Hugo

Hugo



12 May

Comment
    Hugo on Forums - Thread - Direct

Hi @jonathanmr22, did you change any of your thralls behavior settings?

If so, what did you set them to?

Comment
    Hugo on Forums - Thread - Direct

Hi @Fairydust, welcome to the community!

The issue with thrall bhavior when teleporting and disappearing undermesh is being addressed in an upcoming hotfix.

Comment
    Hugo on Forums - Thread - Direct

Hi @KnightlySnail65, welcome to the forums, we’ll register your report for our team to look into.

Comment
    Hugo on Forums - Thread - Direct

Hello, we’re aware of the issue and it’s being looked into, thank you for the report.

Comment
    Hugo on Forums - Thread - Direct

Hello @montana1, the issue with thrall behavior after teleporting will be addressed in an upcoming hotfix.

Comment
    Hugo on Forums - Thread - Direct

Thank you, we’ll forward these details to the team.

Comment
    Hugo on Forums - Thread - Direct

Hi @Apol, when this issue occurs, do they get killed in one hit and do they show their health bars?

What weapon are you switching from when equipping the truncheon?

Do you have a secondary controller connected or plugged into the console?

If you give the truncheon to a thrall, can it knock out other thralls?

Lastly, did you modify any game settings, including the damage multiplier?


11 May

Comment
    Hugo on Forums - Thread - Direct

Hi @Babyfacekane, thank you for your report, we’ll relay this information to the developers.

Comment
    Hugo on Forums - Thread - Direct

Hello @FearFox79, welcome to the forums!

We’re working on a few fixes that will address several crashes that are affecting the servers and the thrall issue as well, it will be released as a hotfix very soon, apologies for the inconvenience.

Comment
    Hugo on Forums - Thread - Direct

Hello @WhatMightHaveBeen, is this happening consistently on every first login?
Does the issue not persist if you logout and log back in to the same server?

Could you also specify the server number?

Comment
    Hugo on Forums - Thread - Direct

Hi @Econradt, the team is aware of the issue, thank you for your report.

Comment
    Hugo on Forums - Thread - Direct

Hi @agfike, we’re aware and currently looking into this issue.

Comment
    Hugo on Forums - Thread - Direct

Hello @UnbreakableMare, we have fixed an issue with fall damage not working as intended.

Are you able to reproduce this issue on every login, and does it happen regardless of the area where you logout? What message do you get on your Event Log?

To share a screenshot you may upload it through the tool tab over the reply text box.

Comment
    Hugo on Forums - Thread - Direct

You should be able to get a purge even with a modest base in singleplayer once the bar is full, can you share all your current purge settings and the exact location of your base?

Comment
    Hugo on Forums - Thread - Direct

We’ll reach out to both of you privately as well.


07 May

Comment
    Hugo on Forums - Thread - Direct

Hi @Cjl176, welcome to the forums, we’ll reach out to you privately regarding this matter.

Comment
    Hugo on Forums - Thread - Direct

Not yet as it’s still undergoing further testing and being tweaked.

Comment
    Hugo on Forums - Thread - Direct

We’ll proceed to lock this post to prevent further derailing, to provide feedback or constructive criticism regarding the patch feel free to reply to the patch notes post.

Comment
    Hugo on Forums - Thread - Direct

Hi @agfike, the latest patch improves several AI aspects, please be sure to share any feedback regarding the original issue after playing through the current patch.

Comment
    Hugo on Forums - Thread - Direct

Hi @Croms_Faithful, fear not, this is an issue that we’re currently looking into and not an extravagant change to the building’s materials.