Some feedback regarding the UI for deployable spawns (when you're on the big map choosing a spawn point):
It's not really intuitive when a deployable spawn is "available" vs. "waiting." I think there could be a more obvious difference between the two states.
The mechanics of the deployable spawn "availability" is unclear. Is it time-gated? Or limited by proximity of teammates? Proximity of enemies? It would be nice if the "countdown to availability" was visible in the map UI.
When a deployable spawn is very close to a traditional spawn, the overlapping icons can be confusing and hard to click on the one you want.
It's inconsistent that traditional spawns usually spawn you far away from the icon, while deployable spawns are always pinpointed right on the icon. Ideally, traditional spawns should show you a shaded area where you might spawn, instead of looking like a single point on the map.
Good suggestions, I'll bring them up.