JagexSween

JagexSween



28 Oct

Comment

Originally posted by Osmium_tetraoxide

Is it me or has this release broken the Herb Sack? It used to be able to be filled as you did a herb run but now you have to manually fill it as you go.

Is it me or has this release broken the Herb Sack? It used to be able to be filled as you did a herb run but now you have to manually fill it as you go.

I've passed this on and it's being investigated.


22 Oct

Comment

Hey all, I reached out to OP a while ago, but for visibility here's what's been done.

We raised this with our support team. The mute shouldn't have been given and the appeal shouldn't have been denied. The mute was quashed and feedback was given to the Mods who handled the report and appeal.

Comment

Originally posted by [deleted]

[deleted]

It may have been overlooked, I'm not too sure - I'll raise it with the developers in our Revs catch-up tomorrow!


21 Oct

Comment

Originally posted by xalchs

u/jagexsween can you confirm whether the Rev changes + the 100K entry fee will be live in leagues?

The Leagues Revs will be a duplicate of whatever Revs look like at launch. So as they are now, plus any changes we'd make by next week

Comment

Originally posted by Ryuchigo

Apparently ironmen can pick up the 100k rev cave fee from killing other players. Seems like a slight oversight.

We're looking into it!

Comment

Originally posted by koen_C

/u/jagexsween Any updates on the lagg thats been happening in the uk/german worlds the past few days. It's really frustating getting laggspikes every few seconds.

There's an active investigation ongoing. I'm trying to find out how we can help their investigation by using information/experiences that you guys all mention. I'm also going to see if we can get a Support article up too.

I know it's inconvenient, we're experiencing it on our personal accounts too :(


20 Oct

Comment

Soul Wars is expected for early next year, in January. The other changes will come at different times, spanning from the rest of this year to early next year.


16 Oct

Comment

Originally posted by SoundEscape1

That would be awesome! I look forward to reading that. I haven't been great at keeping up with the new suggestions but has there been a suggestion for where the new bloodbark/swamp bark is going to come from? If not I think something like this would be a good source.

We beat you to that I'm afraid. The poll for swampbark and bloodbark literally ended yesterday. Both passed. You can read more about the proposals here: https://secure.runescape.com/m=news/soul-wars-and-minigames?oldschool=1

Comment

Originally posted by BioMasterZap

Bit disappointed with Kandarin nerfs, but it makes sense. I'm just glad the granite was added to the shop. Not looking forward to redoing quest plans though.

Also, can we get a bit more clarification on Iban's Staff? On Stream Husky said it would be from Tirannwn, but SotE removes the Iban Disciples and you now claim from Koftik outside the Underground Pass. So if you unlocked the quest with a region like Fremmy, it sounds like you should be able to claim the staff from Kandarin and recharge using the Mage in West Ardy, making it part of Kandarin more than Tirannwn.

Sure, I'll follow that up and seek to clarify when I know.

Comment

Originally posted by wolaznik

Hi Sween, I'm not sure if you're in the Leagues Discord, but we keep track of any questionable things with the region interfaces, region unlocks and other considerations. If you're not in it, I'm sure Husky passes them along to you.

He sure does! I'll be joining it shortly (and considering how we might formalise our relationship in future).

Comment

Hey all. Similarly to the recent Leagues blog I posted, sorry for how late this is being posted. Had some connectivity issues.

In recent weeks we've used the weekly update newspost to talk Revs, and whilst it meant it got a lot of views it also meant the proposals could sometimes be overshadowed by other things. Like lobster cages pots.

We want your feedback! We want to make these content changes very soon and we need your input. It's too late in the week (or too early in the weekend) for us to make changes, but we'll discuss feedback on Monday!

Comment

Hey all. Firstly, sorry for how late this is being posted. Had some connectivity issues.

We first posted this blog last week. We've since had playtests and you've told us where we've made mistakes. So we changed some stuff! There's a changelog at the top, and the interfaces have been updated too.

If you spot any inconsistencies, let us know. It's too late in the week (or too early in the weekend) for us to make changes, but we'll discuss feedback on Monday!

Comment

As a player back in the day I can't really remember many games happening that weren't 50/50. That said, I'm sure we could Old School-ify it!

It's worth noting that in recent ideation sessions I saw a great proposal from a few members of the team for a different Runecraft minigame (and guild) that I thought was way better than GOP. I'm hoping we'll use an upcoming Gazette (and survey) to talk about these types of ideas.


15 Oct


14 Oct

Comment

Originally posted by Yarasaosrs

Please fix the Ava's Assembler for UIM, we want to continue to lose it on death so Hespori will hold it and so that it falls in our death pile. Currently it stays on our character post-death. (After the new update)

I've passed this on to the devs.

Comment

Less lobster-related and more 🦀-related - we've added a section to the newspost to talk about Rev Caves. Namely we're proposing two other changes to address feedback from last week: a fee to deter raggers/griefers, and a PJ Timer trial, specific to the caves.

Comment

Originally posted by gangotf

Imagine being a person who isn't really looking forward to leagues, all these small updates have provided essentially nothing since nightmare/sepulchre came out. not mad or anything, just disappointed that all we have received lately has been roadmaps and gazzetes showcasing future content. Thought that there was tons of new hires coming to the dev team. perhaps it is taking time to train them.

You're right that it does take a lot of time to train and onboard new hires. Not just getting the noobs up to speed, but also time away from the people involved in training them. It'll pay off long-term though!

Comment

Hey all. We're seeing a lot of feedback on this change. We thought it'd be a very minor change that might help to avoid any possible confusion among new players when fishing at lobster spots. That said, a lot of you are quite rightly pointing out that things like trees say 'Chop down tree' and axes aren't called 'Tree choppers'! Maybe relying on intuition can be a good thing.

We're more than open to reconsidering this change, we'll review this in our usual update feedback meetings. I can tell that even before the meeting I'd expect us to change it back next week.

That said, I'm definitely going to check the google trend for 'lobster pot' later today.