Its literally what was voted for
Daeyalt essence can be used anywhere that pure essence can, including ZMI (provided the player has at least 50 Runecraft). Using daeyalt essence will give 50% more Runecraft XP than pure essence. Note: Training Runecraft through this method including the mining time will not be substantially better than training it traditionally.
https://secure.runescape.com/m=news/darkmeyer-poll-blog?oldschool=1
It was suppose to even out to about the same including the mining time. You're just actually rcing less. That poll question says better as well.
So how much worse is it going to be?
Yes, the essence does indeed give 50% more experience and it's not substantially better than traditional runecrafting, but the rate of obtaining the shards will naturally affect your hourly experience rates.
We never once claimed this would replace traditional runecrafting, and that's not what we polled either so it has to be slightly worse experience wise.
If you guys want a new RC method that replaces traditional runecrafting I think every mod on the team is open and willing to listen. However, this update was never designed or polled to do that so that's a discussion for another update.
Additionally, as I mentioned on stream: If we don't see enough engagement and that the content serves little to no purpose to you, of course we're willing to tweak it to match your expectations as with any other piece of content. But no point having that discussion before you have played through the content.
I can't tell you the exact rates as spreadsheet math rar...
Read more