ItsTsukki

ItsTsukki



14 Apr

Post

Hello Tamers!

1.3.1 has been given the green light and we'll be patching it in on Monday! In case you'd forgotten, it'll include fixes, some left-behind balance and some improvements to the Challenge Modes.

Pre-maintenance will begin on Monday, April 17, 2023 6:00 AM UTC, and server downtime will commence an hour after. Downtime shouldn't be very long.

Lumas will spawn until the last 10 minutes before maintenance, Lairs will be disabled through it all. All ending bids will get two hours added to them.

See you on Monday!

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12 Apr

Comment

Originally posted by Ramtakwitha2

Wait what? I haven't played in a long time but now you need a subscription of some kind to trade? Did the game go f2p sometime when I wasn't looking? Tell me I'm misunderstanding something.

It's a complementary purchased for accounts that don't own the game because they're game-sharing off another account. It's included with the initial purchase of the game on all platforms, so it's only if you haven't actually purchased the game.


05 Apr

Post

Hello, Tamers! The week is ending today for us Spaniards and we wanted to keep everyone in the loop of recent happenings:

  • We sent the 1.3.1 build for platform review last Friday, March 31st. It's looking good so far! Stay tuned for the launch date, which we'll share as soon as we know it. This patch includes a lot of fixes and community-requested improvements to the Challenge Modes (capture indicator, species clause, techniques of the starter Tems, new message...)
  • The TemCard mount is available this week in the Store! Levitating is neat.

Fshiuuuuuuuuu

  • The III PCFP Regional Open is this weekend! You can still sign up at ...
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01 Apr

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Are you READY to experience SPEED like you never have before? Are you ready to COMPETE with all your might in the CRAZIEST races EVER?

BIGU RACING

Bigu Racing Ultimate is here to fulfill your desires!

Sing up for the limited beta NOW: http://crm.gg/biguracingbeta

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Comment

Originally posted by Marshmellowo

Omg Tsukki the YouTube thumbnail on mobile gives it away hahahaha

This is why we can’t have nice things HAHAHAHA


30 Mar

Comment

Originally posted by Alt2221

something like arbury alumni would be cool

gotcha! I'll add it into the next batch :)

Comment

Originally posted by Zaechs

What is the release date for next week's patch that you are talking about?

We're not sure, as it depends on how fast the platform holders review it after we send it. We'll be sending the build for review today.


29 Mar

Comment

Hello! We’re continuously working to improve Switch performance. The most recent update runs slightly worse than the one before it, but the next one (next week) will include fixes for this. In the meantime, it helps placing the game on the internal system memory of the device instead of in the SD. Sorry for the inconveniences! We’ll keep working to overcome the issues with the Switch.


27 Mar

Post

happening.*

Hey peeps!

We’ve heard there are lag issues and server inaccessible problems at this time. Internal server info looks fine, and we’ve tested the points of pressure and everything worked smoothly for us.

It could be an issue with the hosting provider, or a temporary situation.

We’ll keep monitoring it, and take another look tomorrow morning when we’re back at the office.

Sorry for the inconveniences!

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Comment

Originally posted by PinkGeeRough

Discord people saying it should be fixed in next patch, 1.3.1.

Not sure when that is though, shouldn't be too long I suppose

Next week if everything goes well! Thanks for covering it, Gee


24 Mar

Post

User flairs are here! Showcase your interests, personality and/or sense of humor with these new flairs, available to choose from for all users. We're also open to new suggestions or ideas if you have them!

These are only a handful of all the new Flairs you can choose from.

Here's how to set your user Flair:

On the Re...

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22 Mar


20 Mar


16 Mar

Post

Hello, Tamers! Are you having fun with the update so far? Here's some fun info and some relevant info!

🔸We'll be performing maintenance tomorrow morning (our time) to fix some of the server issues that have been popping up. I believe the full list has also been posted to the subreddit, but I’ll include it below as well.

🔸For the client- side bugs we expect to be able to have a successful 1.3.1 build to sent for platform certification next week. We’re trying to get as many bugs fixed as possible. We’ll keep you posted on when we send it.

🔸Some Tamers are already hard at work with the Challenge Modes! Around 80% of people attempt the Randomlocke, while around 15% try the Nuzlocke, and less than 5% go for the Speedrun mode.

🔸In terms of success, we have ONE Tamer who's conquered the Randomlocke mode, FIVE Tamers who've beaten the Nuzlocke mode, and 0 Tamers who've beaten the clock in the Speedrun mode. ...

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14 Mar

Comment

Originally posted by keeper_of_kittens

It IS the main avenue of pansun farming, whether or not it was intended. Its so annoying to make money in Temtem. Maybe they could look into adding more ways to generate pansuns as well?

Yes, that's the point I was trying to make! That if FreeTem should not be this, that's what we're going to be looking into. I included it in another reply to the general post

Comment

Originally posted by ApocalipsyCriss

Ive also had to reset 6 times in a row because I got a tem with no attack moves and lost first battle, dont beleive its a bug, was just unfortunate RNG 😅

you're correct, very unfortunate RNG :_)

Comment

Originally posted by SnooAvocados9698

u/ItsTsukki Please don't let this be nothing. This is not the same as every game, other games balance for PvP and PvE separately. For casual and hardcore separately. If you don't want us freeteming the least you could do is revert the nerfs to PvP rewards and remove freeteming from the st patricks day event.

Freetemming is a valid activity for events, and in general. The issue is that it shouldn’t be considered the main avenue of Pansun making. We’re already looking into how to keep freeze under control for pvp and not make freetem more difficult for pve, so we’re not letting this be nothing, rest assured!

Comment

Hello! Before this gets more traction: YaW also said that if FreeTem was being considered the main source of avenue that that was the problem and something to look into, as that was not our intention. As in, provide better methods. However, since we know changes like that will likely take time, we’re reviewing the freeze changes to make them less impactful on PvE, and we’ll let you know as soon as it’s articulate and more or less delimited.