Joshua_Davis

Joshua_Davis



22 Jun

Comment

Originally posted by RegnumIrae

So the only info about alliances we got here (even tho we were supposed to get some more betas before summer) was "oh yeah we also named alliances back on our march blog lmao top kek ktnxbai"

There's a blog scheduled for Friday that's dedicated to WvW.

EDIT: This is coming Friday with the balance notes. My mistake. :)


21 Jun

Comment

Originally posted by MithranArkanere

Let me check the Magic 8 Ball...

Ask again later.

Hijacking top comment. Notes are coming later this week, and last I checked, the balance section was something like 4K words.


10 Jun


06 Jun

Comment

Originally posted by rka0

cornerstone of endgame

It is to me. :)


05 Jun

Comment

Originally posted by Samug

We'd appreciate some kind of a post acknowledging the betas took place, saying there will be more of those kinds of events in the future (like not even a specific timeline, "before December" is way better than "we're working on it" for 5 years), and maybe some kind of neat infographic - how many accounts took active part, how many guilds, how many worlds were created.

Noted. Also, copy/pasting a note I made elsewhere in this thread:

To clarify, World Restructuring hasn't been actively developed since its original announcement in 2018. Previous studio leadership deprioritized the project shortly after it was announced. We put a team back on it last year. The idea has existed for 4+ years, but meaningful progress has mostly happened over the last year.

Comment

Originally posted by -Haliax

well they've been talking about alliances for 4/ 5 years now so I think it is. Besides, there's no point in waiting for steam release if you want to play the game, more than likely it's gonna be on the same servers so no point in waiting.

To clarify, World Restructuring hasn't been actively developed since its original announcement in 2018. Previous studio leadership deprioritized the project shortly after it was announced. We put a team back on it last year. The idea has existed for 4+ years, but meaningful progress has mostly happened over the last year.

Comment

Originally posted by Samug

Considering all they got from 3 weeks of beta is "there's a queue bug", yeah it's not coming any time soon.

I understand the frustration in this comment, but to be clear, we learned a ton from the first three betas - more than just the queue issue.

The queue bug existed prior to the World Restructuring betas, but it's exacerbated during World Restructuring tests and I've asked the team to make progress on resolving it before we try another live test. Waiting an hour in a 100+ deep queue only to be forced to the back of the line is a really awful experience. It doesn't happen to everyone - but it happens frequently enough to be a blocking issue.

Also, I just want to note that progress on World Restructuring, the dreaded queue issue, and other WvW initiatives are all happening in parallel. We touched on the team's priorities in late April, and we're due for another update soon. ...

Read more
Comment

I'd say you're safe to transfer, especially if WvW is a mode you spend a lot of time in. World transfers will eventually be phased out, but we'll give plenty of advanced notice when that time comes.

Even when World Restructuring betas kick back into gear, we'll alternate between increasingly longer betas and then revert back to World Linking in between. Plenty of opportunity for a world transfer to be worthwhile before World Restructuring is fully released.


27 May

Comment

Originally posted by Ashendal

It may have been deleted by the dev after being told not to bring up internal discussion on certain topics like that if the answer wasn't, "yes we are lowering it" or a direct reason why they aren't.

That was me. The other thread got deleted I think (I assume because it was a dupe of this thread). My plan was to add the comment here once I found a reasonable comment to reply to. And that brings me here. :)

Oh hey! Just wanted to let folks know that we're evaluating all of the feedback around the legendary variants, including the costs. We didn't mention it in today's post because we don't have any news to share at the moment - not because we're ignoring it.

-Grouch


03 May


24 Apr

Comment

Hello there.


21 Apr


16 Apr

Comment

Originally posted by ANet_Solar

I love seeing the community make reference guides like this!

It's wonderful to see how squad formation has become more accessible, and we're not done yet! Proliferating support roles- and boon availability- across more professions creates more flexible squad compositions, makes it easier to join a group and be able to contribute on the profession you prefer to play, and raises the floor by helping more groups get the essential power boost from boons with less complex organizational overhead.

Look forward to more incremental steps with every profession update! As I've previously mentioned in a blog on our website, Warrior Banners and Ranger Spirits will be overhauled this summer. That'll be in our professions update on June 28th!

Banners will allow Warriors to opt into a quickness support role, while Spirits will allow Rangers to opt into Alacrity coverage.

I've seen mentions in the comments here and elsewhere that it's become more important to watch ...

Read more

You're bad at taking vacations!


14 Apr

Comment

Originally posted by everial

If any anet folks are reading, really appreciate y'all doing these updates!

Thank you! We appreciate you reading them. :)

Comment

Originally posted by slavi13222

"In fact, many of us might be outside touching grass and enjoying the sunshine at this very moment!"

guys i think they're trying to tell us something

It snowed briefly at my house this morning. Definitely didn't expect that to happen as I was writing the 'enjoying the sunshine' line...


12 Apr

Comment

The team is looking into it!

EDIT: Fixed.


09 Apr

Comment

We just made this post on the forums:

We've received some questions about this today based on an official response given through Support, and so we want to clarify that our policies on real-money trading as laid out in the Terms of Service and Code of Conduct have not changed at all. We have no intention of banning people just for advertising services like these.

However, we have no way to identify why you’re trading in-game currency with other players, and that means we can’t guarantee that if you’re making a large number of high value gold trades to other players that you will not be identified by our anti-RMT measures as engaging in potential RMT activity. We also can’t take action against any players who scam you out of currency or services you’ve arranged with them when you make out of game trades. For those reasons, this isn't something we can give our official stamp of approval to, and you are doing it at your own risk.

...

Read more

22 Mar

Comment

Originally posted by KekWhOmegalul

Surprise ele nerf followed by no further balance until June 28. Very nice

Changes coming for Cata sooner than you think!

"Our last patch firmed up Catalyst's support build but left the DPS build underperforming our own desires for the specialization, and so it's getting an array of positive changes in the next patch that will shore up its damage-dealing ability, make it perform consistently regardless of target hitbox size, and make the play pattern for optimal skill usage much more accessible and forgiving."

https://www.pcgamer.com/the-future-of-guild-wars-2-arenanet-announces-return-of-season-1-and-teases-next-expansion/


15 Mar

Comment

Originally posted by Mydst

Avid fishing achieves still disabled?

A fix for this is coming later today, assuming everything goes according to plan.

Edit: not today, but soon™.


10 Mar

Comment

We're working on the bugs! Thank you for reporting them.