JagexLuma

JagexLuma



27 Aug

Comment

heya, this is a known bug (not specific to abyssal lords)


07 Jul

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Originally posted by Rseding91

Thanks! How does shifting tombs let you click near render distance away from yourself without issues? Also does that exploit have to do with adding or removing? Seems like adding would be fine? Maybe I’m wrong.

That's a reaaalllly good question that I'll have to look into (same for controlling nodon cannons I believe?) πŸ‘€ Iirc the exploit used both adding and removing unfortunately

Comment

Heya, I can answer these

  1. Yeah, success chance (something between 98-99% at level 99) - additionally, your success chance decreases a bit with each scarab you stack
  2. I would have said this is intentional, but as you've said other boosts/bonuses work with it this sounds like an oversight - I'll look into this :)
  3. TL:DR; Engine limits. I believe there's a cap of clicking 7~ tiles away from your character before you move. Unfortunately this is something that could have been planned better - it's not a problem I gave any thought to, as during dev I was working on scarabs on a test mapsquare, with a smaller pool (and thus was not running around the entire pool). By the time the scarabs were moved into the actual environment it was more or less finished, and I hadn't anticipated it to be as large a problem as it is. Learnings for next time!
  4. Originally you could - this was changed due to a nasty exploit (that couldn't otherwise be fixed without a sys...
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04 Jul

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This will be hotfixed tomorrow

(as BoltonCavalry has said, it's Dr Nabanik at Kharid-et, and this will only be happening to players who borrowed scrolls during Vault of Shadows)


08 Jun

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Originally posted by Confusedgmr

Shhh, no one tell Jagex.

too late πŸ˜”


07 Jun


06 Jun

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Originally posted by TrollingFarm

Ive got the deathward relic from him already so does he move somewhere else or what?

hey, this will have come as a result of today's update. thanks for raising, i'll see if this is something we can get hotfixed tomorrow

Comment

Originally posted by Mini_Hobo

For the wordle puzzle, if the word is "HOME" and you guess "FOOD", the second "O" should not be orange, but it is currently. Was very confused why I was getting wrong answers until I just tried "DDDD" and it was orange orange green orange

we're aware of this bug :)


27 May

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Originally posted by Blackbird_V

The ability to gain loot reroll tokens as drops from EGWD bosses

Is this specifically only used at Zamorak/Ed4, or any EGWD boss? Because be REALLY nice to use at Arch-Glacor considering the depressing rates of the Frozen Pizza.

they are specifically for Zamorak

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Originally posted by yuei2

How do you feel that it's finally out in the open Mod Luma? Are you excited, scared, accomplished feeling at getting to see your quest be reality?

excited and scared πŸ˜€


26 May

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Originally posted by elroyftw

Hey luma thx for the reply <3

<3

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Originally posted by Denkir-the-Filtiarn

Followup question, if you spam the scroll with a full inventory can it spawn on the ground in the bone pile?

yep!

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it has not been shadow patched out


11 Feb

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Originally posted by ArchiePet

u/JagexLuma can we get this amended please for Het’s Oasis reference not duel arena?

thanks - we'll get this fixed :)


21 Jan


17 Jan

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not a bug, this is intended (much lower chance than t1 or t2 though)


13 Jan

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Originally posted by Adyi2015

One other character that sometimes uses an old chathead ani, is Armadyl in the new Eye of Het 2 miniquest. He had a few of those ones where it does a bit of speaking (like how it use to be) and pauses and looks like the croc here moving his head side to side. Im guessing it uses the same ani's ;)

That one has a fix ready to go out - as yeah, Armadyl doesn't have quite the same range of chathead anims as humans do :)