we've been discussing is when we'll mix those queues for players regardless of whether they are in a party or not.


04 Jun

Comment

Originally posted by Dont_Touch_Roach

Are you wanting that info here, in stand alone posts, or through your website? Which gets you the info best?

You can continue making threads as before, we just wanted to provide further details on what information will help us the most.


03 Jun

Comment

Originally posted by peteylownotes

My first thought was... you're asking for a lot here

This is definitely an ask!

We've had a number of folks present performance issues and were understandably frustrated.

A subset of that group we've talked to were genuinely invested in helping us identify these issues and address them. We are unbelievably grateful for anyone willing to take these extra steps and want to provide specifics on what will help us.

Post

Hi folks. We know it can be frustrating to encounter a performance issue while playing, and it can be even more frustrating when those issues seem to go unresolved. Performance issues can be tricky to diagnose: Sometimes they’re affecting everyone, but often they are only affecting players in a certain region, at a certain time of day, or only users on a specific platform or hardware configuration. Sometimes even a specific device driver or OS setting can cause issues that only manifest in a specific game.

To help us understand and troubleshoot your issue, there are a few details we need from you - with these, we have a better chance of understanding what you’re experiencing and focus the investigation. 

What We Need

1.  First, briefly summarize the issue you’re encountering. Whether it’s “none of my shots were hitting”, or “other players were moving erratically”, or something else - what is the key “this isn’t right” behavior you’re observing?...

Read more External link →

25 May

Comment

Originally posted by FuzzyPiez

How did we go from earning reputation/match and purchasing banners/avatars with the weekly store update using rep to this?

Don't make promises if you can't keep them, period.

HirezRadar

1 yr+ ago

Hey there! How many matches have you played? A few weeks is a considerable amount of time but you should earn enough Reputation for an unlock within this time frame if you are playing somewhat regularly.

This game is free to play and we use this model to avoid things like "loot box mechanics" to ensure we provide options for folks who want quick unlocks and for those who want to put in time to earn something.

Remember each level gives you 250 so earning those along with pushing your daily contracts will earn you a decent amount over time.

Look I'm all for more things to spend rep on but the previous weekly avatar/banner in store for rep and rep/match was working out, why ditch t...

Read more

This particular statement was made almost 18 months ago now and Rogue Company is a very different game than it was at that time. We ran the system as you point out for many months and we don't agree it was working unfortunately. I'd also point out we had the same problem 18 months ago, folks had nothing to spend their Rep on.

This should help alleviate that problem.

Comment

Originally posted by Kotin94

So it's basically an even more player friendly version of what Apex, Paladins, Smite etc offers in their loot box system.

And hey, if I can get these drops instead of more time boosters wasting a slot on battlepasses I'll take it.

As long as the table of what they have is visible to the player and they stop you from buying more if you have everything, I'm cool with it.

All correct, the table is there, you have the exact same chance of getting anything you don't own from the Drop, and if you somehow manage to get everything you will not be able to purchase the Rogue Supply Drop.

Comment

Originally posted by Solar1x-

It's a gimmick, they don't know what to update with so they drop this, while if you read the post it says...
"Reward Supply Drops are available as free rewards. Players will be able to unlock these through events and Battle Passes"
We already have battle passes and events with unique items as it is each season, this is just another mechanism that does exactly the same thing.

This was a long term project the team wanted to initiate carefully and one of the primary goals was to give players something to spend Reputation on.


19 May

Post

Hey everyone! We did a small hotfix this morning to address a few outstanding issues:

  • Rogue Saint had the Life Drain Perk removed unintentionally
  • Fixed an animation issue with the LR15 scope
  • Fixed a discoloration issue with the "Digital Matrix Gl1tch" skin
External link →

11 May

Comment

Originally posted by redfoxx15

I’m more upset that this wasn’t in the patch notes than the fact that lifeline isn’t there.

This was an unintentional change made to Saint. He should not have lost Lifeline as part of this update. We'll address this change as soon as possible.

Comment

Originally posted by f0xr0

I’ve put in multiple tickets on my audio being broken on clips and streaming bad have gotten nothing back. I’ve had this issue for about a year and a half now if you track my first post about it. What happens is I send it, I get a email saying it’s being looked into and they will follow me up and then it never gets looked into

Thanks for sharing this, genuinely!

The normal process for what you are describing is we report the game bug to folks who are able to review and address the issue described. While we can handle some technical support on our team, anything specific to a platform has to be tackled by the engineering and programming wizards.

Now as a player, that should be irrelevant to you. You are experiencing an issue and want it fixed. It's quite possible we need to do a little better about setting expectations and creating better processes to report these concerns.

Comment

Originally posted by anton_best

Oh really?

How come my support request not got answered?

I followed it up twice, and never got a response.

On top of that, I posted the same question on Twitter, Discord, made a thread here and on Steam. Only got help from the kind community on Discord, Steam and Reddit.

Not one response from your support.

I may sound entitled, yes, but at least some of those skins money should go to improving your support?

If you did not receive a response (and I would be stunned if you didn't) I would really love your ticket number so I can review how we handled it. If you aren't comfortable doing it here, please DM me. We are by no means perfect in our process but everyone should be answered.

Comment

As progress through the ranks, wins and losses will become more significant meaning at the very high ranks you will lose 24 and gain 6. This has been how the system has worked since at least Season 2.

We did however 100% have a bug with our last update which we believe has been resolved with this one. If you are in lower ranks and are experience extreme point loss we do want to hear about it but please bear in mind your point loss is based on your team composition, not just your personal ranking.


10 May

Comment

Originally posted by TheCODFan

Idk, I guess try messaging a Hi-Rez employee on here or Twitter? I will say putting in a ticket is probably a waste of time.

I would very respectfully disagree and say that is easily the fastest way to get someone on my team to review it. Twitter, Discord and Reddit we get a lot of messages and you are rolling the dice on whether it will be seen. We are very particular about tracking metrics around our support tickets and notice when they aren't answered in a timely manner (which depending on when you put it in may take a day or two).