Hey there,
We introduced a new measure to avoid input spam that will trigger if a single button input is queried multiple times over a short period of time. If the keys are alternated this measure will not trigger.
Hey there,
We introduced a new measure to avoid input spam that will trigger if a single button input is queried multiple times over a short period of time. If the keys are alternated this measure will not trigger.
Hey there,
It’s not a bug but a preventive measure to stop input spam. To harvest, you can keep the left mouse pressed and it will keep harvesting at the maximum speed.
What region are you on? Also, just to confirm, have you tried booting another online game and opening its server browser, then coming back to Conan Exiles and see if the browser now loads correctly?
Hey @PrinceLucius
Please send the crash report through the PS dashboard once ...
Read moreHey @Darn.Farrell
We’re aware of this issue and our team is looking into it.
Thanks for your feedback.
Hey there,
It’s not a bug. Food is consumed immediately and it will last for a prolonged period of time or until server restart.
Pets will not die of hunger, as that system was disabled back in March. Their hunger meter will drop to 0, but no damage will be applied.
They will always stay fed, as the hunger system is not in effect. Also, although food disappears instantly, the buff is applied.
Hey @Porpman
Could you elaborate a bit more about this? You’re movign it from your radial menu to your inventory?
Hey @Larathiel
In your case it looks like the dreaded building loading issue struck again, unfortunately. A server restart should fix it if our hunch is correct.
Hey there,
That issue has been fixed in Testlive and will come out in an upcoming patch.
Both issues have been fixed in Testlive. They’ll be released once that patch goes live.
... Read moreHey @Gwen
Welcome to our community.
That is indeed the case. When their hunger falls to 0 they won’t take any damage. They still take food, but it’s just to give them a combat buff. Any other effects (event log notifications, hunger sounds and so on) are just leftovers from the old system and will be removed from the game in future patches.
Hey @Manayggdras
Welcome to our community.
The patch addressed client-side performance, but the issues you’re reporting seem to be server-side problems. We’ll be deploying some server optimizations soon on consoles (they’ve been deployed on PC today).
Although thrall feeding was disabled in March, some remnants of that code remained in the game. They’re being slowly removed from the game as they are obsolete and lead to understandable confusion.
Hey @HanvelTheNude
Thanks for the heads-up, we’re sending it to our team so they can look into it.
It was one of the biggest changes of the March patch:
Our team is aware of that one and working on a fix. It didn’t make it into this patch due to time constraints.
Woops, fixed!
It’s out now:
New patch is out!