AMAZING!!! We're getting such a kick out of seeing what folks have been up to in their homesteads. I hope to see more meme recreations. :)
AMAZING!!! We're getting such a kick out of seeing what folks have been up to in their homesteads. I hope to see more meme recreations. :)
legend
To clarify, NC America is an entirely separate entity from NC West -- meaning this news is not relevant to ArenaNet/Guild Wars.
Yep. It also kind of incites enemy teams to converge on that objective.
We once had an ArenaNet employee in our guild and he would use ANet's guild to claim objectives (in particular SMC) and it gave us many many great fights. It was hilarious and so fun. People would go straight for the ANet guy that was the bait lol! It got even more hilarious when SMC got to T3 with the ANET logo on it.
The ANET logo is a really nice bait in WvW.
Running the ANET tag in WvW is like playing on a higher difficulty setting. Deadeyes are attracted to it like moths to a flame...
Ohhh I just bought SoTo and EoD yesterday
Submit a ticket to our customer support team and see if they can help you out. :)
Fix is coming next week!
Great story! Thanks for sharing. WvW can be pretty intimidating to get into, but it's a really unique and fun experience once you take the plunge. I've put somewhere between 1.5k-2k hours into WvW over the past few years and I've only mustered up the courage to command a handful of times. Kudos!
Congrats, SC! :)
lmao
It seems like there have been quite a few changes like this in the last few patches: small UI or QoL improvements that don't massively impact gameplay, but do make the game just a bit nicer to navigate. It gives hope for the future that they are dedicating developer time to this sort of 'cleanup effort', rather than just leaving everything to languish.
This has been a stated goal of ours since 2022. The list of QOL changes we've made since then is substantial and something I'm pretty proud of. Plenty more left to do, though!
Heya! The mechanic was indeed bugged and there's a fix coming in the Nov 7 release. :)
Over the years we've experimented with both: 1/ releasing campaign assets in advance (usually the Tuesday prior), and 2/ releasing campaign material the day of the update (trailer releases the same time that the update drops). There are pros and cons to each approach, but when looking at the data, they are highly comparable in terms of how they drive player reactivation (what this thread seems to be concerned with).
For this update, the trailer, key art, blog posts, and press coverage will drop on Tuesday, supported by Twitch Drops.
We have a fixed lined up for this in the next release.
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;_;
"every change breaks someones workflow"
In gvg tournaments, after the first stealthing phase, we used to send 1 player away from stack with their mini enabled, trying to trick the enemy into taking the bait.
Ha! Clever tactic. Hopefully the same group didn't fall for it multiple times in a row...
Yep just tested, can still use minis in WvW, other people can see mine and I can see theirs.
My first comment was gobbled up by reddit, so trying again.
Known issue! They're showing up in inside Alpine maps, but they should be off in OS, EBG, DBL, and EotM. The change to hide them in Alpine will go out in the next release.
Just one problem: I can still see a lot of them. Well done ANet...
Known issue. They're showing up in Alpine maps still, but they should be off in OS, EBG, DBL, and EotM. The change to hide them in Alpine will go out in the next release.
#HireMeToTestWarrior ... Or like, literally anyone.
In the skill description it says that it breaks stun on initial placement, meaning that you need to successfully place the banner in the world for the stun break to occur and for the other boons to apply. It's more of a stun break for allies. If the stun break occurred before the banner was placed, it would create a situation where the banner could be cancelled before the cast finishes, putting the skill on the short interrupt cooldown (a 4s cd stun break) - which is obviously not intended. The solution there would be to have it go on full cooldown regardless of the outcome of the skill cast, meaning if that you were interrupted before it finished it would go on a full cooldown without receiving the benefit from the banner's boons. That would feel worse.
It's growing on me, too. :)