JagexSween

JagexSween



15 Jun

Comment

Originally posted by Merdapura

Hopefully the settings UI doesn't become a clusterduck of all settings and has sorting and perhaps even some icons to help find settings better

It's a big part of why we updated the settings to the new format. Clusterducks are our least favourite type of duck. Apart from Erin from 2014.

Comment

Originally posted by Amaranthyne

Really good start. There are a couple features missing that'd convince me to switch to the Steam client instead of Runelite, but maybe those will show up in the future milestones.

Which features, out of interest?

Comment

Originally posted by prestog1

I honestly thought you’d be trying to fight against runelite and make your own plug-ins but I’m pleasantly surprised you’re working with them. I think this is a great step from you guys.

These features are being developed entirely by us, but Adam from RuneLite has been very helpful in prioritising which features we work on

Comment

Originally posted by nickorama23

All milestone images are titled Milestone 1.

Ofc besides that, this is great to see!

They're all in the first milestone!

Comment

Originally posted by PartyByMyself

Well this is f**king sick.

Isn't it!?

Comment

Originally posted by aceofspadesz

Great that you're working with runelite. Would be great to have some of those features on mobile!

Soon they will be!

Going forward we’ll be expanding the test by bringing these features to the mobile version of the game in the near future.
...
Building all of this directly into the game means most of it will be present on mobile too.


24 May

Comment

Originally posted by BathoryRocker

Just gonna say, I sent in my app on 4/17 with everything established, and still haven't heard back. We only had 25 members at the time, so I understand if we were rejected. However, we haven't received any messages stating that we have been rejected. No communication at all, which sorta bummed us out.

What's your Clan Name/RSN? Everybody should have got a message. We can check that.


14 May

Comment

Originally posted by modmailtest1

Can we get the Gielinor Gazette too? What happened to it?

Coming back very soon, and then again on a monthly basis


12 May

Comment

Originally posted by LegosasXI

Yeah. I definitely hope they rework the rest of zeah the way they did Hosidious sometime soon.

On the stream today Mod West was showing off the Shayzien House rework!


22 Apr

Comment

Originally posted by evdoke

Minor, but I feel like "ash scatterer" is kind of a boring name and it just doesn't roll of the tongue like "bone crusher." Maybe it could get some new name like "demonic censer" or something.

What if it didn't scatter them, but instead it cleansed/purified them 'cos they're demonic?
Some sort of Urn, 'cos ashes.

Urn of cleansing/purging/absolution etc etc whatever etc


20 Apr

Comment

Originally posted by TheGreatestWorstRNG

The Inferno would become slightly harder.

The Inferno would become SIGNIFICANTLY harder* FTFY.

We're talking about a ~20% DPS nerf. The Inferno is already an extremely challenging and punishing minigame. Almost every player finishes their first successful run with basically no brews/restores left. Making people stretch their supplies even further is a horrible idea.

If the Blowpipe is dealing less damage, then monsters are taking longer to die. This would become a problem when reaching TzKal-Zukm, as taking down the Jal-MejJak’s quickly is very beneficial. There were also concerns raised about the increased difficulty of defeating sets of Jal-Xil and Jal-Zek during the TzKal-Zuk phase, and that the triple JalTok-Jads taking longer to kill.

Okay so you guys acknowledge that it is significantly harder. So you'd be willing to nerf the mobs defence & hitpoints so it's roughly the same difficulty, rig...

Read more

In this blog we've not said how much of a DPS loss it'd be, and the DPS loss against various creatures depends on the creature itself.

Our previous proposals did make it clear that the DPS loss was going to be significant against tanky creatures (like Jads) or when using lower-tier darts.

We did admit in this blog that the previous proposal was so flawed because it was such a drastic DPS loss, and unless you had a T-bow there wasn't really another alternative. The blowpipe would have remained the go-to weapon, but it'd be worse.

This blog has a survey which asks you about how you'd want us to go about filling this DPS-loss void.

The biggest factor for making the Inferno harder is the sets during Zuk where only having a limited time to deal DPS means just barely missing becomes more frequent and matters a lot more - and we may want to look at making tweaks specifically to those situations if necessary.

Bu...

Read more
Comment

Originally posted by FantsE

The survey is messed up. Upon agreeing that the blowpipe should be less effective against high-defence mobs, it then asks me why I disagree.

Should be fixed now, logic was backwards on two Qs. Sorry about that!

Comment

Originally posted by Chaoss780

One of the first questions asked if I agree or disagree with something. I pressed agree and it prompted me next to explain why I disagree. Exact opposite happens when I press disagree.

Should be fixed now, logic was backwards on two Qs. Sorry about that!

Comment

Originally posted by Rustledstardust

No problem, happy to help

Should be fixed now, logic was backwards on two Qs. Sorry about that!

Comment

Originally posted by Chaoss780

One of the first questions asked if I agree or disagree with something. I pressed agree and it prompted me next to explain why I disagree. Exact opposite happens when I press disagree.

I'll check the survey logic now, thanks for flagging

Comment

Originally posted by Rustledstardust

Hey Sween, when I Agree with "The Toxic Blowpipe should be less effective against mid and high-defence targets." the next question is "Why don't you think the Toxic Blowpipe should be less effective against mid and high-defence targets".

Seems contradictory since I just agreed it should be less effective?

I'll check the survey logic now, thanks for flagging

Comment

Ah sh*t, here we go again.

Seriously though. The blog is intended to get you all thinking about Ranged combat generally. There's no outlandish proposals this time. And we finish up with a survey which asks how you feel about the ranged meta, the blowpipe, the T-Bow, a couple of buffs (like crystal bow etc).

Read the blog, and whether you hate the proposal (and us), like it, you're unsure, angry, confused etc. Fill the survey!


25 Mar

Comment

Originally posted by [deleted]

..and we look forward to welcoming you back into Gielinor in no time at all!

https://i.redd.it/9yyoe552e5p61.png

stupid sexy flanders


11 Mar

Comment

Originally posted by FlamingBunnyChamou

Sounds like it is mostly a concern for people that play both games, if I understand correctly?

That's right - and we've done our best to mitigate the impact it has on accounts that play Old School often (rather than rarely)

Comment

Hey all, naturally there'll be some questions about this, but the bottom line...

  • This is going to affect very, very few active Old School players.
  • If you are affected, you'll have received an email and an inbox message yesterday from the RuneScape team and - another one from us this afternoon - informing you that you're affected.
  • Additionally, some of you will have received (or will receive) an email and an inbox message from us telling you that you're absolutely fine to continue playing Old School, but with a recommendation to avoid RuneScape.