Joshua_Davis

Joshua_Davis



30 Jun

Comment

Originally posted by erpg

So we'll have to wait a month until banners get looked at again after being gutted. Enjoy the summer sun, warrior mains!


24 Jun

Comment

Originally posted by AldroVanda

Once they’re ready, we plan to add them as rewards for participating in future World Restructuring betas.

Hey. Please don’t. At least, let them be available in the future as well. Don’t lock skins to a beta.

They'll first be available through the betas, but we know that folks will want a way to get them down the road. :)


22 Jun

Comment

Originally posted by Gunnho

everyone will /gg a few times before starting.

When we're designing new features/content, we're always asking ourselves "how will players try to abuse/exploit this?". We don't always catch everything on first pass, but we do catch a lot. :)

Comment

Originally posted by Ywhre

Interesting. Wish this post also included Summer roadmap though, we have no news past June 28 update.

From the blog: "We’ll be back in early to mid-July to share our development roadmap through the end of summer."

You'll get a new roadmap before the next release that comes after June 28.

Comment

Originally posted by Triddy

I'm happy with the changes proposed here. Repairing was useless, mouse cursor goes a long way to accessibility, and the story barrier change is very friendly to new players.

At the same time, I'd be lying if I said I wasn't expecting a new roadmap, now that the last one has essentially reached its end. Hoping we get one shortly after the 28th

From the last paragraph of the blog: "We’ll be back in early to mid-July to share our development roadmap through the end of summer. "

Comment

Originally posted by RegnumIrae

So the only info about alliances we got here (even tho we were supposed to get some more betas before summer) was "oh yeah we also named alliances back on our march blog lmao top kek ktnxbai"

There's a blog scheduled for Friday that's dedicated to WvW.

EDIT: This is coming Friday with the balance notes. My mistake. :)


21 Jun

Comment

Originally posted by MithranArkanere

Let me check the Magic 8 Ball...

Ask again later.

Hijacking top comment. Notes are coming later this week, and last I checked, the balance section was something like 4K words.


10 Jun


06 Jun

Comment

Originally posted by rka0

cornerstone of endgame

It is to me. :)


05 Jun

Comment

Originally posted by Samug

We'd appreciate some kind of a post acknowledging the betas took place, saying there will be more of those kinds of events in the future (like not even a specific timeline, "before December" is way better than "we're working on it" for 5 years), and maybe some kind of neat infographic - how many accounts took active part, how many guilds, how many worlds were created.

Noted. Also, copy/pasting a note I made elsewhere in this thread:

To clarify, World Restructuring hasn't been actively developed since its original announcement in 2018. Previous studio leadership deprioritized the project shortly after it was announced. We put a team back on it last year. The idea has existed for 4+ years, but meaningful progress has mostly happened over the last year.

Comment

Originally posted by -Haliax

well they've been talking about alliances for 4/ 5 years now so I think it is. Besides, there's no point in waiting for steam release if you want to play the game, more than likely it's gonna be on the same servers so no point in waiting.

To clarify, World Restructuring hasn't been actively developed since its original announcement in 2018. Previous studio leadership deprioritized the project shortly after it was announced. We put a team back on it last year. The idea has existed for 4+ years, but meaningful progress has mostly happened over the last year.

Comment

Originally posted by Samug

Considering all they got from 3 weeks of beta is "there's a queue bug", yeah it's not coming any time soon.

I understand the frustration in this comment, but to be clear, we learned a ton from the first three betas - more than just the queue issue.

The queue bug existed prior to the World Restructuring betas, but it's exacerbated during World Restructuring tests and I've asked the team to make progress on resolving it before we try another live test. Waiting an hour in a 100+ deep queue only to be forced to the back of the line is a really awful experience. It doesn't happen to everyone - but it happens frequently enough to be a blocking issue.

Also, I just want to note that progress on World Restructuring, the dreaded queue issue, and other WvW initiatives are all happening in parallel. We touched on the team's priorities in late April, and we're due for another update soon. ...

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Comment

I'd say you're safe to transfer, especially if WvW is a mode you spend a lot of time in. World transfers will eventually be phased out, but we'll give plenty of advanced notice when that time comes.

Even when World Restructuring betas kick back into gear, we'll alternate between increasingly longer betas and then revert back to World Linking in between. Plenty of opportunity for a world transfer to be worthwhile before World Restructuring is fully released.


27 May

Comment

Originally posted by Ashendal

It may have been deleted by the dev after being told not to bring up internal discussion on certain topics like that if the answer wasn't, "yes we are lowering it" or a direct reason why they aren't.

That was me. The other thread got deleted I think (I assume because it was a dupe of this thread). My plan was to add the comment here once I found a reasonable comment to reply to. And that brings me here. :)

Oh hey! Just wanted to let folks know that we're evaluating all of the feedback around the legendary variants, including the costs. We didn't mention it in today's post because we don't have any news to share at the moment - not because we're ignoring it.

-Grouch


03 May


24 Apr

Comment

Hello there.


21 Apr


16 Apr

Comment

Originally posted by ANet_Solar

I love seeing the community make reference guides like this!

It's wonderful to see how squad formation has become more accessible, and we're not done yet! Proliferating support roles- and boon availability- across more professions creates more flexible squad compositions, makes it easier to join a group and be able to contribute on the profession you prefer to play, and raises the floor by helping more groups get the essential power boost from boons with less complex organizational overhead.

Look forward to more incremental steps with every profession update! As I've previously mentioned in a blog on our website, Warrior Banners and Ranger Spirits will be overhauled this summer. That'll be in our professions update on June 28th!

Banners will allow Warriors to opt into a quickness support role, while Spirits will allow Rangers to opt into Alacrity coverage.

I've seen mentions in the comments here and elsewhere that it's become more important to watch ...

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You're bad at taking vacations!


14 Apr

Comment

Originally posted by everial

If any anet folks are reading, really appreciate y'all doing these updates!

Thank you! We appreciate you reading them. :)

Comment

Originally posted by slavi13222

"In fact, many of us might be outside touching grass and enjoying the sunshine at this very moment!"

guys i think they're trying to tell us something

It snowed briefly at my house this morning. Definitely didn't expect that to happen as I was writing the 'enjoying the sunshine' line...